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SxSI-SCSI HDD Image v3.01

Started by incrediblehark, June 16, 2023, 01:30:45 PM

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Would you like the next release to be sorted by genre instead of alphabetically?

Yes
9 (69.2%)
No
4 (30.8%)

Total Members Voted: 13

Voting closed: September 27, 2023, 12:33:41 AM

incrediblehark

#360
Quote from: kona333 on January 15, 2025, 10:18:48 PMHello.
Can I get to stage 2 in Space Harrier?
I'm using bluescsi2 with XVI, but it freezes as soon as I clear the stage.


I'll do some testing today and see if I experience the same issue. Are you on updated firmware for bluescsi?

EDIT: I can confirm game freezes for me after stage 1 when playing the standard audio mode. Will try to fix this asap.

megabyte1986

Thank you very much for the work you have done!

I tested some things on my original x68k with an external SASI-drive (scsi2sd) and 2 mb ram.

Music not working. Only MSX format is working, others playing but without sound.

d:/shooting/vertical/imagefight not working
d:/shooting/vertical/flyingshark not working
d:/shooting/vertical/hishouzame not working
d:/shooting/vertical/mahoudaisakusen not working

looks like that d:/shooting/vertical/kyuukyokutiger and shooting/vertical/twincobra are the same game

f:/tools/music/mmdsp/!mmdsp.bat uses wrong disk (C:) in .bat script


I want to try to install some programs available on the Internet on hard drive - for example there is a good terminal software Terminoru 2. if it works out, i will share the archive to add to the collection.


Just curious, is it possible to make a separate bootable partition with OS9 image from here? https://nfggames.com/X68000/index.php/OperatingSystems/OS9/

incrediblehark

Some of these games not working may be limitations on the amount of ram you have available, especially if they use 2hdboot to run (image fight). Do the ones listed not have music? I may have misunderstood your post.

Sorry about the wrong drive in mmdsp .bat, I will take these notes to fix issues for a small update soon.

megabyte1986

Sorry for misleading you. I mean the music player from the F: drive, which plays only MDX music. When I select another driver and try to play the corresponding music files - the player does not play any sounds. At the same time, the animation of playing notes on the channels occurs

Tonysdavis64

Hey thank you for the image. New user here, and really appreciate the work you do. Two games I'm some problems with are die bewhiet, and virgin angel. I get bus error ignore retry abort. I have the xvi with 6mb ram bluescsiv2.

incrediblehark

Quote from: megabyte1986 on January 16, 2025, 09:23:00 AMSorry for misleading you. I mean the music player from the F: drive, which plays only MDX music. When I select another driver and try to play the corresponding music files - the player does not play any sounds. At the same time, the animation of playing notes on the channels occurs

Ok, got it. Do you have a midi device installed? All other music types that aren't MDX are midi files. I should clarify that in the .BAT file.

Quote from: Tonysdavis64 on January 16, 2025, 10:14:23 AMHey thank you for the image. New user here, and really appreciate the work you do. Two games I'm some problems with are die bewhiet, and virgin angel. I get bus error ignore retry abort. I have the xvi with 6mb ram bluescsiv2.

Glad you're enjoying the image! As for your issues, can you tell me where does the crash occur, at start up? Is your bluescsi updated to the latest firmware? Also, are you starting these games using the "Q" "Q" method and exiting LHES? Die Bahnwelt was reported as an issue in the last release and I thought I had it fixed. I'll check out Virgin Angel - running fine in XM6 right now.

Tonysdavis64

Quote from: incrediblehark on January 16, 2025, 10:39:57 AM
Quote from: megabyte1986 on January 16, 2025, 09:23:00 AMSorry for misleading you. I mean the music player from the F: drive, which plays only MDX music. When I select another driver and try to play the corresponding music files - the player does not play any sounds. At the same time, the animation of playing notes on the channels occurs

Ok, got it. Do you have a midi device installed? All other music types that aren't MDX are midi files. I should clarify that in the .BAT file.

Quote from: Tonysdavis64 on January 16, 2025, 10:14:23 AMHey thank you for the image. New user here, and really appreciate the work you do. Two games I'm some problems with are die bewhiet, and virgin angel. I get bus error ignore retry abort. I have the xvi with 6mb ram bluescsiv2.

Glad you're enjoying the image! As for your issues, can you tell me where does the crash occur, at start up? Is your bluescsi updated to the latest firmware? Also, are you starting these games using the "Q" "Q" method and exiting LHES? Die Bahnwelt was reported as an issue in the last release and I thought I had it fixed. I'll check out Virgin Angel - running fine in XM6 right now.

Virgin angel gets to the music driver and hangs with abort ignore retry bus error. Die will load to opening screen of game and hang on the same bus error. I did update to the latest firmware on the bluescsi. I do use qq. I wasn't at first and was having some issues when I got the last image setup. Reading through this forum I discovered qq. I now know how to change directories in lhes thanks to reading the readme.

incrediblehark

Thanks for the extra info, I'll see if I can recreate the issue on my end.

kona333

Quote from: incrediblehark on January 16, 2025, 12:34:45 AM
Quote from: kona333 on January 15, 2025, 10:18:48 PMHello.
Can I get to stage 2 in Space Harrier?
I'm using bluescsi2 with XVI, but it freezes as soon as I clear the stage.


I'll do some testing today and see if I experience the same issue. Are you on updated firmware for bluescsi?

EDIT: I can confirm game freezes for me after stage 1 when playing the standard audio mode. Will try to fix this asap.
thank you very much.
Thank you.

HIggy

Quote from: megabyte1986 on January 16, 2025, 09:23:00 AMSorry for misleading you. I mean the music player from the F: drive, which plays only MDX music. When I select another driver and try to play the corresponding music files - the player does not play any sounds. At the same time, the animation of playing notes on the channels occurs

I think it might be just the default volume is low with this program. Try turning your speaker right up and see if you get sound.
I had the same when trying MIDI, I had animation but no sound.

FYI @incrediblehark keeping you in the loop.

ateam

#370
Just chiming in about Die Bahnwelt and Virgin Angel...

Expert with 10MB of RAM and Henkan Bancho Pro
  • Die Bahnwelt produces the same I/R/A bus error message reported by Tonysdavis64.
  • Virgin Angel boots, but I can only start a new game by selecting a non-existing save file (second title screen menu entry). If I choose new game (first title screen menu entry), the game crashes to a black screen. Also, there's no audio. Sound test doesn't work either (third title screen menu entry).

I went to test on my XVI with 10MB of RAM and Henkan Bancho Pro, but for some reason using the same SD card gives me a "human.sys not found" error message when booting the machine. Meanwhile, the previous release's SD card is working fine. Does anyone have any troubleshooting ideas?

EDIT: I changed the disk numbers to start with scsi3, then incremented each accordingly, and now v3.00 works on my XVI unit. Phew! That said, does anybody know why this is the case? I had an old note I left for myself where SCSI3 had to be used in any HDD image filename, but I can't recall where this information came from at this point. Worth mentioning that I have the BOOT option set to "STD" in switch.x, in case that's relevant.

EDIT 2: As an even better solution (suggested by incredibleshark), I set BOOT to "SCSI1", then power cycled machine using the default filenames for the Henkan disk images. I then set BOOT back to "STD", and "SCSI1" is remembered. No more need for custom filenames.

XVI with 10MB of RAM and Henkan Bancho Pro
  • Die Bahnwelt produces the same I/R/A bus error message reported by Tonysdavis64.
  • Virgin Angel is working perfectly, as far as I can tell.

X-Col

I 'bit the bullet' and bought a ZuluSCSI RP2040 for my ACE and the new disc images work great.
Using the single disc image 230 on my Compact as still using the AztecMonster due to limited space inside the machine.

Regarding Die Bahnwelt, the game works fine with no crashes, however there is no FM music.

incrediblehark

#372
Quote from: ateam on January 16, 2025, 11:27:03 PMJust chiming in about Die Bahnwelt and Virgin Angel...

Expert with 10MB of RAM and Henkan Bancho Pro
  • Die Bahnwelt produces the same I/R/A bus error message reported by Tonysdavis64.
  • Virgin Angel boots, but I can only start a new game by selecting a non-existing save file (second title screen menu entry). If I choose new game (first title screen menu entry), the game crashes to a black screen. Also, there's no audio. Sound test doesn't work either (third title screen menu entry).

I went to test on my XVI with 10MB of RAM and Henkan Bancho Pro, but for some reason using the same SD card gives me a "human.sys not found" error message when booting the machine. Meanwhile, the previous release's SD card is working fine. Does anyone have any troubleshooting ideas?

EDIT: I changed the disk numbers to start with scsi3, then incremented each accordingly, and now v3.00 works on my XVI unit. Phew! That said, does anybody know why this is the case? I had an old note I left for myself where SCSI3 had to be used in any HDD image filename, but I can't recall where this information came from at this point.

XVI with 10MB of RAM and Henkan Bancho Pro
  • Die Bahnwelt produces the same I/R/A bus error message reported by Tonysdavis64.
  • Virgin Angel is working perfectly, as far as I can tell.

Thanks for the detailed info! I'll try troubleshooting this and see if I can figure out a fix.

As for your not booting issue. I think sram saves the boot position, so if you left the images as is and changed boot to SCSI1, restarted and then changed back to STD it would remember that in sram and default to scsi1.

Also - in your xvi with henkan bancho can you test bonanza bros at 16mhz? spectreman reported it working but only in 16mhz mode

Lots of edits after the post, sorry!

ateam

Quote from: incrediblehark on January 17, 2025, 01:18:44 AMThanks for the detailed info! I'll try troubleshooting this and see if I can figure out a fix.

Thank you :)

Quote from: incrediblehark on January 17, 2025, 01:18:44 AMAs for your not booting issue. I think sram saves the boot position, so if you left the images as is and changed boot to SCSI1, restarted and then changed back to STD it would remember that in sram and default to scsi1.

That worked! Thank you.

Quote from: incrediblehark on January 17, 2025, 01:18:44 AMAlso - in your xvi with henkan bancho can you test bonanza bros at 16mhz? spectreman reported it working but only in 16mhz mode

With the XVI in 16mhz (or 10mhz) mode using the Henkan, Bonanza freezes at the initial 2HD Disk Simulator screen.

SandKill

#374
Quote from: ateam on January 16, 2025, 11:27:03 PMEDIT: I changed the disk numbers to start with scsi3, then incremented each accordingly, and now v3.00 works on my XVI unit. Phew! That said, does anybody know why this is the case? I had an old note I left for myself where SCSI3 had to be used in any HDD image filename, but I can't recall where this information came from at this point. Worth mentioning that I have the BOOT option set to "STD" in switch.x, in case that's relevant.

^
If you use external hdd scsi, the number begin from scsi4

@incrediblehark I change the os human 3.p7 by the os human 3.02, and y use this autoexec.bat and I haven't problems with any game and I can play MrDo from hdd
I use a powermonster II and a v2.30.

--autoexec.bat--

ECHO OFF
CLS
PROMPT $E[36m$P$E[35m$G $E[m
PATH A:\;A:\SYS;A:\BIN;A:\BASIC2;A:\ETC;A:\FILER\LHES
rem DCACHE2 A: -M512
drive a: c:
PATH C:\;C:\SYS;C:\BIN;C:\BASIC2;C:\ETC;C:\FILER\LHES;C:\SHELL;D:\; > NUL
drive a: e:
drive b: d:
drive a: b:
cls
REM *DELETE OR REM FOLLOWING LINE TO DISABLE SPLASH SCREEN AT BOOT*
PIC BOOT.PIC > NUL

REM *SETS DELAY OF BOOT SCREEN IN SECONDS - SLEEP.X BY rezb1t*
SLEEP 4

COMMAND.X SET_BCKG.BAT
rem TwentyOne.x +T +P +S > NUL
REM CACHE.X ON > NUL
rem HIOCS.X  > NUL

REM Script to clean up junk files on root of C: after games run
REM These files are safe to delete.

IF EXIST ACMV.X DEL ACMV.X >NUL
IF EXIST ASEL.GSX DEL ASEL.GSX >NUL
IF EXIST BSEL.GSX DEL BSEL.GSX >NUL
IF EXIST EXCHR.CHR DEL EXCHR.CHR >NUL
IF EXIST EXPRIM.CHR DEL EXPRIM.CHR >NUL
IF EXIST EXPROG1.X DEL EXPROG1.X >NUL
IF EXIST EXPROG2.X DEL EXPROG2.X >NUL
IF EXIST FLAME.GSX DEL FLAME.GSX >NUL
IF EXIST GAMEOVER.GSX DEL GAMEOVER.GSX >NUL
IF EXIST GAMEOV_2.GSX DEL GAMEOV_2.GSX >NUL
IF EXIST MOON1.GSX DEL MOON1.GSX >NUL
IF EXIST MOON2.GSX DEL MOON2.GSX >NUL
IF EXIST MOON3.GSX DEL MOON3.GSX >NUL
IF EXIST PRIM1.SPR DEL PRIM1.SPR >NUL
IF EXIST PRIM2.SPR DEL PRIM2.SPR >NUL
IF EXIST PRIM_ALL.FSD DEL PRIM_ALL.FSD >NUL
IF EXIST PRIM_ALL.PAL DEL PRIM_ALL.PAL >NUL
IF EXIST SPECIAL.DAT DEL SPECIAL.DAT >NUL
IF EXIST SPECIAL2.DAT DEL SPECIAL2.DAT >NUL
IF EXIST SPECIAL3.DAT DEL SPECIAL3.DAT >NUL
IF EXIST SPECIAL4.DAT DEL SPECIAL4.DAT >NUL
IF EXIST TAMA1.DAT DEL TAMA1.DAT >NUL
IF EXIST TAMA2.DAT DEL TAMA2.DAT >NUL
IF EXIST TAMA3.DAT DEL TAMA3.DAT >NUL
IF EXIST TAMA4.DAT DEL TAMA4.DAT >NUL
IF EXIST TITLE.DAT DEL TITLE.DAT >NUL
IF EXIST MENU.DDT DEL MENU.DDT >NUL

REM Starting LHES
D:
LHES
HIOCS.X /R
IF EXIST !Start.bat !Start.bat


incrediblehark

Thanks for testing this - If people would prefer I can switch back to the standard Human.SYS but the reason why I use it is for the drive mapping and OS bootable with no working floppy drives. So there would be a tradeoff.

SandKill

Quote from: incrediblehark on January 17, 2025, 06:20:03 AMThanks for testing this - If people would prefer I can switch back to the standard Human.SYS but the reason why I use it is for the drive mapping and OS bootable with no working floppy drives. So there would be a tradeoff.
I think that os bootable with no working floppy drivers do that a lot of games doesn't work or work well

aotta

Quote from: incrediblehark on January 17, 2025, 06:20:03 AMThanks for testing this - If people would prefer I can switch back to the standard Human.SYS but the reason why I use it is for the drive mapping and OS bootable with no working floppy drives. So there would be a tradeoff.

I have one x68000 without working floppies and I'm very happy with your last v3.00, so my vote goes to the new patched human.sys

spectreman

#378
On XVI system with SxSI-SCSI HDD Image v3.00 henkan bancho version:

Bonanza Bros. only works at 16MHz, setting in the !GameStart.BAT file as follows:
Select it then press the E key, edit and press the ESC key and then X to exit.
SET BOOT_MODE=2hdboot

Die Bahnwelt: works perfectly, with MIDI music.
Virgin Angel: works perfectly.

All the games listed in Post #361 work perfectly.

The following games are the same because they use different names depending on the system they were distributed on:

Hishouzame - Flying Shark
Kyuukyoku Tiger - Twin Cobra

EDIT: To avoid any misunderstandings, I want to point out that the games Flying Shark and Twin Cobra can be found in the D:/Shooting/Vertical directory even with their original Japanese names (Hishouzame and Kyuukyoku Tiger).

Regarding the problem with the file contained in f:/tools/music/mmdsp/!mmdsp.bat:

Edit as follows, selecting it, then pressing the E key, edit, and press the ESC key and then X to exit.

!MMDSP.BAT address to set:
PATH F:¥Tools¥Music¥MMDSP¥;

!Start.BAT address to set:
SET GAME_PATH=F:¥Tools¥Music¥MMDSP

About Space Harrier:
Unfortunately it only works with MIDI sound, in standard sound mode it will crash at the end of the first level.

Additional information about SWITCH.X:
The system does not correctly store the BOOT settings you set, it is important that you leave the image addresses unchanged as configured by incrediblehark.

To ensure the correct functionality of version 3.00 you must set SCSI1, save and turn off the system, when you turn it back on change the BOOT to STD again.


spectreman

Quote from: ateam on January 17, 2025, 10:58:11 AM
Quote from: spectreman on January 17, 2025, 10:43:46 AMDie Bahnwelt: works perfectly, with MIDI music.

Thanks for sharing all this. Did you try FM sound too?
By starting the !Music.BAT file you can listen to the music in FM, however the game has been set to automatically recognize the MIDI card, even if you select the F1 key in the selection menu, it will ignore the choice made.

incrediblehark

Ok, I have Space Harrier fixed, Virgin Angel reinstalled with the HDD installer and seems to be working fine. Music batch files on F: have been fixed (didn't find any volume settings for low midi in the documents I searched). Added note to the batch about Midi. Added 2hdboot option back into Bonanza Bros if that helps anyone out there.

I think all I have left is to tackle Die Bahnwelt again. I'll work on that tomorrow in hopes of getting an update out this weekend for everyone.

spectreman

For those in a hurry to try Die Bahnwelt with FM music:

D:/Action/DieBahnwelt/BW/Bwsys/ and edit the file DWMUSIC.CFG

Select it, press the E key, change the value from GM (General MIDI) to FM, press ESC and then X.

spectreman

The same problems previously reported for version 3.00, are unfortunately also present in version 2.30.

ateam

#384
Quote from: spectreman on January 17, 2025, 09:11:31 PMFor those in a hurry to try Die Bahnwelt with FM music:

D:/Action/DieBahnwelt/BW/Bwsys/ and edit the file DWMUSIC.CFG

Select it, press the E key, change the value from GM (General MIDI) to FM, press ESC and then X.

I went to try this method, but I don't have a DWMUSIC.CFG file in that path. I do, however, have a BWMUSIC.CFG file. After changing that file to "FM", the game boots and plays (so far) without issue.

Thank you!

ateam

#385
Quote from: spectreman on January 17, 2025, 10:43:46 AMThe following games are the same because they use different names depending on the system they were distributed on:

Hishouzame - Flying Shark
Kyuukyoku Tiger - Twin Cobra

Are you sure these two games are identical? They have separate releases on the FM Towns and the X68000.

And interestingly, Kyuukyoku Tiger/Twin Cobra isn't recognizing my keyboard or controller. Meanwhile, Hishouzame/Flying Shark is working just fine.

Is controller/keyboard input also not working for anyone else with Kyuukyoku Tiger/Twin Cobra? Reset via Ctrl+Opt1+Del is the only input that seems to work while this game is launched.

incrediblehark

So do you think the crashes in Die Bahnwelt are related to the FM drivers not loading properly for people without midi hardware? I can fix that with spectreman's cfg fix.


Quote from: spectreman on January 17, 2025, 09:17:42 PMThe same problems previously reported for version 3.00, are unfortunately also present in version 2.30.

Thanks for confirming, I assumed this was the case and will roll these fixes into that release as well. There will be v3.01 and v2.31 coming soon.

ateam

Quote from: incrediblehark on January 17, 2025, 11:12:25 PMSo do you think the crashes in Die Bahnwelt are related to the FM drivers not loading properly for people without midi hardware? I can fix that with spectreman's cfg fix.

If you're asking me, all I can say is that the fix worked for me, a MIDI-less peasant :)

spectreman

Quote from: ateam on January 17, 2025, 10:09:47 PM
Quote from: spectreman on January 17, 2025, 09:11:31 PMFor those in a hurry to try Die Bahnwelt with FM music:

D:/Action/DieBahnwelt/BW/Bwsys/ and edit the file DWMUSIC.CFG

Select it, press the E key, change the value from GM (General MIDI) to FM, press ESC and then X.

I went to try this method, but I don't have a DWMUSIC.CFG file in that path. I do, however, have a BWMUSIC.CFG file. After changing that file to "FM", the game boots and plays (so far) without issue.

Thank you!
Sorry for the grammatical error but I was in a hurry.
Obviously I meant BWMUSIC.CFG, but I know incrediblehark will forgive me.

spectreman

Quote from: ateam on January 17, 2025, 10:50:08 PMAre you sure these two games are identical? They have separate releases on the FM Towns and the X68000.
Yes I am very sure!
If you prefer you can also call them like this:

飛翔鮫 ( Hishōzame ) translated Flying Shark in North America known as Sky Shark.
究極タイガー ( Kyūkyoku taigā ) in North America known as Twin Cobra.

ateam

Quote from: spectreman on January 18, 2025, 03:32:08 AMYes I am very sure!
If you prefer you can also call them like this:

飛翔鮫 ( Hishōzame ) translated Flying Shark in North America known as Sky Shark.
究極タイガー ( Kyūkyoku taigā ) in North America known as Twin Cobra.

So, just to be clear, you're saying that 飛翔鮫 (Hishōzame) and 究極タイガー (Kyūkyoku taigā) are identical games? This makes no sense to me...

Both are vertical scrolling shoot-'em-up arcade games developed by Toaplan. That much is true.

Flying Shark was originally released in 1987, and was known as Sky Shark in North America.

Twin Cobra, released later in 1987, is actually the sequel to Flying Shark. In North America, it retained the name Twin Cobra, and it expanded on the gameplay mechanics of its predecessor, featuring more advanced power-ups, weapons, and increased difficulty.

Perhaps I'm misunderstanding you?

spectreman

#391
Quote from: ateam on January 18, 2025, 03:38:41 AMPerhaps I'm misunderstanding you?
Yes, you misunderstood me!

I am referring to the fact that inside SxSI-SCSI HDD Image v3.00, you will find the names of these games in both Japanese and English.

I think incrediblehark wanted to please both those who love the original names, and those who know them with western names.

spectreman

Quote from: ateam on January 17, 2025, 10:50:08 PMKyuukyoku Tiger/Twin Cobra isn't recognizing my keyboard or controller.
I played Twin Cobra without any problems, with the Henkan Bancho version.

ateam

#393
Quote from: spectreman on January 18, 2025, 03:54:51 AM
Quote from: ateam on January 18, 2025, 03:38:41 AMPerhaps I'm misunderstanding you?
Yes, you misunderstood me!

I am referring to the fact that inside SxSI-SCSI HDD Image v3.00, you will find the names of these games in both Japanese and English.

I think incrediblehark wanted to please both those who love the original names, and those who know them with western names.

Oh, thank God 😂

I was starting to question my (or your) perception of reality...

Quote from: spectreman on January 18, 2025, 04:09:36 AMI played Twin Cobra without any problems, with the Henkan Bancho version.

So strange... I can't figure out what the problem is for me. When I play the game via floppy disk (emulated with FDX68), I experience the same thing. What type of controller are you using?

EDIT: It appears the XF3 and XF4 buttons are needed to start the game and supply credits. I didn't realize that!

incrediblehark

#394
The trick to Die Bahnwelt music modes is holding the F keys until the game starts up. Holding each key will change the BWMUSIC.CFG entry depending on what you hold:

FM
RM
CM
GM

That being said, due to my testing process I always tested general Midi last, resulting in the default config having GM entered. It is now set at FM so that will hopefully resolve the issue. You only need to hold the key during boot up once, if you want to keep the same music mode from then on simply press any key at the prompt to skip it and start the game with your current config.

I'm going to make some quick edits to my boot screens and start building all of the packages for this minor update. After uploading please let me know if the problems persist or report any new issues.

ateam

#395
Quote from: incrediblehark on January 18, 2025, 06:12:31 AMThe trick to Die Bahnwelt music modes is holding the F keys until the game starts up. Holding each key will change the BWMUSIC.CFG entry depending on what you hold:

FM
RM
CM
GM

It's quite possible I wasn't actually holding the key that long...

If so, my apologies.

incrediblehark

No worries! Its good to find these types of issues. I appreciate all of the feedback and testing from everyone here, positive or negative as it helps improve the image.

spectreman

A tip for those who have a Henkan Bancho: I've noticed that I get better performance by formatting my CF (at least 8GB or larger) with a cluster size of 64 Kilobytes.

spectreman

Knight Arms often crashes when loading the first level, or after the splash screen.
It loads correctly after 3 or 4 attempts, both at 16MHz and 10MHz.

Does anyone with Henkan Bancho on SCSI have the same problem?

HIggy

Quote from: spectreman on January 18, 2025, 03:54:51 AM
Quote from: ateam on January 18, 2025, 03:38:41 AMPerhaps I'm misunderstanding you?
Yes, you misunderstood me!

I am referring to the fact that inside SxSI-SCSI HDD Image v3.00, you will find the names of these games in both Japanese and English.

I think incrediblehark wanted to please both those who love the original names, and those who know them with western names.

Yes certainly in UK it was known as Flying Shark (loved it on ZX Spectrum).
There might be some strange naming as I asked Incrediblehark to include either both names or use Western name because I have a poor memory and struggle to remap my brain to remember say the Japanese name 😀