straight rgb vs xrgb ?

Started by eastbayarb, March 17, 2008, 07:41:11 AM

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eastbayarb

 I just wanna know if hooking up a console to a monitor via rgb is better quality than using an xrgb ?

thanks

NFG

Modifying your signal will ALWAYS degrade it.  There are no exceptions to this rule (in the analogue world at least). 

Ignoring that for a moment, the XRGB maxes out at 640x480, so any high res games you've got will lose pixels when doubled.  Some Saturn and most Capcom CPS arcade games used horizontal resolutions well above 320px.  For example Vampire Savior @ 384px doubles to 768px, resulting in 64 (128 doubled) lost pixels.

Make no mistake, the XRGB2 is the best line doubler out there, but if your monitor supports 15kHz then you'd be crazy to use a doubler instead.

Chizzles

#2
Unless of course he prefers no scanlines :) and how big the monitor is.

Arguably, an image with scan lines, looks like ass at 46 inch.

I know technically it's a degredation, but yor eyes are less likley to bleed staring at an image with no scanlines when using LARGE screens :P

The only real way to de-interlace and scale at high res is to use an active intelligent image scan, unfortunatly they aren't quite quick enough for games, and generate lag. :(