X68000 original games protection types

Started by dlfrsilver, January 13, 2019, 08:32:51 PM

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dlfrsilver

Hello,

I think this has to be covered. I'm part of the SPS team, i'm helping on preservation and creating when i can IPF of the original software dumps.

Right now, here are my findings :

Akumajo Dracula            = 26 sectors protection track
Atomic Robo Kid             = Weak sector
Chelnov                         = Weak sector
Daimakaimura                = 26 sectors protection track (same as Akumajo)
Dragon Spirit                 = Big Sector
Final Fight                     = GAP key intersector on the system disk
Gemini Wings                = Weak sector
Rygar                           = 23 sectors + GAP key
Street Fighter 2'            = GAP key intersector on the system disk
Strider                          = GAP key intersector on the system disk
Super Hang on              = 10 sectors
super Street Fighter 2    = 26 sectors protection track (same as Akumajo)
The New Zealand Story  = Big Sector


This is what i gathered for the moment. None of these protections can be copied with the X68000 FDC.

the GAP key doesn't appear when you use the HxC, you need to use another disk format for that.