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#71
SIG X68000 / Re: SxSI-SCSI HDD Image v2.20
Last post by Jehuty - November 03, 2024, 07:42:18 PM
I forgot that i also use the system sacom scsi in my OG and both games work there while they don´t work on X68030 internal scsi. Using same V4 image.
#72
SIG X68000 / Re: SxSI-SCSI HDD Image v2.20
Last post by neko68k - November 03, 2024, 03:01:09 PM
Quote from: spectreman on November 03, 2024, 11:53:44 AM
Quote from: neko68k on November 03, 2024, 06:49:13 AMI have to wonder what the issue is with those non-booting on SCSI games is. My PRO has a SCSI card and I don't use SxSI and I don't have that problem at all.
I assume you're referring to New Zealand Story and Downtown Nekketsu Monogatari (River City Ransom), but the problem also appears in the XM6 TypeG v.3.36 emulator, even using previously released HDD images including the one from Eidis.
They only work fine from floppy.

Do you have images of these different games?
What kind of emulator device do you use?

I'm using the old Eidis HDD with a fresh copy of the TNZS files from floppy because a couple files are corrupt on that one (graphics issues) but otherwise nothing special there.

I have the SACOM SCSI card and use an iomega Jaz drive (two of them actually).

I have 10MB ram, the internal 1MB card plus two IO slot memory cards.

Technos Football does the same. I've played them all with no issue. I wonder if there's a bug in the sharp SCSI IPL. The SACOM SCSI IPL is completely different. I wonder if running SUSIE for SCSI access fixes it? I might give it a shot. I'm also tempted to just run the games in a debugger and see what happens.

River City Ransom:

Technos Football:

[edit]
Oh, I'm overclocked at 15mhz (doesn't matter here) and use ch30_omake as a bootloader but I don't think that does anything special for SCSI except giving me a nice way to select which HDD to boot from and a has a fancy boot animation that I swiped from some game. I added a floppy boot sector virus scanner also but that's got nothing to do with it either.

Fancy boot animation:

[edit 2]
OK So I tested it in xm6 with in EXPERT mode with the fake XM6 SCSI internal ROM and a dump of my SACOM external ROM and RCR boots just fine. It also works in XVI mode with the XM6 internal SCSI ROM. Again, this is the old Eidis v4 disk. I have a copy of the real Sharp SCSI ROM somewhere but I can't find it. So that's all I got. Don't know what's going on but it works just fine for me.
#73
SIG X68000 / Re: SxSI-SCSI HDD Image v2.20
Last post by spectreman - November 03, 2024, 11:53:44 AM
Quote from: neko68k on November 03, 2024, 06:49:13 AMI have to wonder what the issue is with those non-booting on SCSI games is. My PRO has a SCSI card and I don't use SxSI and I don't have that problem at all.
I assume you're referring to New Zealand Story and Downtown Nekketsu Monogatari (River City Ransom), but the problem also appears in the XM6 TypeG v.3.36 emulator, even using previously released HDD images including the one from Eidis.
They only work fine from floppy.

Do you have images of these different games?
What kind of emulator device do you use?
#74
SIG X68000 / I've disassembled some X68000 ...
Last post by vampirefrog - November 03, 2024, 07:40:11 AM
This is an older project of mine (last active 4 years ago) but I thought you guys might find it interesting:

https://github.com/vampirefrog/x68kd11s

It's a bunch of disassemblies for the programs I was interested in, as well as translations and a makefile system that enables this to be done easily.
#75
SIG X68000 / Re: SxSI-SCSI HDD Image v2.20
Last post by neko68k - November 03, 2024, 06:49:13 AM
I have to wonder what the issue is with those non-booting on SCSI games is. My PRO has a SCSI card and I don't use SxSI and I don't have that problem at all.
#76
SIG X68000 / Re: SxSI-SCSI HDD Image v2.20
Last post by spectreman - November 03, 2024, 01:03:33 AM
I checked some recently reported games.

Garou Densetsu 1: it was indeed buggy, so I replaced the version with the one released by Eidis V4.

Detana!! TwinBee: it works perfectly for me.

About Henkan Bancho PRO only supports FAT32.

FAT32 does not support 64k clusters, only with exFAT is it possible to do so, supported only on the V4 revision released in March 2024.

If you use CF cards no larger than 4GB, the maximum capacity is 32KB, and only if you use very large memories you can get to a maximum of 64KB.
But it's a stretch, they often gave me problems of compatibility.
Clusters smaller than 32KB make reading extremely slow, just move between folders to notice this.

The problem with Henkan Bancho PRO is due to the type of emulation very faithful to a real HDD, which recognizes the Games folder in the C: partition as primary, so it is sufficient to move those games that are acting up in this partition creating the Games folder, as in previous HDD images.

Die Bahnwelt freezes as soon as you enter the military base (about 10 minutes of gameplay).
I solved it by replacing the game with the one contained in the Eidis V4 HDD image.

FZ Senki Axis compatible with Roland MT-32 and CM-64 crashes after selecting MIDI mode, I had to replace it with the version contained in the MiniV2 HDD image.

For those who don't know, to start MIDI mode in games developed by WOLFTEAM, you have to hold down the button called Tōroku ( recording ) which is located to the left of the help button on the keyboard.

New Zealand Story and Downtown Nekketsu Monogatari ( River City Ransom ), I believe they were taken from an HDD image optimized for X68030, like the one released by Shoometsu.
Actually, not even the XM6 TypeG emulator can start them from the HDD image, using settings other than X68030 mode.
#77
SIG X68000 / Re: SxSI-SCSI HDD Image v2.20
Last post by incrediblehark - November 02, 2024, 09:25:46 PM
Yes, please report all issues so that I can work on fixing them for my next release. But also, make sure you are booting the games by navigating to the folder containing the !Start.Bat and pressing Q then Q again to quit LHES. Almost all games should be started this way unless specifically noted. I tested Barusa no Fukushuu and Shufflepuck Cafe, and they worked well for me unless I started the game within LHES. Then I got similar errors as you reported.
#78
SIG X68000 / Re: SxSI-SCSI HDD Image v2.20
Last post by BlackVega - November 02, 2024, 07:15:53 PM
Looks like the compatibility is very inconsistent and everything is all over the place. I remember a few games didn't boot up. I remember Shufflepuck didn't work for me and Barusa no fukushuu had glitched enemies. Again, I use X68000 first model 8MB RAM total and BlueSCSIv2. Should I report every single little thing that goes wrong?
#79
SIG X68000 / Re: SxSI-SCSI HDD Image v2.20
Last post by Jehuty - November 02, 2024, 03:43:16 AM
River City Ransom is also a game that won´t boot on scsi machines.
Would be nice to find a fix.
On my OG 68000 both (NZS / RCR) work fine, on my XVI not.
#80
SIG X68000 / Re: Daimakaimura (Ghouls n Gho...
Last post by incrediblehark - October 31, 2024, 06:15:34 AM
Just want to add that the Etarikashikoshi is not compatible with Afterburner II Midi patch - I could not get it to communicate with either of my Midi devices no matter what settings I used on the board. Probably not a huge loss to people as the board still offers an excellent value, but I would be interested in wondering why this doesn't work and if other software is affected.