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#21
SIG X68000 / Re: SxSI-SCSI HDD Image v3.01
Last post by incrediblehark - March 22, 2025, 01:28:46 PM
Quote from: tugs on March 22, 2025, 02:24:52 AM
Quote from: incrediblehark on March 18, 2025, 07:53:26 PM@tugs The only games that shouldn't save your progress are the ones loaded by 2hdboot. What is your hardware setup for the hard disk? I'll test it out today. Please double check for me as well. Start a new game (name entry) play and force a game over and go through those screens back to the title. When you power down the X68000 and start back up, there should be a name entry there. If you start a new game and reset before the game initiates a save process, there will be no entries when you return to the game. If you still aren't seeing a save file after trying this out then there is an issue.


EDIT: I just tested on my system and Akumajou saving works normally.
Quote from: LowDefAl on March 20, 2025, 06:15:38 PM
QuoteAs akumajo, like more or less all the games included with SCSI Image, is loaded through an emulation of floppy disk drives, i wonder if this is not a limitation of this mechanism (emulating the floppy disks disallows the ability to save things about the game)


For the record Akumajo has a hard drive install option on the original floppy disc and so is designed to save to HD.

Just to confirm what Shark says, I believe the game only saves at a game over.

Hi guys,

Thanks for the testing and replies !

I don't use any on disk installation . I boot on my bluescsi , launch the game through LHES and the !start.bat associated to Akumajo . It seems that !start.bat is using some kind of binaries to emulate floppy disk drives and launch the game.

My understanding right now, is, that, to have the ability to save the game, I need to use hdinstall binary to install akumajo on disk (for instance on partition 1 of drive 1 of bluescsi)

Have you tested the method I described? The game is installed using the hdd installer (RA960 folder on C:) and 2hdsim runs for disk A only because akumajou expects that disk in floppy 0 when running from a HDD install. I believe there's a patched version that removes that check but I'm not using that in my image. It should not affect saving in any way.

I can try on other hardware and with bluescsi v2 to try and recreate the problem if it is in fact not saving for you. 
#22
SIG FM-Towns / Error message on screen at boo...
Last post by aotta - March 22, 2025, 02:58:56 AM
I got my first FM-TOWNS II, i knew it was not working but i'd like to understand what is wrong and if it could be fixed.
At power-on, after few seconds i got an error message on screen, that i translated in something like "system error, press reset!":
reset1.jpg
some time the screen has some garbage, but same message:
reset2.jpg
I tried to boot from cd, bluescsi2, floppy, but it seems that the FM-TOWNS don't even try to boot.
I already changed the battery, i wonder if it's the SRAM (IC18) or the PROM (IC22) that are faulty and stop the boot routine. I already ordered a new SRAM, while the PROM MB8541p i'm afraid it's not replaceable (it has a label with "03" upon, is public the code programmed in the PROM?)

Any suggestion?
Are schematics available (i didn't find them)?
Thank in advance
#23
SIG X68000 / Re: SxSI-SCSI HDD Image v3.01
Last post by tugs - March 22, 2025, 02:24:52 AM
Quote from: incrediblehark on March 18, 2025, 07:53:26 PM@tugs The only games that shouldn't save your progress are the ones loaded by 2hdboot. What is your hardware setup for the hard disk? I'll test it out today. Please double check for me as well. Start a new game (name entry) play and force a game over and go through those screens back to the title. When you power down the X68000 and start back up, there should be a name entry there. If you start a new game and reset before the game initiates a save process, there will be no entries when you return to the game. If you still aren't seeing a save file after trying this out then there is an issue.


EDIT: I just tested on my system and Akumajou saving works normally.
Quote from: LowDefAl on March 20, 2025, 06:15:38 PM
QuoteAs akumajo, like more or less all the games included with SCSI Image, is loaded through an emulation of floppy disk drives, i wonder if this is not a limitation of this mechanism (emulating the floppy disks disallows the ability to save things about the game)


For the record Akumajo has a hard drive install option on the original floppy disc and so is designed to save to HD.

Just to confirm what Shark says, I believe the game only saves at a game over.

Hi guys,

Thanks for the testing and replies !

I don't use any on disk installation . I boot on my bluescsi , launch the game through LHES and the !start.bat associated to Akumajo . It seems that !start.bat is using some kind of binaries to emulate floppy disk drives and launch the game.

My understanding right now, is, that, to have the ability to save the game, I need to use hdinstall binary to install akumajo on disk (for instance on partition 1 of drive 1 of bluescsi)
#24
SIG X68000 / Re: SxSI-SCSI HDD Image v3.01
Last post by LowDefAl - March 20, 2025, 06:15:38 PM
QuoteAs akumajo, like more or less all the games included with SCSI Image, is loaded through an emulation of floppy disk drives, i wonder if this is not a limitation of this mechanism (emulating the floppy disks disallows the ability to save things about the game)


For the record Akumajo has a hard drive install option on the original floppy disc and so is designed to save to HD.

Just to confirm what Shark says, I believe the game only saves at a game over.
#25
X68000 Software / Re: I'm looking for a file man...
Last post by haruka88888888 - March 20, 2025, 07:07:05 AM
I made a floppy version
*There is a capacity limit, so I think there are missing files

https://drive.google.com/file/d/1hoJAHq6oTVZKqfPqy1U6gO6bVC0cjnk_/view
#26
X68000 Software / Re: I'm looking for a file man...
Last post by haruka88888888 - March 20, 2025, 06:35:41 AM
Quote from: neko68k on March 20, 2025, 06:05:26 AMHere you go. This has other stuff on it too: Ko-Windows, gcc mariko, has, hlk, XC, some other development stuff. The media folder has a bunch of MIDI and a bunch of images (some NSFW stuff in there, you were warned). I'm not providing any support for this. If you have problems you're going to have to figure it out for yourself. Have fun!

https://drive.google.com/file/d/1Fx1eGLiyhoSMbSDUoJlyZpxfKMdJ7_zw/view?usp=sharing

[edit]
Oh, this disk assumes its SCSI0, that is, it needs to be drive A: or stuff will not work.

Thank you
#27
X68000 Software / Re: I'm looking for a file man...
Last post by neko68k - March 20, 2025, 06:34:21 AM
Fixed download permissions. Sorry!
#28
SIG X68000 / Re: My HDD Image
Last post by neko68k - March 20, 2025, 06:07:52 AM
Check this post in X68000 Software. Someone was asking for MINT so I just cleaned out my own SCSI disk and this has MINT and Ko-Windows and a bunch of other stuff.

https://nfggames.com/forum2/index.php?topic=7519.0
#29
X68000 Software / Re: I'm looking for a file man...
Last post by neko68k - March 20, 2025, 06:05:26 AM
Here you go. This has other stuff on it too: Ko-Windows, gcc mariko, has, hlk, XC, some other development stuff. The media folder has a bunch of MIDI and a bunch of images (some NSFW stuff in there, you were warned). I'm not providing any support for this. If you have problems you're going to have to figure it out for yourself. Have fun!

https://drive.google.com/file/d/1Fx1eGLiyhoSMbSDUoJlyZpxfKMdJ7_zw/view?usp=sharing

[edit]
Oh, this disk assumes its SCSI0, that is, it needs to be drive A: or stuff will not work.
#30
X68000 Software / Re: I'm looking for a file man...
Last post by haruka88888888 - March 20, 2025, 05:26:33 AM
Quote from: neko68k on March 20, 2025, 05:24:01 AMMmmmm... I use MINT. It's kind of annoying to set up. Let me see what I can do. You want a SCSI disk? I can strip mine down to barebones probably.
Please