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Started by micro, March 13, 2015, 08:57:38 am
Quote from: micro on March 13, 2015, 08:57:38 am- No need to ask for availability. As long as you can see the email address above, the PCB sets are available.
Quote from: Link83 on July 15, 2015, 12:57:48 pmGreat work micro! I just had a few questions about the 'extended range mode' if you dont mind...So I understand that the original N64 analog stick restrictor is more a square-ish octagon shape, rather than a true octagon like the GC style sticks (Not my pic):-Heres a picture of a new original N64 analog sticks range taken with sanni's N64 controller test rom:-The original N64 converter used 168 steps (Which I think was based on the up-down, left-right analog stick measurements?) which means if you use a replacement analog stick with an octagonal or circular restrictor you end up with these ranges:-Red = Original N64 RestrictorBlue = Octagonal Restrictor (GameCube/Wii Style)Green = Circular Restrictor (PlayStation/Xbox Style)This means you dont quite have the maximum range for the diagonals, which is the problem experienced by MockyLock with GoldenEye/Perfect Dark using v2:-http://nfggames.com/forum2/index.php?topic=5023.msg35647#msg35647Does the 'extended range mode' try to modify the analog stick values into a more square-ish shape, or does it simply extend the range using the number of steps for the diagonal size, like this?:-In which case the 'extended range mode' has the full range of an original N64 analog stick, but slightly more range in some directions than originally intended (Plus if you have a limited area of movement [Small restrictor] like some of the third party GC style analog sticks, then the stick could be too sensitive)I'm also curious to know what the maximum number of steps is for the original diagonal ranges? I'm guessing around 190 steps? (13% increase) and would a value somewhere in between the two (Perhaps 180 steps) work for GoldenEye/Perfect Dark?I just personally would prefer to have 'one mode' for all games - even if that means I have to compromise slightly with more range for some games than originally intended
Quote from: Informationator on July 17, 2015, 05:00:44 amInteresting question, Link. I'm also curious as to whether the joystick would calibrate properly if I carefully modified the octogonal gate to match that of the N64's gate. With some careful measurements and markings and a file I imagine you could get very close to perfect.Or... If, the angles would be too severe with a 18mm and 20mm measurements, you could leave the cardinal directions at 16mm and carefully file the diagionals out to ~17.8mm, and the ratio would be faithful to the .9 ratio of the N64 controller's gate points.
Quote from: sanni on July 30, 2015, 02:03:43 amQuote from: Link83 on July 15, 2015, 12:57:48 pmI'm also curious to know what the maximum number of steps is for the original diagonal ranges? I'm guessing around 190 steps? There are about ~83-85 steps for up/down/left/right and diagonally the x/y values are between ~67-70 on a new controller.So the overall "traveling distance" between e.g. the lower left and the upper right corner would be the square root of ((2*68)²+(2*68)²) so about 192.
Quote from: Link83 on July 15, 2015, 12:57:48 pmI'm also curious to know what the maximum number of steps is for the original diagonal ranges? I'm guessing around 190 steps?
Quote from: OcrainaOfTime on May 27, 2019, 08:57:13 pmHey everyone. I'm trying to get the parts to build one of these. Does anyone know of a good way to buy the joystick in the United States?EDIT: I found these - https://www.rapidonline.com/Catalogue/Product/51-7063Do they look correct? RapidOnline appears to ship to USA. I also saw the E-Bay link on page 7.