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NFG Forums => RGB + Video Discussions => Topic started by: Segasonicfan on July 23, 2018, 03:28:13 PM

Title: Free community project: RGB / C Sync test rig for 240p Test Suite
Post by: Segasonicfan on July 23, 2018, 03:28:13 PM
Hey folks,
  after coming up against a road block with my newest video decoder design I learned about the amazing 240p test suite (http://junkerhq.net/xrgb/index.php?title=240p_test_suite (http://junkerhq.net/xrgb/index.php?title=240p_test_suite))
Since I need to make a PCB for myself to adjust signals, I thought what better way to support this amazing piece of software than to create test hardware to go with it!

This board will not only clean non-standard sync signals, it will remove Macrovision and should also protect against high-resolution inputs.

As mentioned above, this is a free project for the community, so feel free to add your input :)  I don't have time to answer a lot of questions about it, but if somebody has an important technical Q I will do my best.

For the full history of how this project began, click here:
https://assemblergames.com/threads/ad724-on-a-sega-genesis-in-same-color-issue.69611/#post-975299 (https://assemblergames.com/threads/ad724-on-a-sega-genesis-in-same-color-issue.69611/#post-975299).

â€"Segasonicfan
My Website: https://segasonicfan.wixsite.com/retro (https://segasonicfan.wixsite.com/retro)
Title: Re: Free community project: RGB / C Sync test rig for 240p Test Suite
Post by: Segasonicfan on January 21, 2019, 11:23:42 AM
More updates!  Been debugging the board and making lots of progress.  It works well on my bench and has been a HUGE help for Sega Genesis modding :) 
Stay tuned for version bump in the schematic...

Q: (Does anyone know how to insert an image in line with the post here?)