nfg.forums

NFG Forums => SIG X68000 => Topic started by: incrediblehark on June 16, 2023, 01:30:45 PM

Poll
Question: Would you like the next release to be sorted by genre instead of alphabetically?
Option 1: Yes votes: 9
Option 2: No votes: 4
Title: SxSI-SCSI HDD Image v2.20
Post by: incrediblehark on June 16, 2023, 01:30:45 PM
\\\ CURRENT VERSION: 2.20 \\\

Sharp X68000 SxSI-SCSI HDD Image v2.20 by incrediblehark:

https://drive.google.com/file/d/1ldCoBTb1Nq_9NzeifnANbuMIZqU6OOU3/view?usp=sharing

- CURRENT VERSION CHANGES -

v2.20 - (Special thanks to danham for the following contributions!)
   Updated Marble Magic to v2.00
   Updated Moon Soldier 2 to v1.01
   Added Marmalade Bomb
   Added Tiny Golf
   Added Xadlak Plus

   Created Install Guide PDF RevA.
   Added Pixel Works v1,00 to Tools\Graphics folder
   Added Fonts from IOCS Font 200 Shotai Disk to C:\FONT folder.
   Updated Music folder with more options for playback
   Added more MIDI files in .MID format
   Fixed MIDI playback for MMDSP (Thanks armitage!)
   Fixed Super Hang On loading issues, added note for 31khz mode
   Updated SFXVI
   Updated Chacha Fighter V to v1.21
   Updated First Crisis to 1.0
   Updated Knight Arena to 1996 version
   Updated Moon Fighter to version 2.11
   Removed ZMUSIC from Multimedia to save space
    (Will bring back in future release when I expand HDD)
   
   Added the following games:
   AMS
   Battle Submarine 9
   Bilingal
   Celcion
   Cliss
   Demon Slayer 1 & 2
   Full Furious
   Full Furious II
   Galaxy a go go
   Ignorance
   Jan-Pa
   Last Force - The Virtual Battle In 1930's
   Liberty Half
   Liberty Half Grade Up
   Magic Knights Rayearth
   Magical Panic 0.5
   Magical Panic!?
   Magical Shoot
   Mai (Dancing Mai)
   Metal Unit 1.0A
   My Eyes
   Neko Taiyaki
   Nervous Blackjack
   Proto-Link
   Prototype Shadow
   Quiz Warrior
   Real
   Sailor V Game
   SD Dondam
   SD Z Dondam
   Senshasen
   Shanghai II
   Shooting Stars
   Tatakae! Konyanko
   Tatakae! Konyanko EX
   Tekken Seisai
   Teruhime
   Vagrant Fighter
   Waku Waku Hime-chan
   XAX
   Yamihime


ABOUT THIS IMAGE

This HDD image borrows a lot of themes introduced by Shoometsu in his excellent
X68030 HDD image. I used their v20221004 disk image as my starting point and
inspiration, as I really admired their work. Shoometsu put in all the effort
to set up Autoexec.bat, Config.sys and the !Start.bat into something that was
well organized, clean and professional looking. Using their format, I was able to
learn a lot about LHES, the Human68k OS, and the batch scripting process. I decided
to merge what I could from all of the HDD images, along with adding a large amount
of new content and expanding the size of the image to 3GB. It really has evolved a
great deal since I started. My goal has been to create the definitve HDD image for
all SxSI and SCSI machines, with games and software that just works "Out of the box."

Some features of this HDD Image:
   
    - 3GB total size - the current maximum without data corruption
    - Patched HUMAN.SYS by HUYE - allows for proper drive mapping
    - Bootable on SxSI and SCSI X68000 machines
    - Bootable on X68000 machines with faulty floppy drives
    - Added new game installations of my own. You will find a lot of new content
      added that are not in other public images.
    - Added some SX-Window games to X68 folder, set up !SXWindow.BAT to run
      within LHES.
    - Added KO Windows environment
    - Added some floppy disk games that couldn't be installed as 2hd files
      for writing to actual floppies.
      (Batch scripts created to ease the process)
    - Re-organized games into new folders based on genre.
      This was in response to feedback from users on NFG Forums
    - Sorted  games into series collections with batch scripting
      to select a game.
    - Created new LOGO images to go along with Shoometsu's red X68030 logo.
      Check README.TXT for details.
    - All games in LHES are bootable by going into the game folder
      containing !Start.bat and quitting to the command prompt.
      ('Q' then 'Q' again)
      The exception is Phalanx which must be started within LHES by running
      !Start.bat.

Feel free to use this image in any way you wish. Any new content I added is
welcome to be shared, added to your own image or distributed however you'd like
among the X68K community, as long as there is no monetary gain involved.
Any feedback is welcomed and appreciated.
I hope you enjoy using this HDD image as much as I have enjoyed building it!


Thanks to eidis, caius, shoometsu and everyone else who has been keeping the X68000 scene going with game fixes, releases and other development!

NOTE: Install Guide is attached below, and included in the HDD Image .zip file
Title: Re: New HDD Image for XVI Systems
Post by: aotta on June 18, 2023, 03:53:21 AM
@incrediblehark you did a really incredible job! i'm playing your image with my expert HD and it's working fine with all (few TBH) games i tested since now.
I only add a couple of DRIVE commands to your autoexec.bat since i had a second HDA image in my SDCARD, so floppy drive wasn't correctly assigned.
It's great to have a 2GB image full of games, and i love the way you sorted them (i didn't like to search every time in the game2, 3 etc. folders!).
Thank you again!
Title: Re: New HDD Image for XVI Systems
Post by: incrediblehark on June 18, 2023, 05:13:17 AM
Hey thanks for the feedback, and glad it's working well for you so far! Let me know if you come across any issues.
Title: Re: New HDD Image for XVI Systems
Post by: X-Col on June 19, 2023, 11:43:20 PM
Thank you for this, must have been a LOT of work!

Loving most of the installs, however, I like some of the ones on my drive better.

i.e. Lagoon on yours does not allow saving of progress.

I might copy some of mine to your image.


Anyway, thanks again. :-)
Title: Re: New HDD Image for XVI Systems
Post by: incrediblehark on June 19, 2023, 11:53:57 PM
Hmm I'll have to go back and test it again, because I thought I had saving working for it with 2hdboot, as I was planning to play through and wanted to make sure. I'll see about changing to a full hdd install when I'm back to my computer
Title: Re: New HDD Image for XVI Systems
Post by: X-Col on June 20, 2023, 12:59:49 AM
Quote from: incrediblehark on June 19, 2023, 11:53:57 PMHmm I'll have to go back and test it again, because I thought I had saving working for it with 2hdboot, as I was planning to play through and wanted to make sure. I'll see about changing to a full hdd install when I'm back to my computer

It may be because mine is a SASI machine (overclocked ACE HD). I used 2HDSIM and it lets you save game fine.
I have Hard Disk installs of Wordsworth, DragonKnight4, New Zealand Story that work fine on my SASI machine, but fail on my SCSI machine (Compact).

I did use 2hdboot to install Granada and it doesn't crash during the intro.

So probably nothing you have done, just installs that work better on my machine :-)

Thanks again for the HD Image!
Title: Re: New HDD Image for XVI Systems
Post by: SuperDeadite on June 20, 2023, 01:31:52 PM
2hdboot loads images as write protected.  You can never save to disk when using it. 

Wordsworth, Dragon Knight 3, 4 have their own hdd installers.  They will happily install to scsi devices and not require any disks to boot once installed.  At least from original disks anyway. 

Granada's intro tends to crash when using MIDI.  Not an issue with FM.
Title: Re: New HDD Image for XVI Systems
Post by: incrediblehark on June 21, 2023, 02:31:58 AM
Ah, I was thinking that using + instead of - for the 2hdboot switch would allow saving to disk, as long as the disk was writable. Either way I'd prefer 2hdsim and will correct it for my next release.

Most games that could be installed on hdd were, I believe dragon knight 3 is one of them, along with overtake, and the ultima games to name a few more. I'm still away from my computer but when I get back home I'll get back to work on the image!
Title: Re: New HDD Image for XVI Systems
Post by: amazin on June 22, 2023, 12:14:04 AM
I'll try your image soon. Hopefully on yours Overtake (F1 Racing Game) is working. On mine it keeps asking for System disk in drive A, perhaps the game can be installed normally (with the built in installer) but having a virtual System disk mounted for checks.

Anyways, thanks for your work!
Title: Re: New HDD Image for XVI Systems
Post by: incrediblehark on June 22, 2023, 02:09:21 PM
Just got back from vacation and made the fix to Lagoon. Updated image in 1st post. I'll finish my initial run of testing (last folder of games) and go back through and start converting as many 2hdboot games as I can while still maintaining compatibility. Any other requests are welcome.

Quote from: amazin on June 22, 2023, 12:14:04 AMI'll try your image soon. Hopefully on yours Overtake (F1 Racing Game) is working. On mine it keeps asking for System disk in drive A, perhaps the game can be installed normally (with the built in installer) but having a virtual System disk mounted for checks.

Anyways, thanks for your work!

Sorry, just read this. Thank you! And yes overtake does work, I did the HDD install and went from there.
Title: Re: New HDD Image for XVI Systems
Post by: 3rdman01 on June 23, 2023, 11:18:23 AM
I love this image! I was working on one myself but this works far better than what I have. The only complaint I can leverage is that I cant find Gradius II. Perhaps I am blind but not a big deal as I can add it in myself.

By the way, I'm running it on an Expert II SASI machine without issue. Great work and thank you!
Title: Re: New HDD Image for XVI Systems
Post by: cageman on June 23, 2023, 11:24:15 PM
Great stuff! Stupid question: WinImage can't open the file after changing its extension to ima.

Managed to write the image using HDDGuru.  Now only to get it booted using an external BlueSCSI. No luck so far.
Title: Re: New HDD Image for XVI Systems
Post by: incrediblehark on June 24, 2023, 01:28:09 AM
Quote from: 3rdman01 on June 23, 2023, 11:18:23 AMI love this image! I was working on one myself but this works far better than what I have. The only complaint I can leverage is that I cant find Gradius II. Perhaps I am blind but not a big deal as I can add it in myself.

By the way, I'm running it on an Expert II SASI machine without issue. Great work and thank you!

Thank you for the feedback! And Gradius II is there, but the paths needed to be renamed in the series folder since I disabled vtwentyone. Thank you for the heads up, it has been fixed and I will upload a new revision later today.

Quote from: cageman on June 23, 2023, 11:24:15 PMGreat stuff! Stupid question: WinImage can't open the file after changing its extension to ima.

Managed to write the image using HDDGuru.  Now only to get it booted using an external BlueSCSI. No luck so far.

Strange, it is working fine for me with Winimage on Windows 10. renamed the .hds extension to .ima, and sectected the drop down box "Image File .ima" and it shows up to write to the drive.

Title: Re: New HDD Image for XVI Systems
Post by: 3rdman01 on June 24, 2023, 02:14:57 AM
Quote from: cageman on June 23, 2023, 11:24:15 PMGreat stuff! Stupid question: WinImage can't open the file after changing its extension to ima.

Managed to write the image using HDDGuru.  Now only to get it booted using an external BlueSCSI. No luck so far.

https://win32diskimager.org/ (https://win32diskimager.org/)
I use this...no need to rename anything. Just select the file and write the image.

Looking forward to the new image! Quick question, if you don't mind...OVERTAKE appears twice (one in the "Games" folder and another on the root of the drive). Are they both necessary for operation?

On another note, thanks again! I finally can get through the bosses in HellHound...for whatever reason, the copy I had would glitch out at the first boss making it impossible to proceed. Thank you!
Title: Re: New HDD Image for XVI Systems
Post by: X-Col on June 24, 2023, 03:48:13 AM
I transferred your 1st release to my 3GB HD because there is no room on this image for all my music MDX files. So I'll have to make these changes manually as it took AGES!

Also, none of the Wolf Team audio fixes have been applied so I modified the relevant files - https://vgmrips.net/forum/viewtopic.php?f=15&t=3448
Title: Re: New HDD Image for XVI Systems
Post by: hyrulebr on June 24, 2023, 07:11:39 AM
Nice work!
Title: Re: New HDD Image for XVI Systems
Post by: 3rdman01 on June 24, 2023, 12:10:56 PM
I may have found another minor issue...launching the Memtest68K in TOOLS launches the disk writer/formater. Not a big deal of course.

Been playing more and more with this image and I really love it. Thank you!
Title: Re: New HDD Image for XVI Systems
Post by: incrediblehark on June 24, 2023, 01:06:59 PM
Quote from: 3rdman01 on June 24, 2023, 12:10:56 PMI may have found another minor issue...launching the Memtest68K in TOOLS launches the disk writer/formater. Not a big deal of course.

Been playing more and more with this image and I really love it. Thank you!

Thank you! And to answer your questions... OVERTAKE folder on C: is for the HDD install, I have the paths set to that when launching the game. I recommend installing my current version as I made minor changes to games folders.

memtest68k is meant to be written to a floppy and booted. I think MTEST is the tool you may be thinking of, and it is on there as well.



Quote from: X-Col on June 24, 2023, 03:48:13 AMI transferred your 1st release to my 3GB HD because there is no room on this image for all my music MDX files. So I'll have to make these changes manually as it took AGES!

Also, none of the Wolf Team audio fixes have been applied so I modified the relevant files - https://vgmrips.net/forum/viewtopic.php?f=15&t=3448

Thank you! I didn't realize these existed. Those particular games on my image have been fixed now, and image has been updated. I recommend anyone who used 1.05 or 1.06 to install this version as I fixed a lot of things, and will be current version for a while as I add more games and do another round of playtesting on actual hardware.

Title: Re: New HDD Image for XVI Systems
Post by: amazin on June 26, 2023, 08:26:22 AM
"Somehow" this 2GB image works even on my X68000 Pro with SASI -> SxSI !!!

I thought the limit was 1016MB per partition on the SxSI machines, how did you do that?

Thanks for the hard work!
Title: Re: New HDD Image for XVI Systems
Post by: 3rdman01 on July 02, 2023, 12:42:41 PM
FYI Phalanx doesn't to work (for me) on the latest build. It's the same result in an emulator.
Title: Re: New HDD Image for XVI Systems
Post by: incrediblehark on July 02, 2023, 09:51:33 PM
Phalanx is the one game that needs to be started within LHES, does it still not work when running !Start.bat?
Title: Re: New HDD Image for XVI Systems
Post by: 3rdman01 on July 03, 2023, 03:48:08 AM
Quote from: incrediblehark on July 02, 2023, 09:51:33 PMPhalanx is the one game that needs to be started within LHES, does it still not work when running !Start.bat?
OMG you are right...its even in the readme. Doh!
Title: Re: New HDD Image for XVI Systems
Post by: ateam on July 04, 2023, 07:06:52 AM
I just wanted to report in. I'm using a Henkan Bancho Pro on an Expert with 6MB RAM, and so far, so good!

Originally, I experienced heavy slowdown when testing this image out.  However, it turned out that I needed to reformat my CFs to FAT32 with the smallest possible cluster size of 32kb, which also seems to be the recommended size for 4GB flash media in general.

Everything is as smooth as butter now.  Looking forward to testing this image out some more!  I'm also likely going to try my hand at adding the latest update of ChoRenSha68k to the image.

For those who haven't seen it:
https://yosshin4004.github.io/x68k/crs68k/official/index.html (https://yosshin4004.github.io/x68k/crs68k/official/index.html)

Thanks so much for the great HDD image, incrediblehark :)

EDIT 2023-07-04: I got the v1.10 update of ChoRenSha68k working. It's just an easy import of the new files. There could be redundant or unnecessary files, but these are the ones I omitted:
-CRS68K.BAT (obviously)
-MCDRV068.x
-minimdcp.x

EDIT 2023-07-05: Because of 2hdboot needing to load contents of floppies into RAM, I've discovered that my 6MB is insufficient for at least one game: Valis II.  As a result, I've got an 8MB card coming (I figure this is the first game I discovered of perhaps many). Worth it!
Title: Re: New HDD Image for XVI Systems
Post by: incrediblehark on July 06, 2023, 06:02:59 AM
Awesome! Great to hear its working! I'll see about updating ChoRensha for the next release....

Speaking of, I'm hoping to have a new revision out soon. Amazin has shown me a patch to HUMAN.SYS that allows floppy drives to take priority, so no need to use many DRIVE commands to rearrange letters. It should also allow booting the HDD without any working floppy drives installed. That is all set and I have added some new games. I'm working on an expanded HDD version if possible with music added, as I have almost met the limit for free space on the current drive.
Title: Re: New HDD Image for XVI Systems
Post by: ateam on August 04, 2023, 01:57:51 AM
Quote from: incrediblehark on July 06, 2023, 06:02:59 AMI'll see about updating ChoRensha for the next release...

Excellent. It's actually come to my attention that the music has been slightly altered in this new release. I personally don't mind it, and the graphics upgrade makes the whole thing worth it to me. However, you may want to consider including both versions, or even see about restoring original music?

Your call, but I figured I'd bring it to your attention.

EDIT: Wanted to also report that I can't get "Bonanza Brothers" to boot, either from prompt shortcut (QQ) or from LHES directly.
Title: Re: New HDD Image for XVI Systems
Post by: kanjiology on August 04, 2023, 03:07:48 AM
Quote from: ateam on August 04, 2023, 01:57:51 AM
Quote from: incrediblehark on July 06, 2023, 06:02:59 AMI'll see about updating ChoRensha for the next release...

Excellent. It's actually come to my attention that the music has been slightly altered in this new release. I personally don't mind it, and the graphics upgrade makes the whole thing worth it to me. However, you may want to consider including both versions, or even see about restoring original music?

Your call, but I figured I'd bring it to your attention.

EDIT: Wanted to also report that I can't get "Bonanza Brothers" to boot, either from prompt shortcut (QQ) or from LHES directly.

Also Bonanza Bros does not work on a real machine. It did not load on the V4 image either.
See: https://nfggames.com/forum2/index.php?topic=4394.msg30311#msg30311

Maybe someone can take a crack at it.
Title: Re: New HDD Image for XVI Systems
Post by: incrediblehark on August 06, 2023, 01:56:19 AM
Thanks for the heads up ateam! I have just added both versions to my current build, and will be released as soon as I'm finished testing (hopefully next few days).

I can also confirm that Bonanza Bros. is working fine on my HDD image yet to be released using 2hdsim on an XVI system. What issues are you having? I was able to play through a few levels with no problem.

EDIT: Just want to add that if this is a hardware specific problem I'll include the disk images in the FloppyGames folder for writing to real disks
Title: Re: New HDD Image for XVI Systems
Post by: kanjiology on August 06, 2023, 02:20:11 PM
Quote from: incrediblehark on August 06, 2023, 01:56:19 AMThanks for the heads up ateam! I have just added both versions to my current build, and will be released as soon as I'm finished testing (hopefully next few days).

I can also confirm that Bonanza Bros. is working fine on my HDD image yet to be released using 2hdsim on an XVI system. What issues are you having? I was able to play through a few levels with no problem.

EDIT: Just want to add that if this is a hardware specific problem I'll include the disk images in the FloppyGames folder for writing to real disks

It gets stuck while loading the game.

I had @ateam test and he ran into the same issue.

He was using a Expert, and I a Pro.

(https://cdn.discordapp.com/attachments/1120731430880817222/1136699759315398676/IMG_1707.jpg)
Title: Re: New HDD Image for XVI Systems
Post by: dankcomputing on August 07, 2023, 08:19:07 AM
I noticed that GOVERHD is on this image, and it's one partition that's 2GB in size. What's the actual HD/partition size celing when GOVERHD is in play?
Title: Re: New HDD Image for XVI Systems
Post by: 3rdman01 on August 07, 2023, 09:32:27 AM
Quote from: kanjiology on August 06, 2023, 02:20:11 PM
Quote from: incrediblehark on August 06, 2023, 01:56:19 AMThanks for the heads up ateam! I have just added both versions to my current build, and will be released as soon as I'm finished testing (hopefully next few days).

I can also confirm that Bonanza Bros. is working fine on my HDD image yet to be released using 2hdsim on an XVI system. What issues are you having? I was able to play through a few levels with no problem.

EDIT: Just want to add that if this is a hardware specific problem I'll include the disk images in the FloppyGames folder for writing to real disks

It gets stuck while loading the game.

I had @ateam test and he ran into the same issue.

He was using a Expert, and I a Pro.

I have the same issue...Me with an Expert SASI.
Title: Re: New HDD Image for XVI Systems
Post by: incrediblehark on August 07, 2023, 10:42:40 AM
Quote from: dankcomputing on August 07, 2023, 08:19:07 AMI noticed that GOVERHD is on this image, and it's one partition that's 2GB in size. What's the actual HD/partition size celing when GOVERHD is in play?

I am not sure of actual ceiling, but after discussing with X-Col who had been working with a 3GB image, that seems to be the max limit before corruption occurs. I think there was documentation stating somewhere that the start of a partition has to fall within the first 1016 MB to be bootable when patching with GOVERHD. In my new upcoming HDD image I have a 3000MB total drive set up with 3 partitions, the 1st Partition being my boot drive and 1000MB.

Quote from: kanjiology on August 06, 2023, 02:20:11 PM
Quote from: incrediblehark on August 06, 2023, 01:56:19 AMThanks for the heads up ateam! I have just added both versions to my current build, and will be released as soon as I'm finished testing (hopefully next few days).

I can also confirm that Bonanza Bros. is working fine on my HDD image yet to be released using 2hdsim on an XVI system. What issues are you having? I was able to play through a few levels with no problem.

EDIT: Just want to add that if this is a hardware specific problem I'll include the disk images in the FloppyGames folder for writing to real disks

It gets stuck while loading the game.

I had @ateam test and he ran into the same issue.

He was using a Expert, and I a Pro.

(https://cdn.discordapp.com/attachments/1120731430880817222/1136699759315398676/IMG_1707.jpg)

Thank you both for testing out Bonanza Bros. As it is working on mine I think it may be related to hardware differences. If you set boot mode to 2hdboot does that allow the game to work? I'll see what I can do to solve your problem but will be tough to test as I don't own a SASI machine. Either way I will set up in the floppy games folder as an all else fails workaround for the time being.


Title: Re: New HDD Image for XVI Systems
Post by: X-Col on August 08, 2023, 01:43:58 AM
Quote from: dankcomputing on August 07, 2023, 08:19:07 AMI noticed that GOVERHD is on this image, and it's one partition that's 2GB in size. What's the actual HD/partition size celing when GOVERHD is in play?

Yeh, incrediblehark and I were discussing this. The maximum partition size is 2GB before corruption occurs and a maximum of 2 partitions are allowed with GOVERHD. However (like incrediblehark says) the 1st partition has to be 1GB or less,  otherwise the second partition is not recognised. This amounts to a 3GB maximum hard drive size. This is what I have been using now for years without problems.

As for Bonanza Bros, it works fine on my ACE HD & XVI Compact using incrediblehark's image.
Title: Re: New HDD Image for XVI Systems
Post by: ateam on August 08, 2023, 02:29:09 AM
Quote from: incredibleharkIf you set boot mode to 2hdboot does that allow the game to work?

I gave this a try on my Expert and received a message saying an error occurred, asking me to reset. The Japanese message may or may not have been generated by the game software itself.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on August 18, 2023, 01:37:13 PM
Updated to current version 1.10! This is a large update and most likely last one for a while...

Please report any issues you encounter with using this image, and send me any requests! I'll do my best to add them to the HDD image.

If anyone knows of a method for loading system device drivers in a different area of ram at boot (if possible) I'd be interested in learning how to implement it.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: X-Col on August 18, 2023, 05:51:19 PM
Quote from: incrediblehark on August 18, 2023, 01:37:13 PMUpdated to current version 1.10! This is a large update and most likely last one for a while...

Please report any issues you encounter with using this image, and send me any requests! I'll do my best to add them to the HDD image.

If anyone knows of a method for loading system device drivers in a different area of ram at boot (if possible) I'd be interested in learning how to implement it.

Excellent incrediblehark, well done!

Just one issue so far, Bosconian has to use 2HDBOOT otherwise the graphics get corrupted.

Again, amazing work!! :-)

Update: Naious: I notice that there is no PCM sound (drums etc) in the intro music, and it seems to be messed up in the interlude sequences. How the heck you managed to get it to install to HD at all is a mystery to me!
Upd 2: This was on my ACE, but notice that there is PCM in the intro using emulation (although still messed up in the interludes). Will give it a try on my Compact...
Upd 3: Fixed it! Substitute PCM8.X with ADPCM1.X from Street Fighter II and it works perfectly :-)
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: kamiboy on August 19, 2023, 12:09:20 AM
Regarding the sxsi drivers. I wonder whether it is possible to make an image that has a sxsi compatible partition that can boot on sasi machines without the sxsi drivers, and all it does is clear sram, then ibstall the SXSI driver and reboot the machine, at which time the fully fledged a scsi 2gb partition is booted into.

This would be very useful for sasi machines that have broken floppy drives or sasi machines that are not used long enough for the sram batteries to run out of juice.

I believe some sasi machines were made with internal tiny hard drives before the scsi machines hit the market. So technically this might be possible?
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on August 19, 2023, 03:59:32 AM
Quote from: X-Col on August 18, 2023, 05:51:19 PM
Quote from: incrediblehark on August 18, 2023, 01:37:13 PMUpdated to current version 1.10! This is a large update and most likely last one for a while...

Please report any issues you encounter with using this image, and send me any requests! I'll do my best to add them to the HDD image.

If anyone knows of a method for loading system device drivers in a different area of ram at boot (if possible) I'd be interested in learning how to implement it.

Excellent incrediblehark, well done!

Just one issue so far, Bosconian has to use 2HDBOOT otherwise the graphics get corrupted.

Again, amazing work!! :-)

Update: Naious: I notice that there is no PCM sound (drums etc) in the intro music, and it seems to be messed up in the interlude sequences. How the heck you managed to get it to install to HD at all is a mystery to me!
Upd 2: This was on my ACE, but notice that there is PCM in the intro using emulation (although still messed up in the interludes). Will give it a try on my Compact...
Upd 3: Fixed it! Substitute PCM8.X with ADPCM1.X from Street Fighter II and it works perfectly :-)

Thanks for testing this out and reporting the issues, and for the Naious fix! I'll update my image this afternoon for anyone downloading it after this message.
UPDATE: X-Col's fixes applied and image re-uploaded. No need to redownload if you don't want as all fixes are within the original hdd image.

Kamiboy:

I really like the idea and I think this could be possible. I know the 2mb partition I have at the end has to be there to allow systems without working floppy drives to boot, but maybe we can add a small 2mb at the beginning to initialize the SxSI drivers for those SASI machines with busted drives. The hang ups might be how many partitions we can get away with on the image before corruption, and then writing the script to automate the process. The autoexec.bat would most likely need checks in place (if sram contains the driver, goto normal startup sequence).

I wasn't smart enough to figure out how to initiate a dos call to reboot from within the bat file, or look for a small program to accomplish this.

The other problem would be in setting the boot flag to your main drive. You could either just direct to start up in your sysdrv or gamedrv like I have or use the boot selector at machine start and select how you want your system to start.

An alternative could be to create a small HDD bootable of the master disk that will work on machines with bad floppies and swap out the sd card with the full hdd image when finished.

Just some thoughts, I'd like this to be accessible to as many people as possible so I'm definitely willing to experiment, but will need people to test on their hardware as well.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: HIggy on August 19, 2023, 05:52:53 AM
Thanks @incrediblehark , great work.

I have this running on my first model X68000 on BlueSCSI V1, just renamed file on microSD no other changes needed.

I see it boots to D:, can I access C: when it boots up to try music etc?

I know I can quit out of LHES to DOS and CD to folder etc, but I like navigating via LHES menu.

Also what is difference between !Start and !Gamestart? - ah I see I should be Q and Q to start game, so should probably ignore ! Gamestart
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on August 19, 2023, 06:21:42 AM
Glad to hear it's working for you! Yes I have it set to start on the D drive, just press L in LHES to select the drive you want to access.

If you'd rather have it boot to C when starting up, edit your Autoexec.bat to remove or REM the command at the bottom of the batch file %GAMEDRV% right above the LHES command

Note: !GameStart in some folders was just me cheating with long batch files to launch some games. If you use !Start.bat it will actually run the !Gamestart for that game.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on August 19, 2023, 06:52:45 AM
Quote from: ateam on August 08, 2023, 02:29:09 AM
Quote from: incredibleharkIf you set boot mode to 2hdboot does that allow the game to work?

I gave this a try on my Expert and received a message saying an error occurred, asking me to reset. The Japanese message may or may not have been generated by the game software itself.

@ateam  I think I know the problem:

In the batch file, the setup for 2hdboot uses the -A argument, when it should be set to -a. Try editing your !Start.bat  to look like this:

SET BOOT_MODE=2hdboot

(down to Boot mode statements)

IF BOOT_MODE == 2hdboot SET BOOT_PARAMS=2 -a DISK_1.XDF -b DISK_2.XDF 99

I also was missing -b DISK_2.XDF in the script.

This should allow the game to boot on your non-SCSI machine with 2hdboot. The upper case A is a SCSI specific argument, to be honest I never could get it to work on my own SCSI machine so all 2hdboot games I switched to the lower case letters, I just never fixed it with with Bonanza Bros because the game worked with 2hdsim for me.

Reuploading image with this fix in place, download my new v1.10 and try this out for me when you get a chance!





Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: kamiboy on August 19, 2023, 09:43:33 PM
Quote from: incrediblehark on August 19, 2023, 03:59:32 AM
Quote from: X-Col on August 18, 2023, 05:51:19 PM
Quote from: incrediblehark on August 18, 2023, 01:37:13 PMUpdated to current version 1.10! This is a large update and most likely last one for a while...

Please report any issues you encounter with using this image, and send me any requests! I'll do my best to add them to the HDD image.

If anyone knows of a method for loading system device drivers in a different area of ram at boot (if possible) I'd be interested in learning how to implement it.

Excellent incrediblehark, well done!

Just one issue so far, Bosconian has to use 2HDBOOT otherwise the graphics get corrupted.

Again, amazing work!! :-)

Update: Naious: I notice that there is no PCM sound (drums etc) in the intro music, and it seems to be messed up in the interlude sequences. How the heck you managed to get it to install to HD at all is a mystery to me!
Upd 2: This was on my ACE, but notice that there is PCM in the intro using emulation (although still messed up in the interludes). Will give it a try on my Compact...
Upd 3: Fixed it! Substitute PCM8.X with ADPCM1.X from Street Fighter II and it works perfectly :-)

Thanks for testing this out and reporting the issues, and for the Naious fix! I'll update my image this afternoon for anyone downloading it after this message.
UPDATE: X-Col's fixes applied and image re-uploaded. No need to redownload if you don't want as all fixes are within the original hdd image.

Kamiboy:

I really like the idea and I think this could be possible. I know the 2mb partition I have at the end has to be there to allow systems without working floppy drives to boot, but maybe we can add a small 2mb at the beginning to initialize the SxSI drivers for those SASI machines with busted drives. The hang ups might be how many partitions we can get away with on the image before corruption, and then writing the script to automate the process. The autoexec.bat would most likely need checks in place (if sram contains the driver, goto normal startup sequence).

I wasn't smart enough to figure out how to initiate a dos call to reboot from within the bat file, or look for a small program to accomplish this.

The other problem would be in setting the boot flag to your main drive. You could either just direct to start up in your sysdrv or gamedrv like I have or use the boot selector at machine start and select how you want your system to start.

An alternative could be to create a small HDD bootable of the master disk that will work on machines with bad floppies and swap out the sd card with the full hdd image when finished.

Just some thoughts, I'd like this to be accessible to as many people as possible so I'm definitely willing to experiment, but will need people to test on their hardware as well.

I do have a sasi machine here, but I don't have a CF solution for it, other than an external MO drive.
I am considering buying one of the newer CF or sd card solutions and mounting it internally, externally if it is small and unobtrusive enough. If and when I do I'd gladly test drive any experimental image that could free sasi owners from having to boot off of any floppies.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: kanjiology on August 20, 2023, 01:24:32 PM
Thank you for the new image and updates. Unfortunately Bonanza Bros. Still doesn't work but I will try it on floppy in the future.

I had a request, if you could add The 4th Unit, a partially translated x68000 game. https://archive.org/download/sharp-x68000-translations
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on August 21, 2023, 02:03:07 AM
Quote from: kanjiology on August 20, 2023, 01:24:32 PMThank you for the new image and updates. Unfortunately Bonanza Bros. Still doesn't work but I will try it on floppy in the future.

I had a request, if you could add The 4th Unit, a partially translated x68000 game. https://archive.org/download/sharp-x68000-translations


Sorry to hear it still didn't work... Hopefully we will figure out a solution!

As requested, I added The 4th Unit English translation (along with the rest of the series in Japanese). It will be in v1.11 - If I get some more requests I'll upload the new version soon.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: 3rdman01 on August 25, 2023, 06:03:27 AM
This is absolutely fantastic, thank you!

I wonder if I could make a suggestion? What do you think of the idea of breaking out the games into genre folders instead of the present breakdown by alphabet?

ACTIONRPG
-Ys
-Xak

SHMUPS
-ChoChenRa
-ImageFight

FIGHTERS
-StreetFighter

...so on and so forth. I only suggest this because sometimes I want to try a new shooter or RPG but I really don't know what most of the game titles are without searching online. If they are in the Genre folder, I know what to basically expect. What do you think?

Thank you again. I absolutely love the image and appreciate the work you've poured into it.

Edit: My SASI machine seems to play this image wonderfully...I've played several games and they've all loaded (with the exception of Bonanza Bros. :). I should also perhaps mention...I had to reconfigure my SCSI2SD v5.1 card in order to get things working. I had to change the SCSI ID to 3...Prior to today, I've had it set to 0 without issue. At 0 and 3GB setting, it wouldn't boot...once changed to ID3, it booted as normal.

One other issue and perhaps I'm alone here but I can't get past level 1 in Aquales...every time I get to the second level, the system reboots. This isn't a problem with your image but rather the game as its always been this way regardless of image. I would love to know if anyone else has solved this problem or is disk playback the only solution? Thanks again!!!
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on August 25, 2023, 11:32:07 AM
Glad to hear most everything is working! Maybe we will one day solve the bonanza bros issue for SASI machines as well as the other trouble games for SCSI.
Not sure about Aquales, I'll try playing myself past level 1 and see what happens.

Uploading a small update to v1.11 right now, will edit original post when its ready.

As for rearranging games into genre categories, I think its a good idea and I'm willing to do it if there's enough interest. With the total games count rising it may be a better way to sort. This would result in a lot of time spent changing paths, which I'm happy to do but we should get more feedback first.

Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: ateam on August 25, 2023, 09:08:46 PM
Quote from: incrediblehark on August 25, 2023, 11:32:07 AMAs for rearranging games into genre categories, I think its a good idea and I'm willing to do it if there's enough interest. With the total games count rising it may be a better way to sort. This would result in a lot of time spent changing paths, which I'm happy to do but we should get more feedback first.

For what my two cents are worth, I also feel arranging games by genre/subgenre would be helpful. I did this for my 3DO 1G1R set, and when exploring an unfamiliar library, it definitely lets new people find games more quickly.

I will say, however, there's the downside of some games being potentially ambiguously categorized, where a player may know the name of the game, but actually have to look in several places in order to find it.

Curious to hear what others think.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on August 26, 2023, 06:15:54 AM
This would be a perfect solution, been watching it for a while for updates:

https://www.target-earth.net/wiki/doku.php?id=blog:x68_launcher_1

EDIT: Kendrick here. This is a link to description and downloads of a native launcher for x68000 software. It's written in C and runs directly on the real machine or inside them emulated system, not outside on a host level. As a reminder, please describe URLs when you add them to your posts so we know what it is we're being linked to before we go there.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: Shentok on August 27, 2023, 01:57:06 PM
I would absolutely love for games to be sorted into genres. I did it for a few consoles and it makes it so much easier to find games based on mood instead of just looking at a long list of titles with nothing to go on for inspiration.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: Shentok on August 28, 2023, 03:58:35 AM
I didn't see it in the list, but this is a really fun doujin fighting game called 2 vs 2 VS Memorial. It seems to run best on a 12 or 16mhz model as it runs slightly slow on my 10mhz model. It's really easy to set up for HDD install and has instructions for it.

https://archive.org/details/2vs2-vs-memorial
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: 3rdman01 on August 31, 2023, 09:23:08 AM
Should this be the place for bug notifications? Valis II won't launch for me...It gets an "A" prompt and halts forcing a reset.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on August 31, 2023, 10:17:46 AM
Quote from: 3rdman01 on August 31, 2023, 09:23:08 AMShould this be the place for bug notifications? Valis II won't launch for me...It gets an "A" prompt and halts forcing a reset.

Absolutely! Please report any issues. I do know valis ii 2hdboot requires more ram than pretty much any other 2hdboot game on the image. 6mb or more I believe. What do you currently have? I just loaded the game up and am playing with no issues
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: 3rdman01 on August 31, 2023, 10:55:47 AM
Quote from: incrediblehark on August 31, 2023, 10:17:46 AM
Quote from: 3rdman01 on August 31, 2023, 09:23:08 AMShould this be the place for bug notifications? Valis II won't launch for me...It gets an "A" prompt and halts forcing a reset.

Absolutely! Please report any issues. I do know valis ii 2hdboot requires more ram than pretty much any other 2hdboot game on the image. 6mb or more I believe. What do you currently have? I just loaded the game up and am playing with no issues
I've got 6mb...I guess it needs more than that. :P I will soon be upgrading with a Galspanic memory card so hopefully it will be working for me soon enough. Thanks again!
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: ateam on September 01, 2023, 04:21:14 AM
Quote from: 3rdman01 on August 31, 2023, 10:55:47 AMI've got 6mb...I guess it needs more than that. :P I will soon be upgrading with a Galspanic memory card so hopefully it will be working for me soon enough. Thanks again!

Can confirm. I had the same issue with 6 MB of RAM, but upgrading to 10 MB works fine.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: X-Col on September 02, 2023, 03:52:15 AM
Found an issue with Granada midi option.

You don't get any sysex transfer when you select midi in the option menu, so music sounds wrong on my CM-64 or MT-32.
However, it works perfectly if you choose FM and then hold the 'Help' key.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: X-Col on September 03, 2023, 02:00:42 AM
Playing Naious from the HD image and just noticed that it only has 3 stages.

The game has 7 stages when playing from floppy disk.

Any ideas why?

Update: The floppies must be a cracked version. On the HD image you need to press: Ctrl + W + I + N + K at the same time (a sound should be heard), then all levels are unlocked :-)

Also, this activates the cheat mode, If the 'INS' key is active, you have unlimited lives, deactivated is back to normal.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on September 03, 2023, 02:25:55 AM
Getting ready to upload a new version with your other fix, Is there a way I can enable these unlocked stages and have it unlocked for future plays, or do you need to do this every time? at what point do I use this code? Thanks again for finding all of these issues!
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: X-Col on September 03, 2023, 02:29:24 AM
Quote from: incrediblehark on September 03, 2023, 02:25:55 AMGetting ready to upload a new version with your other fix, Is there a way I can enable these unlocked stages and have it unlocked for future plays, or do you need to do this every time? at what point do I use this code? Thanks again for finding all of these issues!

I tried swapping the floppy images on the HD install with the floppy images I have but it doesn't work unfortunately. You will have to unlock every time you load the game.

Using the key combination above (on the title screen) unlocks all 7 levels and also activates the unlimited lives cheat mode. Just deactivate the 'INS' key to turn off the cheat mode (INS key = unlimited lives ON/OFF). You chose the level you want to play from the configuration screen.

Very handy for me as my reflexes are not what they once were, and this is a very hard game!
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on September 03, 2023, 02:38:55 AM
Thanks for finding this! I'll add a note in the game loader to enable the mode.

Uploading an update to v1.12 in the next hour or so, I'll edit the original post to reflect the new version.


I'm also running the poll to see whether or not to reorganize the games. Right now looks like its in favor but I'll wait until the poll runs its course as not everyone checks the site daily.

In the meantime, lets figure out how we want to name categories. I'd like to use a naming convention that is easily understood across languages. Even though most of this in English, I'd like to accommodate people from all over, considering this computer's main hobbyists are Japanese. I'd also like to keep the categories to a minimum if possible. Open to any and all suggestions!
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: X-Col on September 03, 2023, 03:02:15 AM
I agree that keeping it simple would be best.

Suggestions for me would be:

Shoot 'Em Up/Arcade (joint)
RPG
Puzzle/Strategy (joint)
Action/Adventure (joint)
Fighting/Beat 'Em Up (joint)
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: rezb1t on September 03, 2023, 04:02:20 AM
Super happy to see my hack make it into this, this image is how I use my X68000 and it is great!
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: ateam on September 03, 2023, 09:07:11 AM
Quote from: X-Col on September 03, 2023, 03:02:15 AMI agree that keeping it simple would be best.

Suggestions for me would be:

Shoot 'Em Up/Arcade (joint)
RPG
Puzzle/Strategy (joint)
Action/Adventure (joint)
Fighting/Beat 'Em Up (joint)

I can appreciate the desire to keep it simple, but I can't help but feel like shmups and 1-on-1 fighters should be distinguished from other arcade games or beat 'em ups.

Might just me though, heh.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: 3rdman01 on September 03, 2023, 10:12:50 AM
Quote from: incrediblehark on September 03, 2023, 02:38:55 AMIn the meantime, lets figure out how we want to name categories. I'd like to use a naming convention that is easily understood across languages. Even though most of this in English, I'd like to accommodate people from all over, considering this computer's main hobbyists are Japanese. I'd also like to keep the categories to a minimum if possible. Open to any and all suggestions!

Taking SmokeMonster Everdrive collections as inspiration, how about this for a start?
Action
Action Adventure
Adventure
Arcade
Beat 'em Up
Board and Card Games
Fighting
Pinball
Platformers
Puzzle
Racing
Role Playing Games
Run 'n Gun
Shooters
Simulations
Sports
Strategy



Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on September 03, 2023, 03:15:07 PM
QuoteI do have a sasi machine here, but I don't have a CF solution for it, other than an external MO drive.
I am considering buying one of the newer CF or sd card solutions and mounting it internally, externally if it is small and unobtrusive enough. If and when I do I'd gladly test drive any experimental image that could free sasi owners from having to boot off of any floppies.

Just wanted to follow up that I put together a small SASI bootable partition meant for setting up SxSI drivers. I have no way to test it and know if it is fully working though. Things I'd like to know:

1. Does it boot on a system without working floppy drives?
2. Does the SxSI install work ok? (And do normal SASI users have to boot from floppy every time?)
3. Does the SRAM CLEAR function work properly? (Clear the ROM boot area and reset SWITCH.X)
4. Any other suggestions / issues / etc?

Anyone who is willing, please give this a shot.

SxSI Enabler v1.00:

https://drive.google.com/file/d/1XthdjXQiPrpRFIWaNSOY0uswYbQRQLqq/view?usp=sharing
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: X-Col on September 03, 2023, 08:17:57 PM
Quote from: ateam on September 03, 2023, 09:07:11 AM
Quote from: X-Col on September 03, 2023, 03:02:15 AMI agree that keeping it simple would be best.

Suggestions for me would be:

Shoot 'Em Up/Arcade (joint)
RPG
Puzzle/Strategy (joint)
Action/Adventure (joint)
Fighting/Beat 'Em Up (joint)

I can appreciate the desire to keep it simple, but I can't help but feel like shmups and 1-on-1 fighters should be distinguished from other arcade games or beat 'em ups.

Might just me though, heh.

I bundled Fighting (1-1 fighting games) and Beat 'Em Ups for simplicity but they could easily be separated into distinct categories.

@3rdman01 I also have the SmokeMonster collection on my SNES, but don't think the size of the X68000 library warrants that level of distinction. I think a happy medium could be found :-)
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: HIggy on September 03, 2023, 11:26:21 PM
@increadablehark -Categories would be very helpful.
Personally I have a poor short term memory so I forget the name of the game I have played (well I remember the ones I've played for decades Final Fight etc :) )

Could an identifier in the file name be added for +18 games. For example 'Sazae' might not be the best game to show someone the delights of the X68000!

Can the joystick also be made to work the menu? I guess unless the menu program has the option, it is not available as it requires reprogramming.

Could a Readme.doc be added to the main page (currently the one showing just the 3 games folders)?
It would just give a short amount of advice, for example how to access the other Partition for Music etc Maybe current Disk version, general usage - Select '!Start' and press Q twice.

Again it is my memory, I forget so either have to search back for this Forum post or write commands on a piece of paper.
It does not help jumping between many retro systems, how do I load a C64 disk again ;)
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: 3rdman01 on September 04, 2023, 10:33:42 AM
I certainly understand where you are coming from but I also don't know why we should limit ourselves either. Why combine genres like "fighters" and "Beat em Ups" when they are very clearly different kinds of games? 

For what its worth, I did actually limit my list a bit..."Action RPGs" are different from "RPGs" but I agree that here, the genres can coexist in a single folder. Its not to say that I don't think the list I nominated can't be further culled but I (personally) don't mind a longer list if the genres are properly apportioned.

I would though echo your thoughts in that I would prefer to limit the number of genres so that they all appear on the first page of the LHES...this amounts to 17 possible genres which (honest coincidence) is what my nominated list has.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: kamiboy on September 05, 2023, 05:29:33 PM
Quote from: incrediblehark on August 26, 2023, 06:15:54 AMThis would be a perfect solution, been watching it for a while for updates:

https://www.target-earth.net/wiki/doku.php?id=blog:x68_launcher_1

EDIT: Kendrick here. This is a link to description and downloads of a native launcher for x68000 software. It's written in C and runs directly on the real machine or inside them emulated system, not outside on a host level. As a reminder, please describe URLs when you add them to your posts so we know what it is we're being linked to before we go there.

This launcher should not be ignored. A lot of work was put into making it by the author and it has support for screen shots and filtering games based on criteria, I think including genre.

If any work is to be put into division of games into genres it is better put into making config files for each game for this launcher, including some screenshots for each game. With it the X68000 could turn into a very sleek plug and play unit, like those fancy frontends that amigas and other computer systems have.

Better yet, since each person can make a config file for a game separately it can be done collaboratively instead of forcing one person to do it all alone.

A very long while back I went through every game on an old hdd image and wrote a bit about each game, including, I think, the genre. This document is incomplete because newer images have tons more games, but it could be a start.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on September 06, 2023, 12:39:38 PM
I like the idea of this, what goes into making a config file for each game?
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: kamiboy on September 06, 2023, 07:41:00 PM
There is documentation in the github. Actually I think he has scripts for populating the config files automatically from some online database. I am not sure if that was ever finished or not, but I remember some scripts being there last I looked, a very long time back.

The config files contain meta data for each game, such as genre and other stuff.

It has been a very long while since I looked into it, but I believe the config file for each game is to be put in the folder for the game.

The github has a compiled release with example config files so everything needed to get started is there. I remember I got the launcher to run inside an emulator.

I never got far enough to put it inside my actual machine since that one already has a simple launcher that I wrote myself many years ago.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on September 07, 2023, 12:14:53 AM
Thanks for the info, I may try to get started on this over the weekend.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: Shentok on September 27, 2023, 06:23:07 AM
For Die Bahnwelt, you can enable MT-32 and General Midi support with various keys while booting. Might be a good idea to add that to the !Start.bat

F1: Default sound source
F2: MT-32 (For Rhythm only)
F3: MT-32
F4: General MIDI

From what the X68000 software page says, it seems to suggest that MT-32 isn't recommended (perhaps only on the F3 option), but I've only tried GM with an SC-55 and it sounds great there.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on September 27, 2023, 12:49:59 PM
Thank you for this info! Will definitely add it to the !Start.bat

Also, looks like the polls closed today so I'll get started on the next release with genre sorting.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: Shentok on October 20, 2023, 04:56:44 PM
If you want to add another game, Mai (Dancing Mai) works with 2HDSIM. The executable line is
tank.x -Pb:\pcd\m1_09b.pcd and Disk A is also the disk for saving.

My Eyes can also be ran with 2HDSIM:
my_eyes.x A:\INIT.BSI believe Disk A is also for saving. If you're using the set on Archive, be sure to use the alternates for A and B disks as the originals are bad dumps.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: 3rdman01 on October 31, 2023, 11:13:41 AM
I found this link while browsing these forums...it lists details about each game including genres.

http://tkhr000.s601.xrea.com/x68softlist/x68soft.htm (http://tkhr000.s601.xrea.com/x68softlist/x68soft.htm)
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on November 15, 2023, 11:37:45 AM
Hey everybody... small status update. I just wanted to say that I haven't forgotten about this project. I am working on it but progress has been slow lately. Have some time off next week so hoping to put in some hours moving files around.

The most time consuming part has been figuring out genres of games and moving into folders. I'm still trying to figure out categories that make sense. For example, I'd love to have a beat-em-up folder but there really isn't enough to warrant it, and something like "Arcade" would include arcade ports rather than arcade like action, so I haven't gone that route. I have a big folder of action games that may need to be split into smaller subcategories. Shooters I had to split into Horizontal, Vertical, and Other because there are a ton of them on this machine. I expect that once I'm completely done moving I'll tweak some more to balance folders as best as I can.

As for other updates, I have typed up a readme of sorts as a mini guide on how to use the image, navigating LHES, etc. This will be included on the D: Drive for easy access on boot. Some fixes have been put into place along with some updates but I still need to add some games that have been suggested since my last release. Have a plan for designating adult titles as requested that I think will be a good compromise to having a separate folder. I'm sure there's some other things I'm forgetting as well.

This update will replace the alphabetical sorting of previous releases. Of course some games fall under multiple genres and I'll do my best to make them make sense, but I know it won't be perfect to start. Looking forward to hearing feedback from everyone when it is finished.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: Shentok on November 15, 2023, 12:26:18 PM
I really appreciate all the hard work you're putting in this. Thanks to your image I've been exploring the library so much and have found a lot of amazing games I wouldn't have otherwise.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: HIggy on November 16, 2023, 07:30:23 AM
Thanks for the hard work and looking into adding the Mini Guide that can run from the HD image. It saves me having pieces of paper/notes!

I guess space is not really a problem, so if a game spans across genres then it can be included in multiple locations.

Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on November 27, 2023, 10:01:23 AM
After having a data corruption this week, I had to start over from scratch. I was able to get all files moved into genre folders - Here is what I have done so far:

(https://i.ibb.co/rdP0rg4/HDD-progress.png) (https://ibb.co/SfTyC2R)

Some of these are broken down further into more genre subfolders. Left to do: Edit !Start.Bat files for correct paths and test all games. My plan is to continue through this coming week.

Going to add a few games that have been recently dumped online. Looks like there's about 28MB free on the D: drive. If there are any requests or any decent games not on here reach out to me and I'll do my best to fit them all in. I know there's a little bit of bloat I can trim down in redundant files that I may try to work on in future releases.

Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: bleepbloop on December 01, 2023, 04:54:57 PM
SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO glad I stumbled across this!

This is fantastic thank you.

I only tried a few games so far but they all worked except for Salamander.

I'm not sure if it's my setup or the game but figured I'd report it. Seems to be an audio issue but I'm not sure what.

I'm using an XVI tower with 12MB RAM and SYSTEM SACOM SX-68M II sound board in it. As far as I know, that audio card just sits there unused since I don't have an external mixer audio thingy whatever they are called that you need to use with the sound cards? So I just use the default system audio.

Hopefully that helps.

***EDIT***
I tried a different game image and it's still not working so it seems the issue is on my end. I'll have to look into this and see if I can figure it out.


This is the error I get:
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on December 02, 2023, 06:39:45 AM
Glad you're enjoying it so far! Let me know if you need any more help, but I am nearing the end of my latest release so you may want to try it out when I make it available if you're still having trouble.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: aotta on December 02, 2023, 08:29:00 PM
Quote from: bleepbloop on December 01, 2023, 04:54:57 PMI only tried a few games so far but they all worked except for Salamander.

Try starting game with Q+Q key, not launching !start.bat ;)
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: bleepbloop on December 04, 2023, 02:05:56 AM
Quote from: incrediblehark on December 02, 2023, 06:39:45 AMGlad you're enjoying it so far! Let me know if you need any more help, but I am nearing the end of my latest release so you may want to try it out when I make it available if you're still having trouble.

Sounds great, thank you!

Quote from: aotta on December 02, 2023, 08:29:00 PMTry starting game with Q+Q key, not launching !start.bat ;)

Thank you for the suggestion. However I'm not sure what the Q+Q key is. I was looking at a picture of a X68k keyboard and I don't see a key with Q+Q on it. I'm currently using a US keyboard going through an adapter into the X68k so I'm not sure if that matters.

Maybe I'm looking at the wrong keyboard?

This is the picture I was looking at:
https://imgur.com/a/AaxSStD#QxhWlNu
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: HIggy on December 04, 2023, 02:43:59 AM
@bleepbloop you will kick yourself.

Q + Q = Press Q, then press Q again.

Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: bleepbloop on December 04, 2023, 03:08:49 AM
Quote from: HIggy on December 04, 2023, 02:43:59 AM@bleepbloop you will kick yourself.

Q + Q = Press Q, then press Q again.



Oh haha. I didn't realize the Q key actually had any functionality in the menu area so I don't feel too bad about that. Is there any documentation on what the Q key is actually doing? I'm curious what it's actually doing differently than just using !start.bat.

Thank you for that!
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on December 04, 2023, 10:02:26 AM
Yes, it is a feature of LHES, Q brings up the option screen to exit LHES, Q again confirms it. When you quit LHES it looks for a file in the current folder named !Start.bat, if it finds one it executes it immediately.

I have a mini user guide typed up in that will be in my latest release. Making good progress and hope to have it out this week. Taking any suggestions for content to add!
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: bleepbloop on December 04, 2023, 02:55:42 PM
Quote from: incrediblehark on December 04, 2023, 10:02:26 AMYes, it is a feature of LHES, Q brings up the option screen to exit LHES, Q again confirms it. When you quit LHES it looks for a file in the current folder named !Start.bat, if it finds one it executes it immediately.

I have a mini user guide typed up in that will be in my latest release. Making good progress and hope to have it out this week. Taking any suggestions for content to add!

Interesting. I had no idea about that. I'm excited to see if that works.

I made my own image at one point because there's still a bunch of games that I'd like to try that I haven't seen on any other image but I had difficulty getting several of them to run. Hopefully the 'Q' method will get some of those working.

I think the ultimate setup I would try for one day would be just to have a few 3GB images on several flash drives so I just swap out to a different flash drive depending on what I'm in the mood to play.

A user guide would be perfect for somebody like me who is very interested but knows very little overall about the system.

Thank you again!
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: HIggy on December 05, 2023, 08:18:14 PM
@incrediblehark not sure how much space they take up, but there was a load of BMW pictures if you need to save space.
BMW M Series cars are nice, but there is a lot of pic of them!

How about some MIDI tunes? DOS PC games collection like Monkey Island 2 etc and maybe some normal MIDI tunes?
The files are quite small.

I don't know if the included Music player does MIDI?

Thanks
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: Sugo77 on December 07, 2023, 10:03:05 PM
incrediblehark, hello man again!
Read please in free time, i think only you are can help with run this game on HDD!
This not Mega Lo Mania... Mega Lo Mania i solved with how run on HDD...
This much more harder!... ( Harder in 100 times... But, i guess anyway this possible, i belive in it... )
https://nfggames.com/forum2/index.php?topic=7280.0
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: FLEABttn on December 08, 2023, 03:03:46 PM
Does Space Harrier work for anyone else in this release or no? Won't load for me at all. Have an XVI with 8 MB RAM, no expansion cards.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: Sugo77 on December 08, 2023, 09:11:25 PM
This link broken in first post, on first page...
https://gamesx.com/wiki/docu.php?id=x68000:hard_drive_on_sasi_machine
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: Sugo77 on December 08, 2023, 09:26:33 PM
Btw, when downloaded your X68000_SxSI-SCSI_v112.hds found in your "Readme" next:
"Note to SCSI2SD users: Make sure your SCSSI2SD device is configured for 3GB."
I not sure, what my configured supports HDD ( .HDS ) on 3GB, what to this need?(For support HDD on 3 GB)
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: incrediblehark on December 08, 2023, 09:40:17 PM
That is only for SCSI2SD users on actual hardware. If using emulation you should be all set.
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: Sugo77 on December 08, 2023, 09:48:24 PM
incrediblehark, aha, and wow!
Great work man!
I already tested some games(1, 2, and began ofcourse from Sailor Moon! Heh, this is adventure -platformer game and this cool!) from yyour collection on your HDD ( .HDS ), all work fine and this cool!

Btw, after spended time, anyway i found by myself this information:
1.:
Using hard drives which are larger than 1GB
https://gamesx.com/wiki/doku.php?id=x68000:using_hard_drives_which_are_larger_than_1gb#using_goverhd
2.:
Any guide for GOVERHD?
https://nfggames.com/forum2/index.php?topic=5699.0

Btw, just for future, and just for collection of different files, where i can download this utlity GOVERHD? About which they was talking...
Title: Re: New HDD Image For SxSI / SCSI Systems
Post by: Sugo77 on December 08, 2023, 10:02:58 PM
Quote from: incrediblehark on December 08, 2023, 09:40:17 PMThat is only for SCSI2SD users on actual hardware. If using emulation you should be all set.
incrediblehark, btw, about this...
3 Questions:
1.: In emulators of Sharp x68000 which can be max size of HDD ( .HDS ) , 3 or 4 GB, i found some messages, that HDD ( .HDS ) can be 4 GB?
2.: And this HDD's ( .HDS ) 3-4 GB's wll be support and work in emultors?
3.: 4 Gb - limit?

P.S.:
About GOVERHD...
After spended time, I found it here...
http://retropc.net/x68000/software/disk/scsi/goverhd/

But, 3 questions about sizes and limits of supporings HDD ( .HDS ) still actuall... Need to know for knwdges to future...

P.S.S.:
Also i downloaded all drivers, files, utilities, etc from different companies, authors, etc from this pages:
http://retropc.net/x68000/person/kamada_makoto.htm
http://retropc.net/x68000/software/disk/scsi/scsitai/
http://retropc.net/x68000/software/
http://retropc.net/x68000/

I even do not know what this files(Just not read - not translated information, not to need on this moment, not in priority), drivers, etc, main what this from or for Sharp x68000, just for future... heh... Today sites - work, tommorow - no, and sometime, when you are working with something old, and when something need, when for example you are got some problems, for example with some files or if you are not have some of needed files-drivers, drivers and you are not ave this, and after sites after time down, you are can't found this for running something... So, better save and have, than not have in future, heh
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on December 25, 2023, 11:09:22 AM
Huge update to 2.00 - check original post for details on changes and download link. As always, any feedback is welcome.

Enjoy!
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: Sugo77 on December 25, 2023, 03:39:57 PM
Checked.

Sorted categories by generes of games always good!
I also was want to do same on my HDD Image with SX-Window, because when many games on it, you are sometimes confuse or forgot or not know for example if you are first time see this or other game whch genre this or other game!...
It's convenient and useful!

Good work and collection!
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: aotta on December 25, 2023, 07:58:58 PM
What a nice X-Mas gift! i'm actually copying v.2 in the SDcard! ;)
Just a comment about the 3gb size limit: i use to "chain" two or more HD in my sdcard (i.e. HD00_512 and HD10_512) and the second image are available as logical drive E & F. I have to change some assignment to run games from the second HD but it works fine and i can handle more and more games....
This works fine in my Ardscsino, Bluescsi V1 and Bluescsi V2, i don't know about other HD emulator, but i wonder if you are planning a "Volume II" with other games that's way!

added:
first comment after few minutes in testing... impressive!!!! your readmes are very accurate guides, and... i love your splashscreen!!! (i immediatly switched to boot screen without help message)
Really an incredible works, thank you again and my compliments!!!
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: Max on December 26, 2023, 04:00:57 AM
Hi mates, I am testing the v.2.0 and I don't know what it is going wrong, I might be mistaken  I usually load my V.4 image on sd successfully using the  SCSSI2SD device so I just replaced my old sd with this one just made with 2.00 but It won't start...I read all the info maybe I do not know if my device is configured for 3GB how can I check it out? My scsi hd is set to 0

I displays " disk is not inserted. Please insert." it has never happened to me and once I put my old sd once again it boots immediately. Pls help me out there.

Cheers
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on December 26, 2023, 04:27:34 AM
In scsi2sd utility on your pc you have device size set to 3gb? How are you flashing the image to your sd card?

Here is a message I sent to another user a few months back. You need to flash your actual scsi2sd to be set for 3gb. Use the scsi2sdutil for pc/mac:

Quote from: incrediblehark on October 10, 2023, 05:53:25 AMok just sending a follow up, if you connect your scsi2sd to a pc/mac and run the utility software you'll get a screen like this: (not my screenshot)

(https://static.gearspace.com/board/imgext.php?u=http%3A%2F%2Fi.imgur.com%2FdobOM1Y.png&h=b869787ea787396bc069f6aa636f0772)


Don't use these exact settings above! This is just an example. Do you see the section for "device size?" That is what you want to change to 3GB. Leave all of your other settings the same as they were, and then update the device. It will flash the settings to your scsi2sd and then the 3gb image should work. Let me know if you need any other help with this.


Also @aotta - thanks for the feedback! Glad you are enjoying the update. I'm interested in your idea of chaining .hds images, I may look into it for the future. Right now I still have over 100MB free to use in C:\GamesOverflow to add games to.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: Max on December 26, 2023, 05:45:20 AM
I have never connected the scsi2sd to my pc before so I'll try since I just used it plug and play through the 50 pin port.....anyway I'll do and test it....where can I get the utility?
tks for the heads-up, I'll be back soon....
to flash yr image I used Win32DiskImager and changed to .ima as written in the guide.

Ps: my X68k is a Pro II with 4mb
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: 3rdman01 on December 26, 2023, 05:53:59 AM
Quote from: Max on December 26, 2023, 05:45:20 AMI have never connected the scsi2sd to my pc before so I'll try since I just used it plug and play through the 50 pin port.....anyway I'll do and test it....where can I get the utility?
tks for the heads-up, I'll be back soon....
to flash yr image I used Win32DiskImager and changed to .ima as written in the guide.
You can get it here but make sure you get the version related to your version of the device.
https://docs.scsi2sd.com/ (https://docs.scsi2sd.com/)
For what its worth, I had to change my ID to "3" before it would work if my memory serves me right. Good luck!

In never knew about changing the HDD image suffix...I too use Win32DiskImager and simply point to the raw HDS file and it copies over fine.

EIDT: Thank you incredibleshark! This is wonderful...I love how the bigger folders are broken down into sub genres...I'll be exploring this a lot more later tonight...Merry Xmas indeed! Thank you!
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: Max on December 26, 2023, 06:45:13 AM
I bought my SCSI2SD in 2017 so It seems I should choose the first one on the top taht is for version 5.0, 5.1, and 5.2 hardware ,what do you think about?..I just don't want to corrupt it anyways....
ths again you are kind to me....I'll then test it tomorrow with calm
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: HIggy on December 27, 2023, 03:15:28 AM
@incrediblehark great work and thanks for the update. Much appreciated adding the Readme. Game folder setup is much better than previous A-Z. And sub folders is also great.


@aotta interesting info about linking HD images and it sounds like there is good compatibility across the new SCSI devices like BlueSCSI.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: Max on December 27, 2023, 07:08:28 AM
AWESOME!!! actually thanks a lot  incrediblehark for this fabulous image! also thanks to 3rdman01 for the tip...
now to keep up testing and share the pthers too, pls just tell me one or two "hard " games to load so I can test them all and know def if my 4mb ram is enough....

Cheers
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on December 27, 2023, 07:31:45 AM
Any that run from 2hdboot may give you trouble, thankfully there aren't that many left on the image. Valis ii is minimum 8mb I believe, that's the largest 2hdboot game installed
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: Max on December 27, 2023, 07:56:16 AM
Quote from: incrediblehark on December 27, 2023, 07:31:45 AMAny that run from 2hdboot may give you trouble, thankfully there aren't that many left on the image. Valis ii is minimum 8mb I believe, that's the largest 2hdboot game installed

ok, I'll test them...
thx
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: ateam on December 27, 2023, 10:58:21 PM
Quote from: incrediblehark on December 25, 2023, 11:09:22 AMHuge update to 2.00 - check original post for details on changes and download link. As always, any feedback is welcome.

Enjoy!

Excellent work! I've only had a little while to play around with the new image, but so far it seems fantastic.

Thank you.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: FLEABttn on January 01, 2024, 12:09:51 PM
Aquales seems to check the first disk drive after beating the first boss and won't continue and gives an error screen that rougly translates to "I can't start from the disk, please insert the correct disk".

I have 8MB in my XVI and that doesn't seem to be enough for Valis II.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on January 01, 2024, 01:51:02 PM
Thank you for reporting the issues, I'll look into aquales - probably a mis-assigned disk and change note for valis ii ram requirement
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: aotta on January 01, 2024, 08:04:40 PM
i'm going to test Valis II with my 10mb cz-600, as soon i'll find the game in the directory tree...
And i'm pretty sure there is a "search" function in LHES but i don't know how to use it! LOL

edited:
Ok, just found (i don't know why i expected it on "platform"...) but got an error and reset request even with 10mb!
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: X-Col on January 01, 2024, 10:44:15 PM
Quote from: FLEABttn on January 01, 2024, 12:09:51 PMAquales seems to check the first disk drive after beating the first boss and won't continue and gives an error screen that rougly translates to "I can't start from the disk, please insert the correct disk".

I have never been able to get Aquales to run correctly from HD unfortunately. One of the ones I have to run from either Floppy or FDX68.

@incrediblehark
Fantastic progress on the HD image, both myself and my X68000's thank you :-)
Very professional and user friendly, incredible!! ;-)
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: ateam on January 02, 2024, 03:16:42 AM
My Expert has 10MB of RAM and my XVI has 12MB of RAM, and both work fine with Valis II. It may be a 10MB+ requirement.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: HIggy on January 03, 2024, 04:09:15 AM
Hi,

Just to say Valis II seems to work ok on my CZ-600 with 2mb+8mb. I played the intro, then in game I got to the 2nd screen.
@aotta have you run memory test on your setup?
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: aotta on January 03, 2024, 05:23:39 AM
Quote from: HIggy on January 03, 2024, 04:09:15 AMHi,

Just to say Valis II seems to work ok on my CZ-600 with 2mb+8mb. I played the intro, then in game I got to the 2nd screen.
@aotta have you run memory test on your setup?
Yes i ran the mem68k test but some time ago... and i have same ram config than yours, so i'll double check it.
And you tested the last V2.00 version, right? i asked this becouse i'm sure i played with Valis II, but i don't remind if it was booting from HxC, or with the other X68000 (Expert)


quick edited:
found the issue i got: since i use my external floppy adapter, i switched the original floppy drives to id 2 & 3.
And, noticed that before splash screen the games check (i suppose for some protection schema) the floppy, if it not found a valid drive the games halts with error.
Simply by plugging the drive 0 & 1 i got Valis II working with my 10mb CZ600 setup!
Sorry for my mistake
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: alessiman on January 08, 2024, 08:42:49 AM
Is anyone running this image on a ZuluSCSI? 

From what i can tell i need to convert the HDS to a HDA file but can't find any way to do this
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: Jehuty on January 08, 2024, 08:45:50 AM
I tried it in BlueSCSI and in Emulation. Both doesn´t work, but did in SD2SCSI.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: rezb1t on January 08, 2024, 02:04:55 PM
Quote from: alessiman on January 08, 2024, 08:42:49 AMIs anyone running this image on a ZuluSCSI? 

From what i can tell i need to convert the HDS to a HDA file but can't find any way to do this
Yes I am, all I had to do was rename the hds file to HD0.hda and it worked
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: bleepbloop on January 09, 2024, 06:32:40 PM
Just dropped in to grab the update. Thank you so much @incrediblehark !!

This is awesome!
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: laserolame on January 17, 2024, 11:31:01 PM
Your image is awesome! Thanks a lot @incrediblehark !
I spent a lot of time on my X68000 now to (re)discover games.
That would be good to add Virgin Angel in the next update :).
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: soviet on February 01, 2024, 05:52:49 AM
Hi having an issue here booting the image.
My config is x68000 ace hd 6 megs ram.
Using a zuluscsi via sasi-scsi cable already setup the ipl scsi booter form the masterdisk in the faq.
For the HDS file renamed it as HD1_512.hda.hds.

And in my zuluconfig have set:
System="X68000"
Debug = 1   # Same effect as DIPSW2, enables verbose log messages
EnableParity = 0 # Enable parity checks on platforms that support it (RP2040)
The system boots fine and start the autoexec.bat.
But after a few seconds got the error on screen "Disk not inserted. Please Insert (abort,retry,ignore)".

If i break the boot process got a brake out of the autoexec.bat and drops me at the prompt E:
Doing a dir shows a lot files so the drive is showing up but if I try to change to C: got the same error (Disk not inserted...).

This is a video showing the problem:

zuluscsi log:
https://mega.nz/file/V09BiBpB#aBfpBxo7PJTbEanLocsccCIGcukSHiHuF2k5qu0b9GU
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on February 01, 2024, 10:12:51 AM
Hmm, I'm not familiar with your configuration so maybe someone with more experience with the ZuluSCSI will chime in, but it looks like the C: drive is being mapped as E: on your system. A: and B: should be mapped to floppy 0 and 1, are there any other drives installed?  If it boots fine, you could edit the autoexec.bat to change drive references of C to E, but you'd have to do that for every game, so you could use DRIVE C; E: in AUTOEXEC.BAT instead

Can you access F:? if it has the games folders in there theres probably a drive map thing going on.


EDIT: Added some other thoughts
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: soviet on February 01, 2024, 10:16:00 AM
Only the two internal floppy drives and a single scsi device in zulu scsi.
Tried to swap it from id 3 to 1 but the same effect.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on February 01, 2024, 12:08:19 PM
Quote from: rezb1t on January 08, 2024, 02:04:55 PM
Quote from: alessiman on January 08, 2024, 08:42:49 AMIs anyone running this image on a ZuluSCSI? 

From what i can tell i need to convert the HDS to a HDA file but can't find any way to do this
Yes I am, all I had to do was rename the hds file to HD0.hda and it worked

This is an earlier post from rezb1t. Maybe try this?
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: soviet on February 01, 2024, 12:30:56 PM
Tried now but the same issue continue to have a phantom drive c: and drive c: show as e:
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: soviet on February 01, 2024, 12:36:00 PM
C: shows as E:
D: shows as F:

And C: and D: when try to access shows "DISK not inserted"

Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on February 01, 2024, 01:54:57 PM
And when you change the name of the image whatever number you use is what if you set as correct? For example HD0.hda would have ID as 0. Is the zuluscsi ini configured correctly? I apologize if this is repetitive, I have never used that device and only basing on what I've read.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: soviet on February 01, 2024, 02:10:35 PM
Yes when the name is changed from HD0 to HD6 the SCSI ID will change accordingly.
The only settings on my zulu config is parity = 0 and mode to x68000 nothing else.
This is the log that zuluscsi generates when booting (using id 1 in this example)

[12ms] Platform: ZuluSCSI RP2040
[12ms] FW Version: 23.12.12-release Dec 12 2023 19:41:41
[13ms] DIP switch settings: debug log 0, termination 1
[13ms] SCSI termination is enabled
[14ms] Flash chip size: 2048 kB
[14ms] SCSI target/disk mode selected by DIP switch, acting as a SCSI disk
[23ms] SD card detected, FAT32 volume size: 59624 MB
[23ms] SD MID: 0x9F, OID: 0x54 0x49
[23ms] SD Name: SD64G
[24ms] SD Date: 10/2023
[24ms] SD Serial: 0x935802DF
[47ms] Reading configuration from zuluscsi.ini
[69ms] Active configuration (using system preset "X68000"):
[70ms] -- SelectionDelay = 0
[70ms] -- EnableUnitAttention = No
[71ms] -- EnableSCSI2 = No
[71ms] -- EnableSelLatch = No
[71ms] -- MapLunsToIDs = No
[71ms] -- EnableParity = No
[190ms] Finding images in directory /:
[200ms] -- Opening /HD1_512.hda.hds for id:1 lun:0
[908ms] DBG ---- Image file is contiguous, SD card sectors 38742 to 6184789
[909ms] ---- Configuring as disk drive drive
[909ms] ---- Read prefetch enabled: 8192 bytes
[917ms] -- Platform supports ROM drive up to 1692 kB
[918ms] ---- ROM drive image not detected
[918ms] SCSI ID: 1, BlockSize: 512, Type: 0, Quirks: 0, Size: 3073024kB
[1019ms] Initialization complete!
[2690ms] DBG ---- SELECTION: 1
[2692ms] DBG ---- COMMAND: TestUnitReady
[2692ms] DBG ------ OUT: 0x00 0x00 0x00 0x00 0x00 0x00
[2693ms] DBG ---- STATUS: 0 GOOD
[2696ms] DBG ---- MESSAGE_IN
[2697ms] DBG ------ IN: 0x00
[2697ms] DBG -- BUS_FREE
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: soviet on February 01, 2024, 02:16:44 PM
Something interesting is that if boot from the "master floppy" the disk used to configure the sram and install the sasi thingy to sram from the wiki:

https://gamesx.com/wiki/doku.php?id=x68000:hard_drive_on_sasi_machine

http://nfggames.com/X68000/Misc/Drivers/SxSI%20V5%20with%20DMA%20patch%20Translated%20by%20Eidis/MasterDisk_V2.zip

The boot disk will get the drives correctly C: and E:
(https://i.ibb.co/BKRsmQh/Whats-App-Image-2024-02-01-at-01-14-11.jpg) (https://ibb.co/vv8zbTN)
(https://i.ibb.co/TrBsNxH/Whats-App-Image-2024-02-01-at-01-13-17.jpg) (https://ibb.co/pnvSkB3)
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: rezb1t on February 01, 2024, 04:16:52 PM
I'm using a ZuluSCSI with an XVI Compact system by plugging it up via the external fdd port on the back, it looks like the SCSI ID it's set to boot from in switch.x is 7.

Not sure if any of that helps but I hope it does.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on February 01, 2024, 11:17:15 PM
If it's working with the master disk but not the sram boot loader the only other thing I would suggest is clearing the sram and reinstalling the boot loader with the commands from the wiki:

cd sxsi
bootset.x
ED0100
1

Rename your HD1_512.hda.hds to HD0_512.hda (make sure file extension is changed) and see if it will boot correctly without floppy.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: soviet on February 02, 2024, 02:23:25 AM
Quote from: incrediblehark on February 01, 2024, 11:17:15 PMIf it's working with the master disk but not the sram boot loader the only other thing I would suggest is clearing the sram and reinstalling the boot loader with the commands from the wiki:

cd sxsi
bootset.x
ED0100
1

Rename your HD1_512.hda.hds to HD0_512.hda (make sure file extension is changed) and see if it will boot correctly without floppy.

The file is named HD0, also the sram configuration has been done like you suggested tried several times to clear the sram and do it again but no changes.
The system boots fine directly from the zulu scsi but the issue is that the disk partitions shows as E: and F: in place of C: and D: and this mess up all bat files and scripts in the drive.

Title: Re: SxSI-SCSI HDD Image v2.00
Post by: soviet on February 02, 2024, 03:14:48 AM
Now after booting the image doing the "drive" command:
(https://i.ibb.co/GFr5TX8/Whats-App-Image-2024-02-01-at-14-12-12.jpg) (https://ibb.co/8XQ7cJf)
The system seems to think that i have 4 floppy drives installed ?.
And is assigning drive letters to them.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on February 02, 2024, 03:38:46 AM
This is what it seemed like from your initial post, which made me think you had more drives installed. Really weird it's doing this, I wonder what the bug would be. Maybe @rezb1t would be willing to share their log or ini to compare?

As a temp workaround until this is sorted out you could add lines to your autoexec.bat to remap the drives:


E:
CD BIN (Note: path to DRIVE command, may be SYS, I can't remember atm)
DRIVE C: E:
DRIVE D: F:
C:

If you put this at the top of autoexec it should run before everything else on there and allow the drives to be mapped properly.

When I get home I can put together an image for you to try with the changes made to autoexec and config.sys and see if it works for your setup

Title: Re: SxSI-SCSI HDD Image v2.00
Post by: soviet on February 02, 2024, 03:44:02 AM
Quote from: incrediblehark on February 02, 2024, 03:38:46 AMThis is what it seemed like from your initial post, which made me think you had more drives installed. Really weird it's doing this, I wonder what the bug would be. Maybe @rezb1t would be willing to share their log or ini to compare?

As a temp workaround until this is sorted out you could add lines to your autoexec.bat to remap the drives:


E:
CD BIN (Note: path to DRIVE command, may be SYS, I can't remember atm)
DRIVE C: E:
DRIVE D: F:
C:

If you put this at the top of autoexec it should run before everything else on there and allow the drives to be mapped properly.

When I get home I can put together an image for you to try with the changes made to autoexec and config.sys and see if it works for your setup



Cool that was exactly was I was trying to do now.
And seems to work fine at least the system boots to the file manager now.

Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on February 02, 2024, 04:04:38 AM
Good to hear! I know it's not the ideal solution but it's what you would need to do if you had 4 floppy drives installed. Zuluscsi doesn't set any virtual floppy disks does it?
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: soviet on February 02, 2024, 04:36:54 AM
Don't matter, seems to have done the trick all works fine.
Anyway is kinda bizarre that my system see 4 floppy's maybe it will need an exorcism or something like that xD.

ZuluSCSI is scsi only no floppy images only hard disc images and goes to the internal sasi port via the original cable.

(https://i.ibb.co/h803H1m/Whats-App-Image-2024-02-01-at-15-35-35.jpg) (https://ibb.co/s378QJV)

Thanks for all your help :)
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on February 02, 2024, 06:43:47 AM
Really interesting... would like to know if this affects other ZuluSCSI owners.


v2.10 will be out soon with more content added just a heads up you may need to edit your autoexec.bat again if you want to switch to it.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: rezb1t on February 02, 2024, 09:38:13 AM
Glad to hear things are working now!

Here's my ZuluSCSI log and config as requested:

Log:
[12ms] Platform: ZuluSCSI RP2040
[12ms] FW Version: 23.12.13-release Dec 13 2023 00:34:03
[13ms] DIP switch settings: debug log 0, termination 1
[13ms] SCSI termination is enabled
[14ms] Flash chip size: 4096 kB
[14ms] SCSI target/disk mode selected by DIP switch, acting as a SCSI disk
[47ms] SD card detected, FAT64 volume size: 29499 MB
[48ms] SD MID: 0x27, OID: 0x50 0x48
[48ms] SD Name: SD32G
[48ms] SD Date: 6/2022
[48ms] SD Serial: 0x1D080D41
[67ms] Reading configuration from zuluscsi.ini
[85ms] Active configuration:
[85ms] -- SelectionDelay = 255
[86ms] -- EnableUnitAttention = No
[86ms] -- EnableSCSI2 = Yes
[86ms] -- EnableSelLatch = No
[87ms] -- MapLunsToIDs = No
[87ms] -- EnableParity = Yes
[208ms] Finding images in directory /:
[217ms] -- Opening /HD0.hda for id:0 lun:0
[219ms] ---- Configuring as disk drive drive
[219ms] ---- Read prefetch enabled: 8192 bytes
[226ms] -- Platform supports ROM drive up to 3740 kB
[226ms] ---- ROM drive image not detected
[227ms] SCSI ID: 0, BlockSize: 512, Type: 0, Quirks: 0, Size: 3073024kB
[327ms] Initialization complete!
[9769ms] WARNING: Host used command 0x1A which is affected by drive geometry. Current settings are 63 sectors x 255 heads = 16065 but image size of 6146048 sectors is not divisible. This can cause error messages in diagnostics tools.

INI file:
[SCSI]
# Settings that apply to all SCSI IDs

# Select a system preset to apply default settings
# Known systems: "Mac", "MacPlus"
#System="Mac"

Debug = 0   # Same effect as DIPSW2, enables verbose log messages
#SelectionDelay = 255   # Millisecond delay after selection, 255 = automatic, 0 = no delay
#Dir = "/"   # Optionally look for image files in subdirectory
#Dir2 = "/images"  # Multiple directories can be specified Dir1...Dir9
#DisableStatusLED 1 # 0: Use status LED, 1: Disable status LED

# NOTE: PhyMode is only relevant for ZuluSCSI V1.1 at this time.
#PhyMode = 0   # 0: Best available  1: PIO  2: DMA_TIMER  3: GREENPAK_PIO   4: GREENPAK_DMA
# The PhyMode parameter has no effect on ZuluSCSI RP2040-based platforms, as there is only one PHY mode.

# Settings that can be needed for compatibility with some hosts
#Quirks = 0   # 0: Standard, 1: Apple, 2: OMTI, 4: Xebec, 8: VMS
#EnableUnitAttention = 0 # Post UNIT_ATTENTION status on power-on or SD card hotplug
EnableSCSI2 = 1 # Enable faster speeds of SCSI2
#EnableSelLatch = 0 # For Philips P2000C and other devices that release SEL signal before BSY
EnableParity = 1 # Enable parity checks on platforms that support it (RP2040)
#MapLunsToIDs = 0 # For Philips P2000C simulate multiple LUNs
#MaxSyncSpeed = 10 # Set to 5 or 10 to enable synchronous SCSI mode, 0 to disable

# ROM settings
#DisableROMDrive = 1 # Disable the ROM drive if it has been loaded to flash
#ROMDriveSCSIID = 7 # Override ROM drive's SCSI ID

# Settings that can be specified either per-device or for all devices.
#Vendor = "QUANTUM"
#Product = "FIREBALL1"
#Version = "1.0"
#Serial = "0123456789ABCDEF"
#Type = 0     # 0: Fixed, 1: Removable, 2: Optical, 3: Floppy, 4: Mag-optical, 5: Tape
#TypeModifier = 0  # Affects only INQUIRY response
#SectorsPerTrack = 63
#HeadsPerCylinder = 255
#RightAlignStrings = 0 # Right-align SCSI vendor / product strings, defaults on if Quirks = 1
#PrefetchBytes = 8192 # Maximum number of bytes to prefetch after a read request, 0 to disable
#ReinsertCDOnInquiry = 1 # Reinsert any ejected CD-ROM image on Inquiry command
#ReinsertAfterEject = 1 # Reinsert next CD image after eject, if multiple images configured.
#EjectButton = 0 # Enable eject by button 1 or 2, or set 0 to disable

# Settings can be overridden for individual devices.
#[SCSI2]
#Product = "Disk with ID2"

#[SCSI5]
#Product = "CD-ROM Drive"
#Type = 2

# If IMG0..IMG9 are specified, they are cycled after each CD eject command.
#IMG0 = FirstCD.iso
#IMG1 = SecondCD.bin

# Raw sector range from SD card can be passed through
# Format is RAW:first_sector:last_sector where sector numbers can be decimal or hex.
# If end sector is beyond end of SD card, it will be adjusted automatically.
# [SCSI4]
# IMG0 = RAW:0x00000000:0xFFFFFFFF # Whole SD card


Also I checked the output of the drive command and there are only 2 floppy drives present on my system, as expected.

I'm excited to hear that v2.10 will be here soon!
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on February 02, 2024, 09:49:51 AM
rezb1t, Thank you for posting this!

soviet, I see some differences here compared to your log:

[85ms] -- SelectionDelay = 255
[86ms] -- EnableUnitAttention = No
[86ms] -- EnableSCSI2 = Yes
[86ms] -- EnableSelLatch = No
[87ms] -- MapLunsToIDs = No
[87ms] -- EnableParity = Yes

Maybe try configuring the ini/settings to closer match rezb1t's and give feedback on what happens? I think if we can narrow down the root cause of this would be helpful for anyone else, and can be added to readme for setup instructions.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: aotta on February 02, 2024, 07:26:42 PM
Just a comment, zuluscsi recently implemented the x68000 quirks, forked from my changes in bluescsi firmware, rezb1t seems using the old firmware without specific x00 sasi commands.

https://github.com/ZuluSCSI/ZuluSCSI-firmware/pull/368

 So differences may be others between zuluscsi users.
And, just for adding my experience, i have no issue with bluescsi v2 and internal floppies set as 3/4 and external HxC as 1/2
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: rezb1t on February 02, 2024, 07:45:18 PM
Quote from: aotta on February 02, 2024, 07:26:42 PMJust a comment, zuluscsi recently implemented the x68000 quirks, forked from my changes in bluescsi firmware, rezb1t seems using the old firmware without specific x00 sasi commands.

https://github.com/ZuluSCSI/ZuluSCSI-firmware/pull/368

 So differences may be others between zuluscsi users.
And, just for adding my experience, i have no issue with bluescsi v2 and internal floppies set as 3/4 and external HxC as 1/2
Thanks for bringing this to my attention, will update!
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: aotta on February 02, 2024, 09:58:59 PM
Quote from: rezb1t on February 02, 2024, 07:45:18 PM
Quote from: aotta on February 02, 2024, 07:26:42 PMJust a comment, zuluscsi recently implemented the x68000 quirks, forked from my changes in bluescsi firmware, rezb1t seems using the old firmware without specific x00 sasi commands.

https://github.com/ZuluSCSI/ZuluSCSI-firmware/pull/368

 So differences may be others between zuluscsi users.
And, just for adding my experience, i have no issue with bluescsi v2 and internal floppies set as 3/4 and external HxC as 1/2
Thanks for bringing this to my attention, will update!
You're welcome, the update should fix on sasi x68k some "sector not found, r/i/a", if you got any
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: soviet on February 03, 2024, 08:41:43 AM
Quote from: incrediblehark on February 02, 2024, 09:49:51 AMrezb1t, Thank you for posting this!

soviet, I see some differences here compared to your log:

[85ms] -- SelectionDelay = 255
[86ms] -- EnableUnitAttention = No
[86ms] -- EnableSCSI2 = Yes
[86ms] -- EnableSelLatch = No
[87ms] -- MapLunsToIDs = No
[87ms] -- EnableParity = Yes

Maybe try configuring the ini/settings to closer match rezb1t's and give feedback on what happens? I think if we can narrow down the root cause of this would be helpful for anyone else, and can be added to readme for setup instructions.


Maybe he have an SCSI model x68000.
Older ones like mine that has SASI don't seem to like parity or SCSI2.
Going to try the settings anyway.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on February 03, 2024, 09:33:27 AM
Ah, yes you're right.. I believe they said it was an xvi
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: rezb1t on February 03, 2024, 12:11:28 PM
Quote from: soviet on February 03, 2024, 08:41:43 AM
Quote from: incrediblehark on February 02, 2024, 09:49:51 AMrezb1t, Thank you for posting this!

soviet, I see some differences here compared to your log:

[85ms] -- SelectionDelay = 255
[86ms] -- EnableUnitAttention = No
[86ms] -- EnableSCSI2 = Yes
[86ms] -- EnableSelLatch = No
[87ms] -- MapLunsToIDs = No
[87ms] -- EnableParity = Yes

Maybe try configuring the ini/settings to closer match rezb1t's and give feedback on what happens? I think if we can narrow down the root cause of this would be helpful for anyone else, and can be added to readme for setup instructions.


Maybe he have an SCSI model x68000.
Older ones like mine that has SASI don't seem to like parity or SCSI2.
Going to try the settings anyway.

I think you're right, it's an XVI Compact which does have native SCSI
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: HIggy on February 07, 2024, 06:07:59 PM
@incrediblehark if your making a new Image revision, a little request please.

There are some games with Japanese listed names, but they have very familiar English names.

For example Hishouzame = Flying Shark

Would if be possible to add the English name also to the text title? So for example:
Hishouzame/Flying Shark
Or add another game entry in English that links to the Japanese title (so you don't need to save another folder on the HD).

I am not asking for every title, just there are about 5 very popular games where the common English name is not used. I do remember that Ghouls and Ghosts begins with Dai... 😀

Thanks

(P.S. I'm not checking this in front of my X68000, so I might have got things wrong. That poor memory again!)
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on February 08, 2024, 06:13:17 AM
@HIggy - I have no problem changing names to better match what the game is more commonly known as in English. I can edit the !Start.bat to include both names, but for folder structure I don't want names to get too long, we can't go past the (already extended) 21 character limit. When you get a chance could you post the 5 (or more) titles you are referring to with their name changes, and I'll make the necessary edits to the folder names before 2.10 is released. Shooting for end of week to upload.
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: HIggy on February 08, 2024, 06:00:18 PM
@incrediblehark - many thanks. These little things really help, and I am so glad you are option to these sort of suggestions.
Including both names in the list would be my preferred option also, so that is great.
I might have time tonight, or I can get done on Friday afternoon (UK time) as I have the afternoon off work.
Thanks
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: HIggy on February 10, 2024, 12:37:45 AM
@incrediblehark I've had a look through now:

Shooting - Vertical
Kyukyoku Tiger = TwinCobra
Flying Shark = HiShoZame

Action - Platform
ArgosNoSenshi = Rygar

Also I thought it was discussed in the Forum that you could search in LHES? I could not see how to in the Guide.

Thanks
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: incrediblehark on February 10, 2024, 05:56:38 AM
Thanks! Just to clarify, I am changing the folder names of the games listed to the alternate ones you have given.

I will make those changes and get the image ready for distribution.

I'll also look into the search function, to be honest I have never used it but if it works well I can add a section to my user guide

EDIT: Looks like the search function is "S" but it only searches from within the current directory.

EDIT 2: This has been completed. Image ready to upload - I have one more game to add depending on if I get the ok, then I will release it!
Title: Re: SxSI-SCSI HDD Image v2.00
Post by: HIggy on February 10, 2024, 09:37:52 AM
@incrediblehark - sorry for the confusion. Can we have both, so for the games listed we would have 2 entries, the English and Japanese.

So for example a listing of FlyingShark (common English title) and another listing of HiShoZame (Japanese nams of Flying Shark) both linking to the same files.

Edit - sorry looking back,  my use of = in post #148 does not make sense, so I can see why it was not clear.
Hopefully this is clearer:

Shooting - Vertical
Kyukyoku Tiger (current 2.0 entry) and another new entry TwinCobra
Flying Shark (current v2 entry) and add another new entry HiShoZame

Action - Platform
ArgosNoSenshi (current v2 entry) and add another new entry Rygar

(Regarding Flying Shark, it already had the English title in v2 (although it's the European name) , but I thought it would be nice to then add a separate new entry with the Japanese known title of the game. I think in the USA it is known as Sky Shark! It was a favourite of mine on the ZX Spectrum).
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: incrediblehark on February 10, 2024, 03:39:39 PM
Updated to 2.10 - see link in OP. Very doujin heavy game update this time around. I know I said this before... but we are close to capacity on the disk. Going forward we can decide on what to remove to make space for more deserving content.

As a side note, this will probably be my last update for a while unless there are small fixes to be made. The laptop I've been building this with is on its last legs. Thankfully I was able to move to my Windows VM but its not as convenient as sitting on my couch while chugging away at batch files.

As always, please report any issues and feel free to make any suggestions or requests. Enjoy!




Quote from: Shentok on October 20, 2023, 04:56:44 PMIf you want to add another game, Mai (Dancing Mai) works with 2HDSIM. The executable line is
tank.x -Pb:\pcd\m1_09b.pcd and Disk A is also the disk for saving.

My Eyes can also be ran with 2HDSIM:
my_eyes.x A:\INIT.BSI believe Disk A is also for saving. If you're using the set on Archive, be sure to use the alternates for A and B disks as the originals are bad dumps.

@Shentok - I was going through old posts and realized I never added your requests. Sorry about that! Will be slated for a future update.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: 3rdman01 on February 11, 2024, 03:24:56 AM
(https://i.imgflip.com/8fdjvq.jpg)
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: Shentok on February 12, 2024, 01:50:34 PM
Quote from: incrediblehark on February 10, 2024, 03:39:39 PMUpdated to 2.10 - see link in OP. Very doujin heavy game update this time around. I know I said this before... but we are close to capacity on the disk. Going forward we can decide on what to remove to make space for more deserving content.

As a side note, this will probably be my last update for a while unless there are small fixes to be made. The laptop I've been building this with is on its last legs. Thankfully I was able to move to my Windows VM but its not as convenient as sitting on my couch while chugging away at batch files.

As always, please report any issues and feel free to make any suggestions or requests. Enjoy!




Quote from: Shentok on October 20, 2023, 04:56:44 PMIf you want to add another game, Mai (Dancing Mai) works with 2HDSIM. The executable line is
tank.x -Pb:\pcd\m1_09b.pcd and Disk A is also the disk for saving.

My Eyes can also be ran with 2HDSIM:
my_eyes.x A:\INIT.BSI believe Disk A is also for saving. If you're using the set on Archive, be sure to use the alternates for A and B disks as the originals are bad dumps.

@Shentok - I was going through old posts and realized I never added your requests. Sorry about that! Will be slated for a future update.

Hey no worries. I was mostly just listing stuff that could have an HDD install and work fine since they were games I was interested in and wanted to share the info. Thanks to your scripts, it's been fun to try and see what works and what doesn't with various methods. If I might have a suggestion, Shanghai II by Hudson Soft is way better than the other ones you included if you want to remove two games for one.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: ateam on February 15, 2024, 01:55:40 AM
Excellent work, incrediblehark! Running like a charm.

Maybe I'll have an x68000 translation for you to add one of these days 😂
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: soviet on February 28, 2024, 07:36:25 AM
Wondering how the famicom games in the misc folder are played ?.
The games start but don't respond to any keyboard input, and the joystick do nothing.
Tried the second port in the back of the X68K but no response.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: armitage on February 28, 2024, 09:40:17 AM
Quote from: soviet on February 28, 2024, 07:36:25 AMWondering how the famicom games in the misc folder are played ?.
The games start but don't respond to any keyboard input, and the joystick do nothing.
Tried the second port in the back of the X68K but no response.


Use Opt1 and Opt2 on the keyboard like the Select and Start buttons on the gamepad, then joystick for the game itself.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: kanjiology on March 06, 2024, 05:59:00 AM
Doujin dump of stuff released today. https://www.gamingalexandria.com/wp/2024/03/sharp-x68000-doujin-dumps/

Would be neat to maybe have it live on an image.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: incrediblehark on March 07, 2024, 03:28:20 AM
Thanks for that link! danham reached out to me recently and I have some of his newest game dumps set for v2.20. Just rearranging files and making room. I also have an updated SFXVI and some midi stuff to add.

Any suggestions for titles to remove to free up space? I may get rid of some of my floppy disk images to make space for installed games as well.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: aotta on March 07, 2024, 08:36:47 AM
Quote from: incrediblehark on March 07, 2024, 03:28:20 AMThanks for that link! danham reached out to me recently and I have some of his newest game dumps set for v2.20. Just rearranging files and making room. I also have an updated SFXVI and some midi stuff to add.

Any suggestions for titles to remove to free up space? I may get rid of some of my floppy disk images to make space for installed games as well.
I continue suggest you to add more SCSI volumes as told in some previous post, not sure if it works with scsi machines but it would be great for SASI ones! ;)
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: incrediblehark on March 07, 2024, 08:48:23 AM
Quote from: aotta on March 07, 2024, 08:36:47 AMI continue suggest you to add more SCSI volumes as told in some previous post, not sure if it works with scsi machines but it would be great for SASI ones! ;)

I've been thinking about this lately, a good way to add another drive as SCSI ID 1 or something similar, but wonder how to manage that while still keeping a good compatibility among multiple machines and scsi devices.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: darkwitchclaire on March 18, 2024, 01:36:08 PM
Is there a way to view the games partition in DiskExplorer? I can view the other partition fine but when I select the second one it gives an error.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: rezb1t on March 18, 2024, 02:02:26 PM
Quote from: darkwitchclaire on March 18, 2024, 01:36:08 PMIs there a way to view the games partition in DiskExplorer? I can view the other partition fine but when I select the second one it gives an error.
Yes, incrediblehark made a guide on how to do that, you can find it here:

https://nfggames.com/forum2/index.php?topic=7333.0
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: spectreman on April 08, 2024, 03:54:52 AM
Quote from: incrediblehark on June 18, 2023, 05:13:17 AMHey thanks for the feedback, and glad it's working well for you so far! Let me know if you come across any issues.

Hi, thank you for the excellent work done.
I wanted to let you know that Super Hang-On won't start.
When the 128 seconds of waiting are over, the countdown starts again infinitely.
I tried removing all other games, it runs normally.
I'm guessing it's a file conflict.
I didn't add any other games to the disc image.

I also tried Bonaza bros. , works fine booting my X68000 XVI at 16MHz but at 10MHz it won't boot.

Tests carried out on the X68000 XVI, 12MB RAM (TSR brand) on HENKAN BANCHO PRO.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: incrediblehark on April 08, 2024, 04:39:31 AM
Thank you for reporting the issue, another user had a similar issue before and I thought I had fixed it, so I'll look into it again before the next release.

v2.20 will be soon, finishing up my midi testing and adding more doujin games from the recently released pack. Took some time off to work on the retrotink modes for x68k so I'll be back to the hdd image this week.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: HIggy on April 12, 2024, 09:03:34 PM
@incrediblehark I watched a YouTube video featuring the HD image, it sounds like they have been in contact regarding the Music player and MIDI files.
I know when I tested it I could not 'see' the .MID files, so it is good that the reason has been found and being looked to be fixed.

Sometimes it is difficult to know if it is 'user error' or fundamentally there is something not setup quite right. It's nice they kept persevering and came up with an answer.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: incrediblehark on April 13, 2024, 02:13:41 AM
@HIggy yes that's right, there's another thread on here where some discussion was made about the midi playback issues, i appreciate the help in solving the problem as I hadn't spent a lot of time setting up MMDSP, focusing more on games, and these issues motivated me to fix it for the future release.

Now I have a script set up to load the driver you need based on what file type you would like to playback. In my v2.20 you can use mcdrv or rcd to playback .mid files but mcdrv seems to process the file faster.

I also just wanted to add it's pretty cool to hear about a video made about the hd image!

Title: Re: SxSI-SCSI HDD Image v2.10
Post by: armitage on April 13, 2024, 03:07:50 AM
Quote from: incrediblehark on April 13, 2024, 02:13:41 AM@HIggy yes that's right, there's another thread on here where some discussion was made about the midi playback issues, i appreciate the help in solving the problem as I hadn't spent a lot of time setting up MMDSP, focusing more on games, and these issues motivated me to fix it for the future release.

Now I have a script set up to load the driver you need based on what file type you would like to playback. In my v2.20 you can use mcdrv or rcd to playback .mid files but mcdrv seems to process the file faster.

I also just wanted to add it's pretty cool to hear about a video made about the hd image!



Thanks for all your hard work on the image!

For those who are just hearing about this new image for the first time, the video in question is here:
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: ateam on April 13, 2024, 05:14:59 AM
Quote from: armitage on April 13, 2024, 03:07:50 AMThanks for all your hard work on the image!

For those who are just hearing about this new image for the first time, the video in question is here:
<REMOVED FOR QUOTE>

Thanks for sharing! This is a great video covering this excellent HDD image.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: owen2471 on April 17, 2024, 07:24:19 AM
@incrediblehark Hello. I would like to use your image on my X68000z is this possible ?

Thank you
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: incrediblehark on April 17, 2024, 12:36:34 PM
Hi! I do not own an x68000z mini but there is some talk of getting it to work on another forum. Here is a link discussing the Z mini using an hds image via USB:

https://forum.vcfed.org/index.php?threads/sharp-x68000-z-a-decent-alternative.1244932/

Page 2-3 go into how to set up an hds file to use on the z. I don't own one so I can't say for sure what does and doesn't work, but I plan to import one at some point soon and do some testing myself.




Title: Re: SxSI-SCSI HDD Image v2.10
Post by: owen2471 on April 17, 2024, 08:00:39 PM
That's brilliant. Thank you I will take a look.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: owen2471 on April 17, 2024, 08:01:35 PM
I've only had my z a couple of days but it's a great little machine
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: spectreman on April 19, 2024, 03:30:10 AM
HI,
I noticed in this HDD image, that by pressing the L key, selecting the letter C: you find the Multimedia folder.
I'm curious to try my X68000 XVI at 16MHz as you see the videos and photos created by me.

The problem is that I don't know the programs for Windows 11, suitable for creating compatible movies or images, can anyone help me?
Thank you!!!
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: 3rdman01 on April 21, 2024, 01:50:07 AM
Quote from: spectreman on April 19, 2024, 03:30:10 AMHI,
I noticed in this HDD image, that by pressing the L key, selecting the letter C: you find the Multimedia folder.
I'm curious to try my X68000 XVI at 16MHz as you see the videos and photos created by me.

The problem is that I don't know the programs for Windows 11, suitable for creating compatible movies or images, can anyone help me?
Thank you!!!
Sorry I can't help about the W11 program but with regards to getting to the multimedia files...I believe you only need to press 1 and 3 on the numpad to change drives. I'm away from home at the moment so I can't double check but I'm pretty sure that's right
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: armitage on April 21, 2024, 03:26:54 AM
There is a BMP to PIC program (b2pic003.lzh in the nfg archive) you can use on the X itself to convert image files. Max res. is 512x512 I think.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: kanjiology on April 21, 2024, 04:38:58 AM
For those of you using a bluescsi v2 with this image, do any of you have an issue with Castlevania? I notice that it is stuck infinitely loading after choosing the music type. It was working fine with henkan bancho.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: armitage on April 21, 2024, 04:43:59 AM
Quote from: kanjiology on April 21, 2024, 04:38:58 AMFor those of you using a bluescsi v2 with this image, do any of you have an issue with Castlevania? I notice that it is stuck infinitely loading after choosing the music type. It was working fine with henkan bancho.

I'm using one of the external V2s and haven't had any problems with the game. FWIW I do not use a bluescsi.ini file at all.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: kanjiology on April 21, 2024, 11:58:44 PM
Quote from: armitage on April 21, 2024, 04:43:59 AM
Quote from: kanjiology on April 21, 2024, 04:38:58 AMFor those of you using a bluescsi v2 with this image, do any of you have an issue with Castlevania? I notice that it is stuck infinitely loading after choosing the music type. It was working fine with henkan bancho.

I'm using one of the external V2s and haven't had any problems with the game. FWIW I do not use a bluescsi.ini file at all.
Thanks got it working internally. The tab on the sd card was locked may have been my issue.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: neko68k on April 22, 2024, 04:19:55 PM
Quote from: spectreman on April 19, 2024, 03:30:10 AMHI,
I noticed in this HDD image, that by pressing the L key, selecting the letter C: you find the Multimedia folder.
I'm curious to try my X68000 XVI at 16MHz as you see the videos and photos created by me.

The problem is that I don't know the programs for Windows 11, suitable for creating compatible movies or images, can anyone help me?
Thank you!!!

There's a boatload of image and video loaders in this (https://nfggames.com/X68000/index.php/Mirrors/x68pub/x68tools/VISUAL/LOADER/) folder.

In the parent folder you can find converters and editors and all sorts of other related things.

Don't expect too much from videos unless you're willing to learn how to use specialized formats like MACS.
Title: Re: SxSI-SCSI HDD Image v2.10
Post by: owen2471 on April 23, 2024, 03:47:03 AM
Quote from: incrediblehark on April 17, 2024, 12:36:34 PMHi! I do not own an x68000z mini but there is some talk of getting it to work on another forum. Here is a link discussing the Z mini using an hds image via USB:

https://forum.vcfed.org/index.php?threads/sharp-x68000-z-a-decent-alternative.1244932/

Page 2-3 go into how to set up an hds file to use on the z. I don't own one so I can't say for sure what does and doesn't work, but I plan to import one at some point soon and do some testing myself.






Your image works great on the X68000Z
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: incrediblehark on April 26, 2024, 12:13:49 PM
Updated to 2.20 - my apologies for the delay in releasing this, been a busy month for me.

As always, please report any issues and I'll do my best to fix them. Still on the list to fix is Aquales (I haven't forgotten!)

On another note - minor revisions and fixes will go in the v2.XX numbering. I am in very early stages of starting work on a v3.00 that will contain multiple hard disk images and separate .hds files. The plan is to further sort content by drive, with separate hdds for retail/doujin games, multimedia, etc. It will take some time as this may be a little more ambitious than the previous genre re-sort, but if all works well will greatly expand our storage space.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: 3rdman01 on April 27, 2024, 08:06:26 AM
(https://i.imgur.com/wbEhkjA.gif)
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: spectreman on April 28, 2024, 05:16:42 AM
As always, I thank incrediblehark for his generous work.

Unfortunately, as I tested previously, Super Hang-On doesn't work, it freezes at the end of loading.
If I boot Super Hang-On using Eidis and Caius HDD V4 image, it works perfectly.
Most likely a system files conflict is preventing it from starting correctly.

Bonanza Bros. only starts at 16 MHz with boot method 2 in the selection menu.

As for Aquales, I played about 20 minutes without any problems, I don't know what problems other users have encountered.

Tests carried out on X68000 XVI 12MB RAM (TSR brand) on HENKAN BANCHO PRO.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: incrediblehark on April 28, 2024, 08:37:39 AM
Thank you for the feedback, I'll look into super hang on again, I will admit for this last update I only tested on an emulator, I'll load the image up in my xvi and test as well.if I can come up with a fix I'll do a small update.

Aquales had reports on not being able to play past the first stage. Let me know if you are able to.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: HIggy on April 28, 2024, 07:47:24 PM
I just checked on my OG X68000 and Super Hand On is working.

I loaded it (need to wait a while for countdown timer) and played it.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: Jehuty on April 28, 2024, 11:11:15 PM
Super Hangon is a very strange game. Here in my near is a Meeting called "Homecon". Everytime i drive the 120km to the meeting Super Hangon will not start at the beginning. After some time its working. But it is working here at home.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: armitage on April 29, 2024, 01:02:39 AM
Quote from: neko68k on April 22, 2024, 04:19:55 PM
Quote from: spectreman on April 19, 2024, 03:30:10 AMHI,
I noticed in this HDD image, that by pressing the L key, selecting the letter C: you find the Multimedia folder.
I'm curious to try my X68000 XVI at 16MHz as you see the videos and photos created by me.

The problem is that I don't know the programs for Windows 11, suitable for creating compatible movies or images, can anyone help me?
Thank you!!!

There's a boatload of image and video loaders in this (https://nfggames.com/X68000/index.php/Mirrors/x68pub/x68tools/VISUAL/LOADER/) folder.

In the parent folder you can find converters and editors and all sorts of other related things.

Don't expect too much from videos unless you're willing to learn how to use specialized formats like MACS.

Been meaning to ask... is there a document somewhere that indicates what the files in the archive are? It's kind of impossible to know what I'm looking at from just the short filenames.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: spectreman on April 29, 2024, 06:06:52 AM
Quote from: HIggy on April 28, 2024, 07:47:24 PMI just checked on my OG X68000 and Super Hand On is working.

I loaded it (need to wait a while for countdown timer) and played it.
Sorry but you could be more specific.
On my XVI the countdown starts at 128, reaches 000 and stops, and restarts infinitely.

By the term OG are you referring to the first model from 1987 (CZ-600C)?
If so, that model has a different CPU (Hitachi HD68HC000 10 MHz) than the XVI model which has a Motorola 68000 16 MHz CPU.

Did you boot the HDD image with HENKAN BANCHO PRO or do you use SCSI2SD?

How much total RAM do you have?
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: spectreman on April 29, 2024, 06:18:35 AM
Quote from: armitage on April 29, 2024, 01:02:39 AM
Quote from: neko68k on April 22, 2024, 04:19:55 PM
Quote from: spectreman on April 19, 2024, 03:30:10 AMHI,
I noticed in this HDD image, that by pressing the L key, selecting the letter C: you find the Multimedia folder.
I'm curious to try my X68000 XVI at 16MHz as you see the videos and photos created by me.

The problem is that I don't know the programs for Windows 11, suitable for creating compatible movies or images, can anyone help me?
Thank you!!!

There's a boatload of image and video loaders in this (https://nfggames.com/X68000/index.php/Mirrors/x68pub/x68tools/VISUAL/LOADER/) folder.

In the parent folder you can find converters and editors and all sorts of other related things.

Don't expect too much from videos unless you're willing to learn how to use specialized formats like MACS.

Been meaning to ask... is there a document somewhere that indicates what the files in the archive are? It's kind of impossible to know what I'm looking at from just the short filenames.
Copy the files into your HDD image using the Windows program editdisk, and run the documents with the XM6 TypeG emulator to read the contents, they cannot be used on Windows or other systems.

There is no other way to understand how they work, many users have never really tried them.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: spectreman on April 29, 2024, 06:25:26 AM
Quote from: incrediblehark on April 28, 2024, 08:37:39 AMThank you for the feedback, I'll look into super hang on again, I will admit for this last update I only tested on an emulator, I'll load the image up in my xvi and test as well.if I can come up with a fix I'll do a small update.

Aquales had reports on not being able to play past the first stage. Let me know if you are able to.
Unfortunately I have to confirm that at the end of the first level of Aquales, the system reboots back to the main screen of your HDD image.

I tried both 16MHz and 10MHz.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: HIggy on April 29, 2024, 07:42:16 PM
Quote from: spectreman on April 29, 2024, 06:06:52 AMSorry but you could be more specific.
On my XVI the countdown starts at 128, reaches 000 and stops, and restarts infinitely.

By the term OG are you referring to the first model from 1987 (CZ-600C)?
If so, that model has a different CPU (Hitachi HD68HC000 10 MHz) than the XVI model which has a Motorola 68000 16 MHz CPU.

Did you boot the HDD image with HENKAN BANCHO PRO or do you use SCSI2SD?

How much total RAM do you have?
No problem:
I can't remember what the counter starts at but it counts down to 0 or 000 then the game starts in demo mode and is then playable.
Yes CZ-600C , I can also test on Expert 2.
Using a BlueSCSI V1.
10Mb.

I have heard that 10Mhz CPUs are generally the most compatible. Maybe there is information on what games are not compatible with the other CPUs?
Or test with a PC emulator to confirm.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: Shentok on April 30, 2024, 04:21:18 AM
Quote from: spectreman on April 29, 2024, 06:25:26 AM
Quote from: incrediblehark on April 28, 2024, 08:37:39 AMThank you for the feedback, I'll look into super hang on again, I will admit for this last update I only tested on an emulator, I'll load the image up in my xvi and test as well.if I can come up with a fix I'll do a small update.

Aquales had reports on not being able to play past the first stage. Let me know if you are able to.
Unfortunately I have to confirm that at the end of the first level of Aquales, the system reboots back to the main screen of your HDD image.

I tried both 16MHz and 10MHz.

I'm fairly certain that Aquales can only be ran off actual floppies or a goteks-like device. After each stage it tries to write your progress to the disk and crashes when it can't. The current mounting method is read-only and the mounting method that allows write doesn't work with this game.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: letchuck on April 30, 2024, 07:06:22 AM
Hi, congrats for this image, it's very impressive! I could load it with my SCSI2SD on a X68000 XVI compact, everything went fine, but as my XVI as an audio problem (no sound), I wanted to use it on my ACE. But the boot hang on the splash screen "SXSY-SCSI V2.10. Then nothing happen anymore. I changed the id of the SCSI2SD to 3, and I can boot another image (the one that I used before) without problem. What can be the problem?
Thanks!
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: neko68k on April 30, 2024, 10:13:42 AM
Quote from: spectreman on April 29, 2024, 06:18:35 AM
Quote from: armitage on April 29, 2024, 01:02:39 AM
Quote from: neko68k on April 22, 2024, 04:19:55 PM
Quote from: spectreman on April 19, 2024, 03:30:10 AMHI,
I noticed in this HDD image, that by pressing the L key, selecting the letter C: you find the Multimedia folder.
I'm curious to try my X68000 XVI at 16MHz as you see the videos and photos created by me.

The problem is that I don't know the programs for Windows 11, suitable for creating compatible movies or images, can anyone help me?
Thank you!!!

There's a boatload of image and video loaders in this (https://nfggames.com/X68000/index.php/Mirrors/x68pub/x68tools/VISUAL/LOADER/) folder.

In the parent folder you can find converters and editors and all sorts of other related things.

Don't expect too much from videos unless you're willing to learn how to use specialized formats like MACS.

Been meaning to ask... is there a document somewhere that indicates what the files in the archive are? It's kind of impossible to know what I'm looking at from just the short filenames.
Copy the files into your HDD image using the Windows program editdisk, and run the documents with the XM6 TypeG emulator to read the contents, they cannot be used on Windows or other systems.

There is no other way to understand how they work, many users have never really tried them.

Basically, no. I would also not use editdisk for this unless you have unlimited time and patience. Better is to use windrvXM. It lets you access a host folder as though it was a hard drive on the emulated machine. You can get it here (http://coexe.web.fc2.com/xm6.html).

TBH this is still a time consuming task and if I'm being completely honest I doubt anyone has delved much other than myself and a few others.

If you really want to get lost grab the Dennou Club ISO's and the DOKONAZO ones also. You'll never run out of things to dig through.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: spectreman on May 03, 2024, 05:44:33 AM
Knight Arms crashes on loading screen when setting XVI system to 16MHz or 10MHz.

I would like to know from those who use HENKAN BANCHO PRO, what size of clusters do you set for formatting?

Tests carried out on the X68000 XVI, 12MB RAM (TSR brand) on HENKAN BANCHO PRO.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: ateam on May 03, 2024, 07:19:20 AM
Quote from: spectreman on May 03, 2024, 05:44:33 AMKnight Arms crashes on loading screen when setting XVI system to 16MHz or 10MHz.

I would like to know from those who use HENKAN BANCHO PRO, what size of clusters do you set for formatting?

Tests carried out on the X68000 XVI, 12MB RAM (TSR brand) on HENKAN BANCHO PRO.

Same.

On my Expert with Henkan Bancho Pro and 10MB of RAM, the game is fine. On my XVI with Henkan Bancho Pro and 12MB of RAM, I get a black screen (crash) after the loading screen in either 10/16MHz mode.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: kanjiology on May 04, 2024, 06:10:44 AM
Knight Arms works fine on my X68000 PRO on a BlueSCSI V2.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: spectreman on May 04, 2024, 07:06:34 AM
Quote from: kanjiology on May 04, 2024, 06:10:44 AMKnight Arms works fine on my X68000 PRO on a BlueSCSI V2.
x68000 PRO ( CZ-652C ) uses a Hitachi HD68HC000 10 MHz CPU which is different from the XVI ( CZ-634C ) which uses a Motorola 68000 16 MHz CPU.

This difference makes older systems more compatible, however a XVI makes games much faster.

Maybe using a modified game image would fix the problem? I hope incrediblehark can solve these problems with the next versions.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: spectreman on May 04, 2024, 07:43:55 AM
Quote from: ateam on May 03, 2024, 07:19:20 AM
Quote from: spectreman on May 03, 2024, 05:44:33 AMKnight Arms crashes on loading screen when setting XVI system to 16MHz or 10MHz.
Quote from: ateam on May 03, 2024, 07:19:20 AM
Quote from: spectreman on May 03, 2024, 05:44:33 AMKnight Arms crashes on loading screen when setting XVI system to 16MHz or 10MHz.

I would like to know from those who use HENKAN BANCHO PRO, what size of clusters do you set for formatting?

Tests carried out on the X68000 XVI, 12MB RAM (TSR brand) on HENKAN BANCHO PRO.

Same.

On my Expert with Henkan Bancho Pro and 10MB of RAM, the game is fine. On my XVI with Henkan Bancho Pro and 12MB of RAM, I get a black screen (crash) after the loading screen in either 10/16MHz mode.
I would like to know from those who use HENKAN BANCHO PRO, what size of clusters do you set for formatting?

Tests carried out on the X68000 XVI, 12MB RAM (TSR brand) on HENKAN BANCHO PRO.

Same.

On my Expert with Henkan Bancho Pro and 10MB of RAM, the game is fine. On my XVI with Henkan Bancho Pro and 12MB of RAM, I get a black screen (crash) after the loading screen in either 10/16MHz mode.
Does Super Hang-On start on the Expert II?
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: incrediblehark on May 04, 2024, 10:06:33 AM
Thanks to all for reporting these issues, I will do the best I can to try and resolve these problems for a small update. Working on getting a SASI machine to do further testing on real hardware.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: HIggy on May 05, 2024, 05:51:16 AM
@spectreman Hand-On loads and plays on Expert 2 with BlueSCSI V1

Knight Arms also loads and plays
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: spectreman on May 05, 2024, 08:56:35 AM
Quote from: HIggy on May 05, 2024, 05:51:16 AM@spectreman Hand-On loads and plays on Expert 2 with BlueSCSI V1

Knight Arms also loads and plays
As I thought, the problem arises from an incompatibility with the different Hitachi HD68HC000 10 MHz CPU for the first models, and the Motorola 68000 16 MHz CPU of the XVI and subsequent models.

I don't think the problem is due to the difference between the use of HENKAN BANCHO PRO or BlueSCSI V1, considering that on the Expert II system, you report correct operation.

I'm curious to know from those who have a Super type model, whether they have problems with Knight Arms or Super Hang-On, to understand whether the SCSI and SASI difference also matters, considering that they have a Hitachi HD68HC000 10 MHz CPU, but connected with SCSI .

Regarding the Aquales game, does anyone start the second level?
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: incrediblehark on May 08, 2024, 11:28:05 AM
Quote from: spectreman on May 05, 2024, 08:56:35 AM
Quote from: HIggy on May 05, 2024, 05:51:16 AM@spectreman Hand-On loads and plays on Expert 2 with BlueSCSI V1

Knight Arms also loads and plays
As I thought, the problem arises from an incompatibility with the different Hitachi HD68HC000 10 MHz CPU for the first models, and the Motorola 68000 16 MHz CPU of the XVI and subsequent models.

I don't think the problem is due to the difference between the use of HENKAN BANCHO PRO or BlueSCSI V1, considering that on the Expert II system, you report correct operation.

I'm curious to know from those who have a Super type model, whether they have problems with Knight Arms or Super Hang-On, to understand whether the SCSI and SASI difference also matters, considering that they have a Hitachi HD68HC000 10 MHz CPU, but connected with SCSI .

Regarding the Aquales game, does anyone start the second level?

I just had a chance to test out Knight Arms and Hang On ... I had no trouble playing Knight Arms in 10mhz or 16mhz mode using my XVI and SCSI2SD. Super Hang On also worked fine on my system at both speeds and resolutions using the same hardware. However, the game did crash when i attempted to start it within LHES. Just want to confirm that you are trying Super Hang On by pressing Q then Q again within its folder to quit LHES and run the !Start.Bat automatically?

This is using 12MB ram and a scsi2sd using a Sandisk 4GB SD card, so maybe there's a difference with the Henkan Bancho?
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: ateam on May 08, 2024, 12:53:16 PM
Quote from: incrediblehark on May 08, 2024, 11:28:05 AMHowever, the game did crash when i attempted to start it within LHES. Just want to confirm that you are trying Super Hang On by pressing Q then Q again within its folder to quit LHES and run the !Start.Bat automatically?

This is using 12MB ram and a scsi2sd using a Sandisk 4GB SD card, so maybe there's a difference with the Henkan Bancho?

Yes, QQ is how I launch everything.

A curious case indeed!
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: incrediblehark on May 08, 2024, 01:23:01 PM
I don't know the Henkan Bancho Pro and only just started looking at the manual, are there any settings that can be adjusted? I saw something about file naming conventions for hdd images and was wondering if manually labeling sectors, etc would help.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: ateam on May 08, 2024, 10:38:47 PM
Quote from: incrediblehark on May 08, 2024, 01:23:01 PMI don't know the Henkan Bancho Pro and only just started looking at the manual, are there any settings that can be adjusted? I saw something about file naming conventions for hdd images and was wondering if manually labeling sectors, etc would help.

Honestly, I don't know. I'm looking at the translated manual, and I don't see any indication of that, only disk ID and LUN.

I use the following filename for your HDD image: SxSI-SCSI_v220[SCSI3].hds
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: spectreman on May 09, 2024, 02:40:09 AM
First of all, thank you for helping us incrediblehark.
I've tried many of the games included in the HDD image, haven't finished them, but they work fine.

Regarding Aquales, the game saves each completed level to physical disk, this feature makes its emulation much more complicated.

Knight Arms and Super Hang-On are performed by pressing the Q key and Q again.
Even starting them directly from the !Start.Bat file doesn't change anything, they get stuck on loading.

HENKAN BANCHO PRO (widely used in Japan) unlike SCSI2SD, does not emulate HDD but is similar to a real hardware type HDD.
Regarding the settings, it is not possible to change anything.

To start an image, simply prepare the CF memory formatted in FAT32. I set the clusters to 32kb, a higher value makes reading slower.
Then I directly copy the HDD image (copy and paste) naming it SxSI-SCSI_v220[SCSI0][512].HDS or without the value [512], which will set the default value automatically.

The CF used are SanDisk (very slow), Transcend, and an unknown Chinese brand LEMIWEI, but well-selling and fast, all 4GB.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: spectreman on May 09, 2024, 03:16:35 AM
Starting Knight Arms and Super Hang-On by copying the games into the X68000_V4.HDS HDD image works fine, but they don't work when booting from SxSI-SCSI_v220.

Tests carried out on the X68000 XVI, 12MB RAM (TSR brand) on HENKAN BANCHO PRO.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: incrediblehark on May 09, 2024, 09:24:33 PM
Thank you @spectreman for the testing! I'm beginning to wonder if the henkan bancho has problems with the 3gb size of the hds image, as it's really pushing our limits. I'm wondering if you would be able to test the same games on a 2gb partition and see if the results are the same? Maybe try shoometsu's 030 image and copy the files over? If this is the case it will motivate me even more to get my v3.0 finished.

One other possibility could be the patched version of Human.sys in my image. So another potential test could be to copy my human.sys to the v4 image and retest the games.
Title: Re: SxSI-SCSI HDD Image v2.20
Post by: spectreman on May 11, 2024, 04:44:59 AM
Quote from: incrediblehark on May 09, 2024, 09:24:33 PMThank you @spectreman for the testing! I'm beginning to wonder if the henkan bancho has problems with the 3gb size of the hds image, as it's really pushing our limits. I'm wondering if you would be able to test the same games on a 2gb partition and see if the results are the same? Maybe try shoometsu's 030 image and copy the files over? If this is the case it will motivate me even more to get my v3.0 finished.

One other possibility could be the patched version of Human.sys in my image. So another potential test could be to copy my human.sys to the v4 image and retest the games.
I followed your directions, with the following results:
I copied your Human.sys file into X68000_V4.HDS and the Knight Arms and Super Hang-On games, I got a black screen.

I was unable to test with the shoometsu HDD image, because it is no longer available.

I copied the games and modified the !Start.bat file, in the C: partition and deleted those present in the Racing folder and
  Shooting, Super Hang-On finally starts correctly, even if the startup wait goes beyond the 000 count.

Unfortunately Knight Arms starts randomly, very unstable.
I noticed that it is also unstable on the emulator. Searching the Web I noticed that there are several XDF images of the game.
Could a faulty image of the game of poor quality be the reason for its instability?

Finally I added more games from the MiniV2 to your HDD image, and they all run perfectly.

Tests carried out on the X68000 XVI, 12MB RAM (TSR brand) on HENKAN BANCHO PRO.