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NFG Forums => SIG X68000 => Topic started by: pmack on April 29, 2012, 09:24:44 AM

Title: PIO-6BE and XVI Compact
Post by: pmack on April 29, 2012, 09:24:44 AM
Hi
I got a PIO-6BE memory board (says 4MB) and I am trying to get it to work without much success. The board came with a manual and I changed the dip switches according to what I could understand (pin 1 on, 2,3 and 4 off). I booted into my hard disk image, ran switch.x and changed the memory to 6Mb (XVI had 2MB originally). On the file browser utility though I still see 1.5MB free and when I try to run the games that require 4 MB it doesn't work.

Any tips on what I could do here?

Thanks
Title: Re: PIO-6BE and XVI Compact
Post by: SuperDeadite on April 29, 2012, 01:08:07 PM
Turn all dips off.  The dips tell the card when to turn on so to speak, as RAM is assigned like one continous block.  Since you have 2mbs internally you want all dips off.

See here for all the details: http://nfggames.com/forum2/index.php?topic=4782.0 (http://nfggames.com/forum2/index.php?topic=4782.0)
Title: Re: PIO-6BE and XVI Compact
Post by: pmack on April 30, 2012, 03:17:33 AM
Yes! That worked. Now I am able to run all games on the HD image... but one! Daimakaimura still doesn't work. I call !start, I see the Capcom message and it starts loading. However, the screen goes black and nothing happens. I tried clicking keys, joystick buttons but nothing.

Does that game requires more than 6MB? If not, what could be wrong here?

Thanks
Title: Re: PIO-6BE and XVI Compact
Post by: caius on April 30, 2012, 06:22:32 AM
Hi, see the last post of the following tread , credits go to Eidis who discovered and fixed this bug:

http://nfggames.com/forum2/index.php?topic=4394.80 (http://nfggames.com/forum2/index.php?topic=4394.80)
Title: Re: PIO-6BE and XVI Compact
Post by: pmack on April 30, 2012, 01:46:22 PM
Awesome, I finally have my setup complete :-) Thanks everyone for your help!