April 12, 2021, 01:46:08 PM

Recent posts

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1
GameSX.com General / Re: Allowed memory size of x ...
Last post by stas2k - April 11, 2021, 08:57:42 PM
Thanks, works for me now! Least I can do to contribute :D
2
GameSX.com General / Re: Allowed memory size of x ...
Last post by NFG - April 10, 2021, 08:50:40 AM
OK, I've fixed this problem.  It looks like I'll be submitting a bug report to the forum folks. 

Thank you for telling me about this error!
3
GameSX.com General / Re: Allowed memory size of x ...
Last post by NFG - April 10, 2021, 08:37:56 AM
Thanks for the heads up!

I've made the error itself go away but the problem still remains.  I'll keep working on it.

I don't see this happening on any other thread, please let me know if you see it anywhere else. 
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GameSX.com General / Allowed memory size of x byte...
Last post by stas2k - April 10, 2021, 12:01:28 AM
Hello! I am getting a PHP error at the bottom of the page when visiting https://nfggames.com/forum2/index.php?topic=3083.0

The error says:
 Fatal error: Allowed memory size of 268435456 bytes exhausted (tried to allocate 69061704 bytes) in /var/www/web/forum2/Sources/Subs.php on line 2643
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SIG FM-Towns / Re: New FM Towns Tower power s...
Last post by AmigaDepot - April 09, 2021, 05:16:04 AM
Just joined this forum for this great initiative.

I have an FM Towns 2F sitting on my desk that had a dead PSU, although I had changed all the capacitors, before the PSU died some hours of use later.

Jehuty has supported me in connecting an external ATX PSU to the original PSU board, but this is far from original and requires a lot of space on the desk - plus complete immobility of the entire system.

I am hoping to get one of your new PCBs.

Good luck.
6
X68000 Software / Re: Ys 1 & 2 re-release
Last post by Cyothevile - April 08, 2021, 01:04:41 AM
Thank you for showing us. I'll likely grab it from BEEP soon
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X68000 Software / Re: Ys 1 & 2 re-release
Last post by SuperDeadite - April 07, 2021, 08:59:10 AM
My vid is up:
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SIG X68000 / Re: Backing up all folders in ...
Last post by megatron-uk - April 06, 2021, 11:26:10 PM
Ok, got a working solution using:

- zip.x
- bash.x
- ls.x
- tr.x

OUTPUT="E:\backup\a\games"

echo "Generating list..."

ls.x -1 | tr.x -d '\015' > files.txt

>cmd.bat

echo "Starting to write batch file..."

while read D
do

 test -d "$D"
 if [ "$?"=="0" ]
 then

 d=`echo $D`
 #echo "$d"
     
 echo -n "zip.x -b $OUTPUT -0 $OUTPUT\\$d.zip $d\\*.*"  >> cmd.bat
 echo -e "\r" >> cmd.bat   
 fi

done < files.txt

echo "Now run cmd.bat"

Bash has some wacky limitations on this port - line spacing, pipes and such like; I had to play around with the whitespace in the script until it would work correctly. There are also some silly things like converting the CRLF output from ls.x to just LF (the 'tr -d' command does that).

Anyway, it generates a batch file with a unique line for each sub folder. You then call the batch file when its finished and it zips each in turn.

Improvements: pass in the source directory and the destination folder. For now I'm hard coding it to A:\Games and my E:\ shared drive in XM6G.
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SIG X68000 / Re: Backing up all folders in ...
Last post by megatron-uk - April 06, 2021, 08:46:45 PM
At the moment I'm trying to bolt something together using the Human68k ports of bash.x, cat.x and ls.x - I'm getting there, but slower than I'd like since the '|' operator doesn't seem to play nicely and variable substition in shell files using Bash 1.x on the X68000 doesn't work exactly the way I'm used to it working for the last ~25+ years....

10
SIG X68000 / Re: Backing up all folders in ...
Last post by kamiboy - April 06, 2021, 06:59:29 PM
Ah damn, yeah Human68k is not a DOS port after all, only a dos-like imitation so it doesn't work quite the same way.
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