nfg.forums

NFG Forums => Console Mods => Topic started by: RobIvy64 on December 20, 2006, 03:33:27 AM

Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 20, 2006, 03:33:27 AM
If any of you have any CDX/Multimega internal pics please post them here. I'd like to overclock it (what else is new) depending on if the CPU is housed in a custom IC or not. If it isn't then the procedure will be the same as the others. Thanks for your help guys!

-Rob
Title: Anyone have CDX/Multimega internal pics?
Post by: GZeus on December 20, 2006, 04:38:38 AM
I'm sure there are some out there, I know someone did a full-mobile modification to one.
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 20, 2006, 05:47:00 AM
QuoteI'm sure there are some out there, I know someone did a full-mobile modification to one.
I'm sure someone's got some on their photobucket account or something. An extensive online search didn't yield any clear pics of the entire PCB top and bottom.
Title: Anyone have CDX/Multimega internal pics?
Post by: blackevilweredragon on December 20, 2006, 06:13:42 AM
im wondering if it is a custom IC..  the CDx is small, how much room could be there to fit two 68Ks?  (i know the Z80 is ultra small, probably the same from the genny 2)
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 20, 2006, 07:25:50 AM
Quoteim wondering if it is a custom IC..  the CDx is small, how much room could be there to fit two 68Ks?  (i know the Z80 is ultra small, probably the same from the genny 2)
I would be surprised if the Z80 is not housed in a custom IC as well as the two 68Ks. The Genesis 3 and the later revisions of the PICO had 68Ks on a combo chip.
Title: Anyone have CDX/Multimega internal pics?
Post by: kendrick on December 20, 2006, 07:28:55 AM
The trick with the CDX is that there are two boards. Rather than consolidate all the components, Sega put in one board that provides the Megadrive functions and a separate board that provides the Mega CD functions. These two guys sit on top of each other, connected by thin and finicky wiring. If the CDX had taken off, Sega might have been able to take the hardware through another revision to consolidate all the gear on to one board.

I think it's safe to say that even if there are custom IC units on the board, most likely there are still two separate 68000 chips somewhere on there. I'm not willing to take my CDX units apart again, but I'm looking around for pictures too.

-KKC
Title: Anyone have CDX/Multimega internal pics?
Post by: blackevilweredragon on December 20, 2006, 07:29:01 AM
it probably is in a custom IC..  maybe that explains the compatibility problem with some Sega CD games?
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 20, 2006, 07:36:10 AM
QuoteThe trick with the CDX is that there are two boards. Rather than consolidate all the components, Sega put in one board that provides the Megadrive functions and a separate board that provides the Mega CD functions. These two guys sit on top of each other, connected by thin and finicky wiring. If the CDX had taken off, Sega might have been able to take the hardware through another revision to consolidate all the gear on to one board.

I think it's safe to say that even if there are custom IC units on the board, most likely there are still two separate 68000 chips somewhere on there. I'm not willing to take my CDX units apart again, but I'm looking around for pictures too.

-KKC
Thanks for the information. That is strange that the two are on two seperate boards.

I just got a CDX for $30 on eBay and should be in Saturday(mislabelled auction), so if no pictures turn up i'll bite the bullet and open her up.

Thanks for helping me guys.
Title: Anyone have CDX/Multimega internal pics?
Post by: blackevilweredragon on December 20, 2006, 07:43:17 AM
it's probably on two boards cause they couldn't get it to fit on 1 small board..  so instead of making the one board bigger, risking getting the unit wider or something like that, they pancaked another board on top of it (just making it slightly thicker, which it's already thin as it is)
Title: Anyone have CDX/Multimega internal pics?
Post by: kendrick on December 20, 2006, 08:14:45 AM
Forgot about this. SegaSonicFan, he of the portable CDX with built-in monitor and controller, posted some internal pics on a recent thread:

http://nfggames.com/forum/index.php?showto...t=0&#entry16607 (http://nfggames.com/forum/index.php?showtopic=2449&st=0&#entry16607)

The second picture clearly shows an MC68H000 chip next to one of the custom Sega ROM chips. So we have an independent processor on a small scale on at least one of the two boards. At this point, we challenge SSF to post more pictures. :)

-KKC
Title: Anyone have CDX/Multimega internal pics?
Post by: blackevilweredragon on December 20, 2006, 08:19:56 AM
and that chip would be on the Genesis board..
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 20, 2006, 08:23:50 AM
Quoteand that chip would be on the Genesis board..
...and that would be what I would try to overclock since overclocking the SCD just doesn't work. Thanks for digging that up kendrick.
Title: Anyone have CDX/Multimega internal pics?
Post by: blackevilweredragon on December 20, 2006, 08:27:38 AM
good luck overclocking that thing..  it's very cramped, i don't even think there would be room for a crystal...
Title: Anyone have CDX/Multimega internal pics?
Post by: GZeus on December 20, 2006, 08:47:38 AM
Tray raising it by 25% increments.
Title: Anyone have CDX/Multimega internal pics?
Post by: Guest on December 20, 2006, 08:58:49 AM
Quotegood luck overclocking that thing..  it's very cramped, i don't even think there would be room for a crystal...
Fitting one in there wouldn't be an issue.
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 20, 2006, 09:00:17 AM
Quotegood luck overclocking that thing..  it's very cramped, i don't even think there would be room for a crystal...
Fitting one in there wouldn't be an issue.
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 20, 2006, 09:02:54 AM
Hmm looks like segasonicfan has already attempted an overclock on the CDX (note he has raised clock pin 15 and has a wire attached). It's a shame he probably wouldn't answer any PM I send him.

No big deal, i'll attempt this one myself and share the results with everyone.
Title: Anyone have CDX/Multimega internal pics?
Post by: Segasonicfan on December 20, 2006, 10:39:57 AM
hey, of course I would answer ;)  I have checked and that is the right chip for overclocking, but it is pin 16 and not 15 (that's VCC).  Never hesitate to PM the segasonicfan ;)  I also have pics of all the insides I will try to post up later (not sure I can get them off my camera with my adapter in LA though...:/)

-Segasonicfan

EDIT: Looks like I uploaded a couple before I left town ^_^ :
http://i18.photobucket.com/albums/b134/Seg...CDXlargetop.jpg (http://i18.photobucket.com/albums/b134/Segasonicfan/CDXlargetop.jpg)
http://i18.photobucket.com/albums/b134/Seg...largebottom.jpg (http://i18.photobucket.com/albums/b134/Segasonicfan/CDXlargebottom.jpg)
Title: Anyone have CDX/Multimega internal pics?
Post by: kendrick on December 20, 2006, 11:05:48 AM
Huh. Was I wrong about the two boards then? It looks like the two 68000 chips are right there on the main board, side by side. They have slightly different model numbers though, so maybe there's more to this story. I'm sure after some light head trauma one of us would be able to figure out which one of these guys is the main Megadrive CPU.

-KKC
Title: Anyone have CDX/Multimega internal pics?
Post by: blackevilweredragon on December 20, 2006, 11:08:36 AM
well the CPU i saw was the Genesis one..  you can tell cause it's 8MHz..
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 20, 2006, 11:57:45 AM
Thanks for the pics Segasonicfan! The two 68Ks are right next to each other, awesome. The one labelled MC68HC000FN8 is the mega drive CPU, and the one labelled MC68HC000FN12 is for the Sega CD.

What were your results when you overclocked it? Also, I heard you overclocked the saturn as well.
Title: Anyone have CDX/Multimega internal pics?
Post by: Segasonicfan on December 20, 2006, 03:07:02 PM
Yup, the MC68HC000FN8 is the cartridge CPU (8Mhz...well actually, 7.6Mhz) and the MC68HC000FN12 is for CDs (12Mhz).

I actually got side tracked working on some other projects right now so I haven't OCed it yet but I'm sure it will work fine with 10Mhz and 12Mhz xtals.  I just checked to make sure that it won't boot when that pin is disconnected (to make sure it's the clock input for the genny).

Also note, be DAMN careful desoldering it and using the trace for the original 7.6Mhz.  That is one of the only places to get the signal, screw up that solder pad and you will have to pull it from the output pin of the main processor (which=soldering hell).

and yup, I did overclock Saturns and sold em too ;)  It's the exact same IC so you just lift pin 16 and input a new TTL clock signal (14Mhz worked just fine for Saturns).   You're welcome for the pics Rob, never be afraid to seek help from your friends on the forums ;)

oh, and I'm suprised nobody noticed my little mod in the first pic...I put in a better chroma encoder (CXA2075 clone) ^_^

-Segasonicfan
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 20, 2006, 04:18:26 PM
QuoteYup, the MC68HC000FN8 is the cartridge CPU (8Mhz...well actually, 7.6Mhz) and the MC68HC000FN12 is for CDs (12Mhz).

I actually got side tracked working on some other projects right now so I haven't OCed it yet but I'm sure it will work fine with 10Mhz and 12Mhz xtals.  I just checked to make sure that it won't boot when that pin is disconnected (to make sure it's the clock input for the genny).

Also note, be DAMN careful desoldering it and using the trace for the original 7.6Mhz.  That is one of the only places to get the signal, screw up that solder pad and you will have to pull it from the output pin of the main processor (which=soldering hell).

and yup, I did overclock Saturns and sold em too ;)  It's the exact same IC so you just lift pin 16 and input a new TTL clock signal (14Mhz worked just fine for Saturns).   You're welcome for the pics Rob, never be afraid to seek help from your friends on the forums ;)

oh, and I'm suprised nobody noticed my little mod in the first pic...I put in a better chroma encoder (CXA2075 clone) ^_^

-Segasonicfan
Ahh OK i thought you had already overclocked it. On a side note, it is pin #15 that is the clock input pin. Pin 14 is VCC.

(http://macfaq.org/img/pinouts/68000cqfp.gif)

A switch will be necessary for that master 68K (genesis) because the Sega CD will not function even with the slightest overclock. I wouldn't anticipate too high of a clock speed since it has the same 315-5660 ASIC as the Nomad, which doesn't like the 68k overclock well.

As for the slave 68K (sega cd), don't even bother with that. For some reason the sega CD just will not boot with anything but the stock 12.5 MHz clock signal. I've tested anything from 12.8 MHz to 14.3 MHz on a model 1 and model 2 sega cd.


As for the Saturns, it sounds like you overclocked the 68K, which is only used as an audio controller. Any lag or performance issues are going to be totally dependant on the two Hitachi SH2s.

Did you overclock the 2 SH2's or the 68K?
Title: Anyone have CDX/Multimega internal pics?
Post by: kendrick on December 20, 2006, 08:59:02 PM
Not to get lost in a side topic, but isn't the function of the 68000 in the Saturn set by the software, the way it is in the Jaguar? I know that most games use it for audio, but as I recall the Shining Force titles used the 68000 for sprite scaling and animation functions.

-KKC, who wonders what happens if you put a 68010 in a Jaguar...
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 20, 2006, 10:53:27 PM
Not in the saturn. It was strictly used as an audio controller just as the Z80 is used as an audio controller in the Genesis.

Overclocking the 68K would likely just cause a physical change in the speed and/or pitch of the audio.
Title: Anyone have CDX/Multimega internal pics?
Post by: Segasonicfan on December 21, 2006, 03:17:14 AM
ah yes, my mistake.  I confused it with the Saturn 68k which is pin 16.  

I have overclocked the Nomad before and I'm not sure what you mean about it not liking high OCs.  I sold a perfectly working OCed Nomad with 12Mhz and 10Mhz xtals (see here: http://www.neo-geo.com/forums/showthread.p...cation+service) (http://www.neo-geo.com/forums/showthread.php?t=144948&page=4&highlight=modification+service))

As far as the Saturn goes, you may be right about the 68k not truly overclocking the system, I did not test it enought to know (I never tried to OC the SH2s)  However, when I did OC the 68k to 14Mhz the audio remained the same so I'm not sure that it functions soley for audio...

-Segasonicfan
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 21, 2006, 03:44:01 AM
Quoteah yes, my mistake.  I confused it with the Saturn 68k which is pin 16. 

I have overclocked the Nomad before and I'm not sure what you mean about it not liking high OCs.  I sold a perfectly working OCed Nomad with 12Mhz and 10Mhz xtals (see here: http://www.neo-geo.com/forums/showthread.p...cation+service) (http://www.neo-geo.com/forums/showthread.php?t=144948&page=4&highlight=modification+service))

As far as the Saturn goes, you may be right about the 68k not truly overclocking the system, I did not test it enought to know (I never tried to OC the SH2s)  However, when I did OC the 68k to 14Mhz the audio remained the same so I'm not sure that it functions soley for audio...

-Segasonicfan

The saturn's 68K uses the same surface-mount package, so it's still pin 15.

Relatively speaking, 10 and 12 MHz isn't really a high overclock considering the Genesis model 1 can reach 24 MHz. 10 and 12 does smooth out most 2D games pretty well.

Devon Gallo and I are working to overclock the two SH2s to try and squeeze a little more performance out of it. I've overclocked the entire system with the two SH2s running at 40 MHz, but the video was out of sync, respectively. We know what clock signal it takes, we just need to find the right pin (the SH2 has a weird clock input-clock output system).

You may want to edit your sale thread and your website to reflect that it's not a true overclock since its the audio (and possibly I/O) controller you've overclocked and not the 2 CPUs. I hope you haven't sold too many.
Title: Anyone have CDX/Multimega internal pics?
Post by: Segasonicfan on December 21, 2006, 03:54:38 AM
foI didn't test it enough to see performance gains.  Just saw that it booted up and played.  its a different version of the 68k though and I remember it being a different pin than the gennys (pin 16).  Not really worth talking about though.

12Mhz is as high as most gennys will go with 100% compatibility rate.  So that's high enough OC for me
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 21, 2006, 03:58:48 AM
QuotefoI didn't test it enough to see performance gains.  Just saw that it booted up and played.  its a different version of the 68k though and I remember it being a different pin than the gennys (pin 16).  Not really worth talking about though.

It's the same package. I'm not trying to argue I just don't want anyone to read this and try to overclock the audio controller by hooking their new clock to a ground. Thats why you didn't see any difference, you were still running off the original 11.3 MHz clock with your new clock hooked to a ground.

Heres a pic of my saturn's motherboard from wikipedia:

(note: 68K is located just right of the power connector)

(http://upload.wikimedia.org/wikipedia/en/thumb/3/39/SATURNBOARD.JPG/800px-SATURNBOARD.JPG)
Title: Anyone have CDX/Multimega internal pics?
Post by: Segasonicfan on December 21, 2006, 04:22:01 AM
jeezus...

I'm trying to stop people from reading what you're typing having NOT done the mod and messing up their boards.  I did the mod and it is a different surface chip, the MC68EC000FN12.  See below.

(http://i18.photobucket.com/albums/b134/Segasonicfan/pin16Saturn68k.jpg)

pin 16.

-Segasonicfan
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 21, 2006, 04:28:39 AM
OK I stand corrected on the 68EC000 clock pin, but i've never tried to overclock the Saturn's audio controller before since there's no need to do so.

Quotejeezus...

No need to get irate, i'm just trying to understand the facts.:)
Title: Anyone have CDX/Multimega internal pics?
Post by: Segasonicfan on December 21, 2006, 04:31:53 AM
I got irate because I had to take time out of my day to find the data sheet, copy the image and convert it to a paint document, upload it to photobucket and post it here because you wouldn't back down of the issue.

and like I said I don't think you are correct about it only being used for audio as when it is overclocked the audio speed does not change.  I could be wrong about this since I have not seen full documentation on the Saturn but I would like to know how why you think it is soley an audio controller.  

I'm just here like you to try to help people out so please, when someone has done a mod that you haven't just try to take their word for it.

-Segasonicfan
Title: Anyone have CDX/Multimega internal pics?
Post by: blackevilweredragon on December 21, 2006, 04:34:43 AM
even if it was an audio only CPU, it wouldn't change the speed of the music..  doesn't it get it's timing from a RTC?  cause if so, it just means it gets done crunching numbers quicker..
Title: Anyone have CDX/Multimega internal pics?
Post by: Segasonicfan on December 21, 2006, 04:38:32 AM
Quoteeven if it was an audio only CPU, it wouldn't change the speed of the music.. doesn't it get it's timing from a RTC? cause if so, it just means it gets done crunching numbers quicker..

Good point.  It may be just an audio CPU I'm just curious how Rob knows (I don't know too much about the Saturn hardware).  Any schematics out there online?  I'd also like to help with the SH2 OCing when I get done with some other projects.

-Segasonicfan
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 21, 2006, 04:42:40 AM
QuoteI got irate because I had to take time out of my day to find the data sheet, copy the image and convert it to a paint document, upload it to photobucket and post it here because you wouldn't back down of the issue.

and like I said I don't think you are correct about it only being used for audio as when it is overclocked the audio speed does not change.  I could be wrong about this since I have not seen full documentation on the Saturn but I would like to know how why you think it is soley an audio controller. 

I'm just here like you to try to help people out so please, when someone has done a mod that you haven't just try to take their word for it.

-Segasonicfan
Even if myself, and everyone else were wrong about it being an audio controller like the Z80 is in the Genesis, it's still not the CPU, and overclocking it and selling it as an "Overclocked Saturn" is wrong in my opinion. You can't honestly tell me as an experienced modder that the two SH2s aren't directly effecting performance and that the 68K tackles the load.

Check out the schematics, and check out the position of the 68K on the board (right next to the Yamaha  SP). It all adds up.

I don't want someone overclocking the 68K thinking they are overclocking a Saturn.
Title: Anyone have CDX/Multimega internal pics?
Post by: blackevilweredragon on December 21, 2006, 04:51:33 AM
The Z80 was near the YM2612, but it could be allowed for game logic too..
Title: Anyone have CDX/Multimega internal pics?
Post by: Segasonicfan on December 21, 2006, 04:51:54 AM
you do you don't even have any proof that its an audio controller? only that it's near the Yamaha chip?

I sold my Saturns as OCed because I thought they were, you are the first person to bring to my attention the possibility that the 68k is only used for audio.  and technically speaking i did still overclock them, it was not like I was trying to rip people off.  That is a pretty rude thing for you to insinuate.

-Segasonicfan
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 21, 2006, 04:59:13 AM
The Z80 could not be used for any "game logic" besides audio and master system compatibility (using the converter).




Quoteyou do you don't even have any proof that its an audio controller?
Saturn Schematics (http://www.undergroundcm.com/index.php?option=com_content&task=view&id=18&Itemid=41)

CLick on the sound CPU, the lines attached to "MPU" are connected to the 68K.

Also, there's schematics for the SH2's if you are wanting to try it yourself. If you thought they were overclocked then you can't help it, but if you continued to sell them as overclocked that wouldn't be cool. Technically, yes, a component is overclocked, but when someone is looking to purchase an overclocked system they are looking for a performance gain which this doesn't deliver.
Title: Anyone have CDX/Multimega internal pics?
Post by: blackevilweredragon on December 21, 2006, 05:04:12 AM
Then how did F-22 use the Z80, along with the 68K, to run the game logic?
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 21, 2006, 05:06:02 AM
QuoteThen how did F-22 use the Z80, along with the 68K, to run the game logic?
What are you talking about?
Title: Anyone have CDX/Multimega internal pics?
Post by: blackevilweredragon on December 21, 2006, 05:10:04 AM
Quote
QuoteThen how did F-22 use the Z80, along with the 68K, to run the game logic?
What are you talking about?
I've read that F-22 needed such an extra boost in power to pull off the choppy polygons, they used the Z80 too, to handle it with the 68k...
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 21, 2006, 05:12:40 AM
Quote
Quote
QuoteThen how did F-22 use the Z80, along with the 68K, to run the game logic?
What are you talking about?
I've read that F-22 needed such an extra boost in power to pull off the choppy polygons, they used the Z80 too, to handle it with the 68k...
That would be incorrect. How would the sound function if the Z80 is busy helping out with the polygons? This is something for another thread.

Stick a fork in this one, It's done.
Title: Anyone have CDX/Multimega internal pics?
Post by: blackevilweredragon on December 21, 2006, 05:14:50 AM
i don't know...  im probably incorrect on it, because F-22 interceptor isn't well documented anyway...

don't forget though, the 68k can do sound functions too (in the genny)
Title: Anyone have CDX/Multimega internal pics?
Post by: kendrick on December 21, 2006, 05:47:02 AM
Okay, everybody back to their corner. This is about as productive as arguing about whether or not the Jaguar is really a 64-bit system.

The main function of the Saturn's 68000 is a sound chip, this is evident in the way that emulators and ported games are coded. But a clever developer could also use direct hardware access to make any chip do anything he wanted. You could make an SH-2 chip run as a flip-flop if you thought it would be useful. You guys are arguing about the definition of what makes a whole system overclocked, and since there's no standard there's nothing to argue about. Seller be honest, buyer beware is the only rule that applies here.

SSF, as long as you're properly representing and letting everybody know the extent of the modification, your work there's no issue. Rob, as long as you properly understand SSF's modification and don't want to partake, there's no need to press the argument. Don't make me pull out the moderator's strap-on device, please. :)

-KKC
Title: Anyone have CDX/Multimega internal pics?
Post by: NFG on December 21, 2006, 07:44:01 AM
I've re-opened the topic, but I'd like to echo kendrick's warnings about civility.  This thread has veered dangerously close to the asshole line, and I'd prefer that - if you can't keep it on-topic - you at least keep it friendly.  =)

was: Round Two: FIGHT!  
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on December 21, 2006, 07:53:15 AM
He said he's overclocked the CDX. Wonder what the results were. (http://www.neo-geo.com/forums/showpost.php?p=2128565&postcount=82)  :huh:  
Title: Anyone have CDX/Multimega internal pics?
Post by: Epicenter on December 21, 2006, 12:19:47 PM
Argh. More cookie issues.

The Z80 in the MD/Genesis can be used for audio or as a general-purpose processor. The YM2612/PSG are both accessible from the Z80's address space, so the Z80 can control the audio subsystem. But all the 68K is doing to instruct it is writing it standard operations to perform, so you could just as easily run game logic code, as was suggested, on the Z80 and pass the results to the 68000. However, this means the 68000 must personally send the relevant instructions to the YM2612 synth and PSG for audio to be generated. Or the GLU chip can be flipped into 'SMS compatibility mode' by changing the voltage state of a cartridge slot pin to use the Z80 as the master processor (the VDP and PSG in the MD/Genesis are fully SMS compatible.)

Much the same case with the Saturn. The 68000 included is primarily utilized for audio, however, it could be used for running general-purpose code as well. Sadly the schematics I have access to do not include the 68000 so I am unable to analyze exactly how it is wired to the rest of the audio subsystem. I doubt it is directly connected and simply writes to it via the bus arbitration logic, so any of the system's processors could be made to push audio instructions.

That said, nearly all Saturn games perform game logic processing and (where relevant) 3D transformation calculations on the Master and Slave SH-2 processors. A comparatively minimal workload is put on the 68000, so overclocking this processor will have an extremely minor, or nonexistant, impact on game performance. What makes a system 'overclocked' is debatable, but I would argue against selling a machine without its primary CPU or Video logic performing more optimally than it did before the modification was performed, (which an overclocked 68000 won't produce) would be deceptive, since the user will experience no performance benefits for their money.

Compared to, say, a system wherein the CPUs run 30% faster and game slowdown is reduced, it'd be hard to justify spending an extra cent for an overclocked 68000 in the Saturn. That'd be like paying more for a high-end gaming PC wherein only the sound card's processor is overclocked, and overall game framerates remain wholly unchanged.

Edit: By the way, overclocking the 68000 shouldn't speed up the music tempo unless it was also recieving instructions at a rate that permitted it and there was no secondary means of synchronization. Overclocking the Z80 in the MD/Genesis causes audio to speed up, seemingly because the 68000 is writing audio instructions to the Z80 as fast as it can receive them, and there is no means of timing them at the 68K's end since the Z80's speed is (ordinarily) fixed at ~3.58 MHz so its # of operations completed in a certain amount of time is uniform.
Title: Anyone have CDX/Multimega internal pics?
Post by: blackevilweredragon on December 21, 2006, 12:41:11 PM
All this SH2 talk is making me want to overclock my 32X, if that's even possible...  It would be nice if DOOM played a little, uh, smoother...
Title: Anyone have CDX/Multimega internal pics?
Post by: Segasonicfan on January 15, 2007, 06:07:52 AM
QuoteHe said he's overclocked the CDX. Wonder what the results were.

10Mhz: everything boots and seems to run fine
12Mhz: everything boots but not everything runs (Sonic 2 multiplayer)
14Mhz: boots with major glitching

I've only done testing with Sonic 2 so far but I'm confident the 10 and 12Mhz OCs are good enough for a permanent mod.

-Segasonicfan
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on January 16, 2007, 02:49:52 AM
Quote
QuoteHe said he's overclocked the CDX. Wonder what the results were.

10Mhz: everything boots and seems to run fine
12Mhz: everything boots but not everything runs (Sonic 2 multiplayer)
14Mhz: boots with major glitching

I've only done testing with Sonic 2 so far but I'm confident the 10 and 12Mhz OCs are good enough for a permanent mod.

-Segasonicfan
And how does it work with the Sega CD?
Title: Anyone have CDX/Multimega internal pics?
Post by: Epicenter on January 16, 2007, 12:20:01 PM
In my experience most MDs, with the exception of those with Signetics processors, will boot and run stable anywhere from the default 7.67 up to 10 MHz without incident, and USUALLY 11-12 MHz. If I had to pick one frequency to set a machine at and never change it, for max compatibility vs. speed I'd pick 10.5 MHz.
Title: Anyone have CDX/Multimega internal pics?
Post by: Segasonicfan on January 16, 2007, 05:55:52 PM
QuoteAnd how does it work with the Sega CD?

I thought somebody on the forums said that the Sega CD can't be overclocked?  Since I read this somewhere I haven't attempted to do it.  I would prefer to not mess with the surface mount 68k unless I know the Sega CD can be overclocked...

-Segasonicfan
Title: Anyone have CDX/Multimega internal pics?
Post by: RobIvy64 on January 17, 2007, 12:46:48 AM
Quote
QuoteAnd how does it work with the Sega CD?

I thought somebody on the forums said that the Sega CD can't be overclocked?  Since I read this somewhere I haven't attempted to do it.  I would prefer to not mess with the surface mount 68k unless I know the Sega CD can be overclocked...

-Segasonicfan
Oh no the sega CD won't run overclocked, however, i'm curious to see how Sega CD games run with the Genesis' CPU overclocked (since most Sega CD games use the master 68K).