Author Topic: N64 Stick Converter PCB v2.2  (Read 88456 times)

Offline dav3yb

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Re: N64 Stick Converter PCB v2.2
« Reply #240 on: October 28, 2014, 08:44:51 am »
I'm still trying to hold out for these.  I want at least 4 of them, maybe more.  I've got some busted up controllers in need of something good.

Might go ahead and buy the replacement sticks and just wait for these, but is there any ETA at all for a new batch? 

to add:  I recently bought some of the gamecube style replacements from video game museum, and i put one of them in.  so far it seems to do ok.  I dont have any issues spin slashing in zelda.  maybe they're getting better at these.  i'd still like to get some of these boards though, as i like the idea of being able to calibrate them if something gets off. 
« Last Edit: November 02, 2014, 11:02:08 am by dav3yb »

Offline MockyLock

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Re: N64 Stick Converter PCB v2.2
« Reply #241 on: November 02, 2014, 05:58:58 pm »
I'm confident that there will be a new batch. But I definitely want to address the issues MockyLock discovered with Goldeneye/Perfect Dark. Already got some ideas... But as always I don't have much time atm and the N64 stick converter PCB's are not top priority.

Hello micro,
did you find some time to work on this already ?
Just to let you know that i'm playing on my N64 these days, and thy are really smooth and handy !

Offline justin.roger.king

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Re: N64 Stick Converter PCB v2.2
« Reply #242 on: November 08, 2014, 09:28:07 am »
How does one PM micro once or if these become available again? New to the site and love what micro is doing with this! Thanks!

Offline dav3yb

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Re: N64 Stick Converter PCB v2.2
« Reply #243 on: November 12, 2014, 09:10:28 am »
So besides the issues with things like spin attacks being difficult in OoT, what other major issues did the GC sticks have on their own?  I'll be digging through the thread a bit to see if i can find out what people were saying, but i'd like to do some more testing with these new ones i got which seem to do pretty good overall. 

edit: well i found that controller test rom and did a couple tests with the 2 controllers i modded with the GC sticks from videogamemuseum (ebay).  I think the only issue i can say that comes up in the controller test is that when i rotate the stick around a lot, sometimes it will not reset back to 0 on the x and/or y axis.  more so the y axis, and will sometimes get off by 2-4 (or negative).  Other than that, the controller seems to hit all the proper points when rotating around the outside of the joystick.  No missed or skipped numbers as far as i can tell, and the benchmark made a fairly nice square with both of my joysticks.  I jumped into Ocarina and the quick spins seemed to do just fine.  It'd be neat to see if somehow micro's code has made it to the people making the replacements. 

« Last Edit: November 12, 2014, 11:13:06 am by dav3yb »

Offline ohyeahohyeaaaah

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Re: N64 Stick Converter PCB v2.2
« Reply #244 on: January 12, 2015, 02:47:18 am »
I just registered to express my interest in these PCB's. If you made an entire kit, including a case for the PCB and a rubber analogue stick, I'm sure you could sell a lot of these Micro!

Offline Tsurugi_Takuma

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Re: N64 Stick Converter PCB v2.2
« Reply #245 on: January 12, 2015, 06:32:25 am »
Epic news micro, can't wait until late feb/mar :D I got a new rgb and region modded N64 on the way and I'm doing a proper region mod myself as well. So this + Marshalls HDMI mod will breath life into my N64-gaming.

Cheers'n'beers everybody :D

Offline icekiller

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Re: N64 Stick Converter PCB v2.2
« Reply #246 on: January 12, 2015, 03:25:26 pm »
Hello Micro,

  I would love to purchase 4 of these bad boy joysticks from you.  What do I need to do to get some?

Thanks,

Ice

Offline ohyeahohyeaaaah

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Re: N64 Stick Converter PCB v2.2
« Reply #247 on: January 14, 2015, 05:38:48 am »
Is there any word on what the new version 3 will bring to this kit?

Offline Tsurugi_Takuma

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Re: N64 Stick Converter PCB v2.2
« Reply #248 on: January 21, 2015, 03:52:30 am »
Hello Micro,

  I would love to purchase 4 of these bad boy joysticks from you.  What do I need to do to get some?

Thanks,

Ice
You wait until feb/mar and then you do as micro will surely instruct us to do  ::)
« Last Edit: January 21, 2015, 06:12:55 am by Tsurugi_Takuma »

Offline andrebrait

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Re: N64 Stick Converter PCB v2.2
« Reply #249 on: February 02, 2015, 10:35:00 am »
Hi there! Just registered to post here! Just found out about this upgrade kit. Does he ship these to South America? I'm looking forward to this kit as I just recently got a N64 with two controllers and was planning to replace their damaged sticks with GC style ones.

Online micro

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Re: N64 Stick Converter PCB v2.2
« Reply #250 on: February 04, 2015, 03:38:16 am »
Update:

The v3 PCB's have arrived, but I still need to order the components, assemble the PCB's, write the new code, compile a new manual/installation guide, etc.
Like I said, I think they'll be available in late february/early march.

Is there any word on what the new version 3 will bring to this kit?
Well, what I can already say is:
- it's red  ;D
- v3 will have larger pads so it will be easier to assemble.
- enabling calibration mode will be easier (no more pinheader)
- the range problems in Perfect Dark's/Goldeneye's aiming mode should be resolved (hopefully)
- older v2.x PCB's can be updated with the new v3 code. Once the v3 batch is gone I'll write a guide on how to update.


I just registered to express my interest in these PCB's.
I suspect you're not the only one and I'm afraid this is growing to be a problem. I don't think Lawrence (= admin ;)) likes people joining the forum solely to get those PCB's without really engaging and participating in the discussions on this board. (Please correct me if I'm wrong!  ;D)
So this time I'll probably provide an email address so people interested in the PCB's (but not interested in the gameSX forum) can contact me this way.


Does he ship these to South America?
That should be possible.


Stay tuned!

Offline Andy-Antsinpants

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Re: N64 Stick Converter PCB v2.2
« Reply #251 on: February 04, 2015, 07:34:44 pm »
Thanks for the information. It's good to hear that the older boards will be able to update to the latest firmware. Especially for those, who ordered some kits in the past (like me who has got 4).

I'm curious if the update procedure needs any special hardware accessories, and if it can be applied with the stick yet soldered in.

Keep up the good work and many thanks again.

Offline ycdi81

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Re: N64 Stick Converter PCB v2.2
« Reply #252 on: February 05, 2015, 07:33:30 am »
Hi.
How can I preorder or buy the new kit PCB v3?
Can you send it to México?

Online micro

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Re: N64 Stick Converter PCB v2.2
« Reply #253 on: February 05, 2015, 09:06:15 am »
I don't even know what to say...  :-\

Offline Tsurugi_Takuma

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Re: N64 Stick Converter PCB v2.2
« Reply #254 on: February 05, 2015, 05:19:59 pm »
Hi.
How can I preorder or buy the new kit PCB v3?
Can you send it to México?
Hi ycdi81,

You are in luck, I have two options for you  ::)

Option 1:
You say three hail Mary's. If your heart is pure, then you just wait for them to fall like manna from heaven!

Option 2:
You read the information micro has already shared.

Offline ohyeahohyeaaaah

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Re: N64 Stick Converter PCB v2.2
« Reply #255 on: February 05, 2015, 06:23:11 pm »
I'm probably blind then, as I don't see any info on preorders. Is it possible? I really want 2 now.

Offline Tsurugi_Takuma

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Re: N64 Stick Converter PCB v2.2
« Reply #256 on: February 05, 2015, 07:46:05 pm »
I'm probably blind then, as I don't see any info on preorders. Is it possible? I really want 2 now.
Blind = Don't know. Preorders = No.
« Last Edit: February 06, 2015, 02:20:12 am by Tsurugi_Takuma »

Offline kendrick

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Re: N64 Stick Converter PCB v2.2
« Reply #257 on: February 06, 2015, 05:03:46 am »
Everyone, please don't be mean to the new members. As moderator, that's officially my job. :)

Rules regarding commerce at GameSX apply to any product that a member chooses to offer here. However, I do need to stress that the site doesn't endorse or warrant any item or act of sale. Nor do we provide listings, payment services, or any guarantee. All purchases are made between private individuals. That's why there's no information about preordering or pricing here, because it's not this site that's offering the item.

If you would like to ask Micro about the availability of the N64 stick convertor board or any other product he sells, please contact him privately. If you're interested in sharing your experiences with use or installation of the board, I invite you to post in this thread or in a new one. If you have questions about policy or board etiquette, please contact me or Lawrence directly.

Offline duo_r

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Re: N64 Stick Converter PCB v2.2
« Reply #258 on: February 07, 2015, 05:52:09 pm »
I finally got around to installing this, and it works amazing!

The GameCube sticks I ordered on eBay looked nice but were horrible, the diagonal directors would trigger the opposite diagonal in some games. Really unplayable. This board made them fully functional.

I did play Perfect Dark and noticed the aiming was hard, but I thought it was me.

How will these old boards update? That's so awesome!

I want 2-3 more boards when they become available. Would really like to eventually use a real GameCube stick.

Offline MockyLock

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Re: N64 Stick Converter PCB v2.2
« Reply #259 on: February 09, 2015, 04:50:33 am »
Hello here !
I come time to time to check, and i'm glad there is an update to the boards.
Good job micro. I'm impatient to test this in my favorite FPS :)

Offline public-pervert

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Re: N64 Stick Converter PCB v2.2
« Reply #260 on: February 09, 2015, 01:35:50 pm »
Excellent job, Micro! Can't wait to see how they'll turn out!

Offline andrebrait

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Re: N64 Stick Converter PCB v2.2
« Reply #261 on: February 13, 2015, 02:19:04 pm »
I suspect you're not the only one and I'm afraid this is growing to be a problem. I don't think Lawrence (= admin ;)) likes people joining the forum solely to get those PCB's without really engaging and participating in the discussions on this board. (Please correct me if I'm wrong!  ;D)
So this time I'll probably provide an email address so people interested in the PCB's (but not interested in the gameSX forum) can contact me this way.

I know... I don't really have time to participate in any form of discussion in web forums anymore... it's been years since I last engaged in one other than those I started myself (often because I needed help with a personal project or something like that). I do understand it's not desirable for 'foreigners' to join a board solely because of one topic (specially when it's to buy a product announced in such board) but I want these PCBs so bad...

Does he ship these to South America?
That should be possible.


Nice!

Offline Tsurugi_Takuma

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Re: N64 Stick Converter PCB v2.2
« Reply #262 on: February 13, 2015, 04:14:53 pm »
I know... I don't really have time to participate in any form of discussion in web forums anymore... it's been years since I last engaged in one other than those I started myself (often because I needed help with a personal project or something like that). I do understand it's not desirable for 'foreigners' to join a board solely because of one topic (specially when it's to buy a product announced in such board) but I want these PCBs so bad...
We all want these really bad :-) And in regards to "foreigner"... Dude seriously :D I suspect there are alot of different nationalities on this forum, e.g. I'm Swedish and I was under the impression that micro was German (apologies if I'm not correct on that one hehe).

Offline dav3yb

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Re: N64 Stick Converter PCB v2.2
« Reply #263 on: February 15, 2015, 09:45:16 am »
really glad to hear these have come along! 

Will you be shipping them with a new joystick like the last batch? 

Offline tim

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Re: N64 Stick Converter PCB v2.2
« Reply #264 on: February 24, 2015, 10:20:36 am »
We all want these really bad :-) And in regards to "foreigner"... Dude seriously :D I suspect there are alot of different nationalities on this forum, e.g. I'm Swedish and I was under the impression that micro was German (apologies if I'm not correct on that one hehe).
The source code is full with German comments, and his name does sound very German as well. So I'd think it's safe to assume he actually is German! Found someone on Facebook with the same name, from Germany, now studying in Sweden (no idea if it's actually the same person though), where we're both from! :) It is a small world.

However, I think he meant "foreigner" as a foreigner to this forum rather than nationality :)

Oh, and I'm also highly interested in the v3 PCB when it's ready. I happened to buy myself a N64 stick replacement without checking online first about the sensitivity issues, got a shock how Perfect Dark was handling - I didn't know if I was a pro at the game when I was 13 or if the sensitivity was off the charts in the replacement. Obviously it was the latter ;)

Online micro

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Re: N64 Stick Converter PCB v2.2
« Reply #265 on: March 13, 2015, 09:01:49 am »
Haha, yes I'm German but I got no Facebook account!  :P

Anyways, here's v3: http://nfggames.com/forum2/index.php?topic=5803.0

Offline Roboplodicus

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Re: N64 Stick Converter PCB v2.2
« Reply #266 on: April 04, 2016, 04:36:41 pm »
@Micro

I've been using your 2.1 code to play around with a gamecube and wii joystick in n64 controller, but I had a question about using a deadzone.  Changing the code so that a deadzone is always created in calibration was pretty simple, but I was wondering how to control the size of the deadzone, like maybe as a percentage of the throw of the stick in the x or y direction.  I wasn't sure how to do that because there is a deadzone variable but I wasn't sure what that value represented in terms of a 84 stepped joystick output.