nfg.forums

NFG Forums => RGB + Video Discussions => Topic started by: Tighe on June 04, 2012, 11:42:45 AM

Title: SNES connected to RGB arcade monitor, what is wrong with this?
Post by: Tighe on June 04, 2012, 11:42:45 AM
Can you tell me what the issue is?  Do I need an RGB amp to get a better picture?  It is clear, for very dim.

(https://lh4.googleusercontent.com/-GuqpcuUvXHA/T8utJL5IUPI/AAAAAAAAP24/bxYAtJgjlcg/s800/IMG_20120603_134819.jpg)

(https://lh3.googleusercontent.com/-KJLXdtonpYE/T8utJARzLiI/AAAAAAAAP24/mlVQZbpr-b4/s800/IMG_20120603_134827.jpg)
Title: Re: SNES connected to RGB arcade monitor, what is wrong with this?
Post by: Tighe on June 04, 2012, 11:45:41 AM
Would using these transistors amp the signal enough to get a better picture?

http://mmmonkey.co.uk/console/pce/amp.htm (http://mmmonkey.co.uk/console/pce/amp.htm)
Title: Re: SNES connected to RGB arcade monitor, what is wrong with this?
Post by: Tighe on June 04, 2012, 10:38:10 PM
Bump, anyone have advice?
Title: Re: SNES connected to RGB arcade monitor, what is wrong with this?
Post by: 133MHz on June 05, 2012, 08:09:11 AM
What kind of cable are you using to connect the SNES to the arcade monitor? Official PAL SNES SCART cable? Third party Gamecube SCART cable? Direct wiring?
Title: Re: SNES connected to RGB arcade monitor, what is wrong with this?
Post by: Tighe on June 05, 2012, 08:15:05 AM
Quote from: 133MHz on June 05, 2012, 08:09:11 AM
What kind of cable are you using to connect the SNES to the arcade monitor? Official PAL SNES SCART cable? Third party Gamecube SCART cable? Direct wiring?

JAMMA direct connected:

(https://lh4.googleusercontent.com/-BIZpNt775MI/T80zN97rwsI/AAAAAAAAP90/KkNeeACP0lE/s800/IMG_20120604_181314.jpg)
Title: Re: SNES connected to RGB arcade monitor, what is wrong with this?
Post by: RGB32E on June 05, 2012, 12:30:11 PM
Two things:

1. You need to add 220uF series caps on the RGB lines, positive side to the console, negative towards the monitor.

2. http://shmups.system11.org/viewtopic.php?f=6&t=28069 (http://shmups.system11.org/viewtopic.php?f=6&t=28069) - I haven't used one of these, but based off of the feedback this is seems to be the definitive solution for connecting non-JAMMA RGB to an arcade monitor.  Alternatively, you could try building your own circuit with a ths7315 (14.5 db gain).
Title: Re: SNES connected to RGB arcade monitor, what is wrong with this?
Post by: Tighe on June 08, 2012, 01:55:16 AM
Quote from: RGB32E on June 05, 2012, 12:30:11 PM
Two things:

1. You need to add 220uF series caps on the RGB lines, positive side to the console, negative towards the monitor.

2. http://shmups.system11.org/viewtopic.php?f=6&t=28069 (http://shmups.system11.org/viewtopic.php?f=6&t=28069) - I haven't used one of these, but based off of the feedback this is seems to be the definitive solution for connecting non-JAMMA RGB to an arcade monitor.  Alternatively, you could try building your own circuit with a ths7315 (14.5 db gain).

I will give it a try, I had only one 220 uf on me so I put it on the red output and it didn't change the picture at all.  I will try it on all 3 now that I picked up some more.

Also, I made up this RGB amp circuit using off the shelf parts from Radio Shack, do you think it will work?  Every RGB amp I see here uses ICs.  This one only uses transistors.  It is a modified version of a composite video amp circuit I used in my portable NES.

(https://lh4.googleusercontent.com/-s8aB1AfwHA0/T9DMMJGbVpI/AAAAAAAAQQA/y2O2RLEVEMM/s800/amplifier.png)