I have the transistor mod (prior to the RGB driver by RGB32).
And the Nintendo 64 RGB is just too red/dark on an XRGB-2 using a Super Famicom RGB cable.
Could anyone know of any reason why it might be too red and dark?
This system works/ed perfectly on an XM-29, XM-37, and the GSB8220 scaler. It was a perfect image using a European SCART cable (one without the 220uF capacitors and one with the 220uF capacitors).
Anything else that I'm missing?