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NFG Forums => Controllers and Joysticks => Controller Technic => Topic started by: jellywerker on December 12, 2004, 07:40:19 AM

Title: Nintendo 64 controller
Post by: jellywerker on December 12, 2004, 07:40:19 AM
Can anyone tell me if the n64 superpad has an anologue joystick in it? (It uses potentiometers instead of the mouse wheel design)
Title: Nintendo 64 controller
Post by: NFG on December 12, 2004, 12:42:34 PM
Uh...  You know it has potentiometers but you're still not sure if it's analogue?

Or did I misunderstand the question?
Title: Nintendo 64 controller
Post by: kendrick on December 13, 2004, 12:03:07 PM
Speaking as somebody who occasionally teaches English to non-native speakers, it sounds like JW is using the parenthetical statement to explain what an analog joystick is (as opposed to making a statement about what components are in the Superpad.) I'm just making a guess, not claiming to be a mind reader or anything.

Anyway, there are two pieces of hardware that I know of which are called the 'Superpad' relating to the Nintendo 64. One is a generic handheld controller which duplicates all of the functions of the first-party N64 controller, and so it does indeed have an analog joystick as well as a standard D-pad. The other Superpad is a fighting-style joystick with lots of illogically placed action buttons and only one joystick on the left side. If I had to guess, I'd say that the question is about that second unit (since there's ambiguity about which function the single joystick duplicates.)

That was just a random shot in the dark, but it felt like I hit flesh. To that end, I'm pretty sure that N64 joysticks don't ordinarily support analog functions. So my other guess would be that this Superpad gizmo only duplicates normal D-pad directional control. Can anybody confirm or refute?

-KKC, deep into unexpected Xbox modification. But we don't talk about PIC or ROM programming on these forums, so I'll shut up now. :)