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#81
SIG X68000 / Re: Confirmation of X68000 boo...
Last post by Andrew PI - April 09, 2024, 07:57:28 PM
Hi Lupin,

I see on one of your old posts you said you had many spare board?

I'm looking to get hold of a XVI (non-compact) I/O board and maybe a main cpu board to help me find the black screen on boot issue I have with my XVI (non compact version).

Can you help please?

Where are you located I'm in the UK.

Thanks,

Andy.
#82
NFGgames - The Site / Re: Bi-annual Moderation Remin...
Last post by kendrick - April 09, 2024, 09:33:16 AM
Hi everybody. As an addendum to the moderation reminders, I'm reserving the right now to edit your post if you put URLs in your message without descriptors or any other indication of what's on the other side of the link. I'm assured that when this happens it's because people are in a hurry and not that they're trying to gin up advertising clicks, but whatever the motivation I'm going to add descriptions of URLs where there are none as the occasion warrants. If you have a problem with this policy please reach out to me or NFGman directly via PM.
#83
SIG X68000 / Re: Other Things to Do with X6...
Last post by hitchhikr - April 09, 2024, 04:21:15 AM
There are at least those 3:

https://www.pouet.net/prod.php?which=95332
 (Moderator edit: This link leads to a music demo titled "68k inside 2024" - KC)

https://www.pouet.net/prod.php?which=94996
https://www.pouet.net/prod.php?which=94992
 (Moderator edit: These second and third links lead to downloads of JPN-region graphics and music demo software - KC)


And this for the PC-8801:

https://www.pouet.net/prod.php?which=95664
 (Moderator edit: This last link leads to a graphics-only demo titled 'RCP' - KC)
#84
SIG X68000 / Re: Other Things to Do with X6...
Last post by kamiboy - April 08, 2024, 07:01:40 PM
I think most hdd images come with some music bundled in. Mostly in the form of mdx files, and a certain mdx music player. Do a search and I am sure you will find them.

Demo scenes are a western thing, so, as far as I know you won't find anything of the sort made for Japanese systems, it simply just never was a part of Japanese PC culture. I suppose the closes thing is homebrew games like Cho Ren Sha, where the developers got to flex their programming muscles.

#85
SIG X68000 / Other Things to Do with X68000
Last post by dominicelliott - April 08, 2024, 12:03:20 PM
Hello, I've been enjoying a pack of games in hdf format for quite some time and I was wondering if there's other interesting things in hdf format. Like music players or demoscene stuff. Does that exist anywhere? I see a lot cool music players in YouTube x68000 videos, but I'm not sure where to get hdf versions.
#86
SIG X68000 / Re: SxSI-SCSI HDD Image v2.10
Last post by incrediblehark - April 08, 2024, 04:39:31 AM
Thank you for reporting the issue, another user had a similar issue before and I thought I had fixed it, so I'll look into it again before the next release.

v2.20 will be soon, finishing up my midi testing and adding more doujin games from the recently released pack. Took some time off to work on the retrotink modes for x68k so I'll be back to the hdd image this week.
#87
X68000 Software / X68000 roms
Last post by Arringtastic1992 - April 08, 2024, 04:14:09 AM
Does everyone play Power Knuckle for X68000 emulator?
#88
SIG X68000 / Re: SxSI-SCSI HDD Image v2.10
Last post by spectreman - April 08, 2024, 03:54:52 AM
Quote from: incrediblehark on June 18, 2023, 05:13:17 AMHey thanks for the feedback, and glad it's working well for you so far! Let me know if you come across any issues.

Hi, thank you for the excellent work done.
I wanted to let you know that Super Hang-On won't start.
When the 128 seconds of waiting are over, the countdown starts again infinitely.
I tried removing all other games, it runs normally.
I'm guessing it's a file conflict.
I didn't add any other games to the disc image.

I also tried Bonaza bros. , works fine booting my X68000 XVI at 16MHz but at 10MHz it won't boot.

Tests carried out on the X68000 XVI, 12MB RAM (TSR brand) on HENKAN BANCHO PRO.
#89
SIG X68000 / X68000 Custom input modes for ...
Last post by incrediblehark - April 08, 2024, 01:35:22 AM
https://drive.google.com/file/d/1D6TiYw94k1uYfuGHQVhjr0GRjfHLIARc/view?usp=sharing

Linked above is a file containing custom input modes to support the Sharp X68000 on the Retrotink 4K. Below is from the included readme:

To use these custom modes, copy and paste into your current input_database.txt file located in the inputmodes folder on your RT4K SD Card. These were made to address the unknown signal when loading up X68000 software with all of its odd framerates. Some notes:

- These are still a WIP and may not be 100% accurate, but will be a good starting point for people who would like to create custom profiles based on the resolutions. The purpose of the input mode vs a profile is to allow it to be scalable across multiple output resolutions and allow for the creation of profiles based on the input modes.

- Naming convention for these modes are most likely not proper, I went back and forth on these and decided to just do a XXXpXX for the resolution and framerate.

- VRR and frame lock / genlock are recommended for smooth scrolling. If your display cannot do that I would recommend triple buffer and adding 1/2 frame of lag to get less stuttering.

I have tested these on multiple X68000 resolutions to get as close as possible, but I am in no way an expert. Most of this I learned as I went. If you see any issues with these please reach out to me and I'll do my best to fix them. My hope is for these input modes to be implemented into the RT4K firmware one day.

One other note - some of these modes may look squished on your display - don't forget that the X68000 had wide and narrow resolutions for some games that would be adjusted on the monitor itself. Use a 16:9 aspect correction on these to get a better scaled picture.
#90
GameSX - The Site / Mail Fail
Last post by NFG - April 07, 2024, 06:17:05 PM
I recently moved the server to a new home, and the mail configuration was broken as a result.  I only noticed today that there's 141,446 errors in the error log, all related to mail that wasn't going out.

Oops.

My apologies to anyone impacted by this failure.  =(