RGB to Component encoder

Started by NES-Luke, February 16, 2006, 05:39:41 PM

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NES-Luke

I was digging around trying to find the RGB to component encoder chips I had seen mentioned in the past, and I came across this:

http://www.jrok.com/hardware/RGBv4/index.html

http://www.arcadeshop.com/parts.htm#Chips

I know the price is high, but for someone lacking soldering/schematic skills, this could be a great solution to get component video from nearly any console with minimal effort.

Can anyone see any flaws with that, or any incompatibilities that may be experienced when connecting consoles through it?

Segasonicfan

yikes....$79?  Prices on these things are rediculous considering they cost about $10 to make.  People are nuts.

Yea, that should work fine though.  Can't tell you for sure without seeing a schematic but it looks like a competent site.

-Segasonicfan
MY WEBSITE: https://segasonicfan.wixsite.com/retro
I design PCBs for retro game systems :)

viletim!

NES-Luke,
Those boards are specialy designed for made for arcade PCBs and arn't really suited for the standard RGB video that consumer a/v equipment outputs. You can buy these 'transcoders' (cause you're not encoding, your changing the coding....or something like that) at places that sell home theatre/av gear. Idealy, what you want is something with a SCART input (so don't have to make your own cables) and a bunch of phono sockets for the Y, U, V, L and R comming out.

If you're interested in building one yourself then i'd recommend you used some fast 'video' opamps to do the (fairly simple) conversion. There's an article about this at elm-chan.org.